Player Matchup

Kali
Kali
Gold III
 
Kali
Gold III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold III
ElxPacha
Persephone
Gold III
Level 49
God Stats
3W - 8L
1,156 SR
Queue Stats
144W - 145L
1,494 MMR
Party 1
Ullr
Ullr
Gold IV
Recklxss
Ullr
Gold IV
Level 80
God Stats
21W - 31L
1,432 SR
Queue Stats
135W - 137L
1,482 MMR
Solo
Sobek
Sobek
Gold V
Suavage
Sobek
Gold V
Level 158
God Stats
3W - 1L
1,198 SR
Queue Stats
63W - 58L
1,480 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,357 SR
1,491 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,599 SR
1,480 MMR
Rama
Rama
Platinum V
 
Rama
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Gold IV
 
Achilles
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Gold III
SayHiToUrDad4Me
Anubis
Gold III
Level 116
God Stats
60W - 48L
1,587 SR
Queue Stats
149W - 151L
1,537 MMR
Party 2
Da Ji
Da Ji
Gold V
ThezeLumpz
Da Ji
Gold V
Level 119
God Stats
7W - 5L
1,585 SR
Queue Stats
159W - 173L
1,430 MMR
Party 2
Ares
Ares
Gold II
smuckz
Ares
Gold II
Level 89
God Stats
7W - 4L
1,821 SR
Queue Stats
234W - 240L
1,434 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
8
4 / 0 / 1
5,037
720
2,422
4,123
1,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
 
Zhong Kui
9
2 / 1 / 0
4,949
707
1,611
3,006
2,590
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Persephone
ElxPacha
Persephone
8
0 / 3 / 2
4,585
655
2,026
3,456
677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
8
1 / 2 / 0
4,767
681
2,270
3,567
660
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sobek
Suavage
Sobek
7
2 / 1 / 2
4,699
671
2,465
6,864
3,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
IzanamiCliodhnaGilgamesh

VS

Bans
ShivaCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
2 / 1 / 1
4,610
659
3,432
4,065
1,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
 
Achilles
3
0 / 2 / 0
3,145
449
107
2,292
1,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 1 / 1
4,550
650
1,860
3,001
1,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
7
2 / 3 / 0
4,536
648
1,418
5,472
1,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
smuckz
Ares
7
1 / 2 / 2
4,351
622
2,784
4,745
2,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
9
Kills
6
7
Deaths
9
5
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
0
1
4.5
W
Zhong Kui
 
Zhong Kui
2
1
0
2
L
Rama
 
Rama
2
1
1
2.5
L
Achilles
 
Achilles
0
2
0
0
W
Persephone
ElxPacha
Persephone
0
3
2
0.33
W
Ullr
1
2
0
0.5
L
1
1
1
1.5
W
Sobek
Suavage
Sobek
2
1
2
3
L
Da Ji
2
3
0
0.67
L
Ares
smuckz
Ares
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,794
Damage
9,601
21,016
Taken
19,575
9,119
Mitigated
6,652
7,251
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
2,422
1,172
0
2,215
4,123
1,598
0
281
3,842
0
21,511
W
Zhong Kui
 
Zhong Kui
1,611
204
0
1,270
3,006
2,590
195
0
2,985
21,174
0
L
Rama
 
Rama
3,432
3,221
0
1,868
4,065
1,025
0
743
3,322
0
22,782
L
Achilles
 
Achilles
107
27
0
792
2,292
1,038
0
1,170
1,122
0
3,603
W
Persephone
ElxPacha
Persephone
2,026
300
0
452
3,456
677
0
1,091
2,363
22,023
0
W
Ullr
2,270
828
0
670
3,567
660
0
584
2,983
0
23,457
L
1,860
99
0
1,377
3,001
1,023
0
1,181
1,738
26,008
0
W
Sobek
Suavage
Sobek
2,465
413
0
2,644
6,864
3,594
0
2,687
4,177
8,705
0
L
Da Ji
1,418
306
0
1,477
5,472
1,482
0
1,032
4,428
0
15,374
L
Ares
smuckz
Ares
2,784
33
0
1,275
4,745
2,084
0
1,860
2,863
8,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
21,192
213
Minions Killed
164
0
Camps Cleared
0
698,435
Distance Traveled
619,357
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
5,037
720
39
6
0
154,595
3
W
Zhong Kui
4,949
707
47
7
0
117,060
2
L
Rama
4,610
659
46
7
0
128,154
4
L
Achilles
3,145
449
10
1
0
56,744
0
W
Persephone
4,585
655
57
8
0
154,025
1
W
Ullr
4,767
681
57
8
0
130,919
2
L
Anubis
4,550
650
59
8
0
136,737
0
W
Sobek
4,699
671
13
2
0
141,836
3
L
Da Ji
4,536
648
41
6
0
152,470
2
L
Ares
4,351
622
8
1
0
145,252
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role