Player Matchup

Sol
Sol
Gold V
 
Sol
Gold V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
He Bo
He Bo
Gold IV
 
He Bo
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Gold IV
ArielVII
Ullr
Gold IV
Level 159
God Stats
35W - 25L
1,618 SR
Queue Stats
510W - 510L
1,404 MMR
Solo
Athena
Athena
Gold II
NBDxBOONE23
Athena
Gold II
Level 118
God Stats
5W - 4L
1,486 SR
Queue Stats
341W - 340L
1,393 MMR
Solo
Chaac
Chaac
Gold V
snapperhunt
Chaac
Gold V
Level 143
God Stats
17W - 9L
1,769 SR
Queue Stats
101W - 105L
1,401 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,575 SR
1,440 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 88
1,535 SR
1,460 MMR
Bakasura
Bakasura
Gold V
 
Bakasura
Gold V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Gold IV
 
Agni
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Silver III
 
Anhur
Silver III
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Erlang Shen
Erlang Shen
Silver III
Bionic1515
Erlang Shen
Silver III
Level 69
God Stats
1W - 3L
1,677 SR
Queue Stats
61W - 66L
1,390 MMR
Solo
Atlas
Atlas
Silver IV
Hugocrs
Atlas
Silver IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,409 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
0 / 0 / 0
3,961
660
2,253
2,088
355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
 
He Bo
7
0 / 1 / 0
3,920
653
1,725
2,269
553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ullr
7
0 / 0 / 0
3,949
658
885
2,089
501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Athena
7
0 / 0 / 0
3,943
657
738
3,712
1,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8
1 / 0 / 0
4,353
726
2,585
2,965
1,779
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
CliodhnaBastetArachne

VS

Bans
ThothGilgameshGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
8
1 / 0 / 0
4,445
741
786
3,419
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Agni
 
Agni
6
0 / 0 / 1
3,861
644
581
1,400
331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
 
Anhur
3
0 / 0 / 0
2,894
482
1,330
1,692
385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
Bionic1515
Erlang Shen
7
0 / 1 / 0
3,888
648
1,629
3,871
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Hugocrs
Atlas
5
0 / 0 / 0
3,419
570
859
2,787
967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
0
0
0
W
He Bo
 
He Bo
0
1
0
0
L
Bakasura
 
Bakasura
1
0
0
1
L
Agni
 
Agni
0
0
1
0.5
L
Anhur
 
Anhur
0
0
0
0
W
Ullr
0
0
0
0
L
Erlang Shen
Bionic1515
Erlang Shen
0
1
0
0
L
Atlas
Hugocrs
Atlas
0
0
0
0
W
Athena
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,186
Damage
5,185
13,123
Taken
13,169
4,416
Mitigated
4,341
6,385
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,253
1,624
0
1,232
2,088
355
0
586
1,502
24,156
0
W
He Bo
 
He Bo
1,725
193
0
472
2,269
553
0
581
1,688
19,919
0
L
Bakasura
 
Bakasura
786
615
0
1,242
3,419
1,025
0
1,067
2,352
0
16,669
L
Agni
 
Agni
581
42
0
656
1,400
331
0
658
742
14,287
0
L
Anhur
 
Anhur
1,330
856
0
866
1,692
385
0
1,323
369
0
5,625
W
Ullr
885
328
0
1,263
2,089
501
0
0
2,064
0
18,652
L
Erlang Shen
Bionic1515
Erlang Shen
1,629
1,228
0
1,685
3,871
1,633
0
0
3,871
0
17,685
L
Atlas
Hugocrs
Atlas
859
481
0
922
2,787
967
0
1,668
1,119
9,830
0
W
Athena
738
485
0
2,100
3,712
1,228
0
273
3,439
11,552
0
W
2,585
889
0
1,318
2,965
1,779
0
0
2,965
0
19,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,126
Gold Earned
18,507
210
Minions Killed
157
0
Camps Cleared
0
600,107
Distance Traveled
557,124
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,961
660
53
9
0
121,718
1
W
He Bo
3,920
653
49
8
0
109,421
2
L
Bakasura
4,445
741
53
9
0
155,768
2
L
Agni
3,861
644
33
6
0
126,763
1
L
Anhur
2,894
482
14
2
0
58,709
1
W
Ullr
3,949
658
46
8
0
125,115
1
L
Erlang Shen
3,888
648
46
8
0
107,325
3
L
Atlas
3,419
570
11
2
0
108,559
0
W
Athena
3,943
657
20
3
0
133,436
2
W
Chaac
4,353
726
42
7
0
110,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role