Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
DanielKerkhoff
Thanatos
Level 61
God Stats
26W - 50L
1,402 SR
Queue Stats
151W - 176L
1,481 Elo+
Solo
Apollo
Apollo
darkbeowulf13
Apollo
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,500 Elo+
Solo
Team Averages
Level 73
1,467 SR
1,494 Elo+

VS

Team Averages
Level 113
1,454 SR
1,347 Elo+
Cupid
Cupid
 
Cupid
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
GodOfDeath2498
Zeus
Level 67
God Stats
0W - 12L
1,363 SR
Queue Stats
10W - 24L
1,034 Elo+
Solo
Sun Wukong
Sun Wukong
Hanubarack
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 82L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 8
7,181
718
6,325
6,046
1,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
12
5 / 4 / 3
7,733
773
5,253
7,014
2,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 1 / 4
8,289
829
7,346
5,726
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
3 / 3 / 5
7,334
733
7,599
8,353
2,595
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 5
6,382
638
1,969
5,004
1,090
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Hanubarack
Sun Wukong
12
5 / 5 / 3
7,744
774
6,478
10,949
9,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
11
Kills
8
8
Deaths
11
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
3
8
1.67
L
Cupid
 
Cupid
3
3
5
1.83
W
Thanatos
5
4
3
1.63
L
0
3
5
0.83
L
Sun Wukong
Hanubarack
Sun Wukong
5
5
3
1.3
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,924
Damage
16,046
18,786
Taken
24,306
6,672
Mitigated
13,538
5,443
Healing
4,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,325
260
0
1,600
6,046
1,823
345
1,095
4,799
26,617
0
L
Cupid
 
Cupid
7,599
3,205
148
1,230
8,353
2,595
15
1,821
6,532
0
18,510
W
Thanatos
5,253
888
0
3,126
7,014
2,422
0
875
5,933
0
14,210
L
1,969
239
0
250
5,004
1,090
0
1,364
3,640
12,742
0
L
Sun Wukong
Hanubarack
Sun Wukong
6,478
879
0
3,121
10,949
9,853
15
3,410
7,539
0
21,230
W
7,346
3,377
0
717
5,726
2,427
1,044
438
5,117
0
27,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,203
Gold Earned
21,460
121
Minions Killed
98
6
Camps Cleared
3
532,226
Distance Traveled
492,704
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,181
718
50
5
2
176,725
5
L
Cupid
7,334
733
20
2
0
167,928
3
W
Thanatos
7,733
773
21
2
2
174,527
3
L
Zeus
6,382
638
35
4
1
160,379
3
L
Sun Wukong
7,744
774
43
4
2
164,397
2
W
Apollo
8,289
829
50
5
2
180,974
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role