Player Matchup

Ravana
Ravana
DarnzRW
Ravana
Level 89
God Stats
19W - 13L
1,767 SR
Queue Stats
282W - 240L
1,543 Elo+
Party 2
Baron Samedi
Baron Samedi
GotItOnMe38
Baron Samedi
Level 63
God Stats
4W - 10L
1,485 SR
Queue Stats
185W - 222L
1,393 Elo+
Party 2
Cthulhu
Cthulhu
Mr_Exclusive97
Cthulhu
Level 77
God Stats
6W - 9L
1,224 SR
Queue Stats
632W - 610L
1,500 Elo+
Party 2
Izanami
Izanami
Yjs_dz
Izanami
Level 26
God Stats
53W - 40L
1,533 SR
Queue Stats
107W - 93L
1,491 Elo+
Party 2
Ymir
Ymir
Yung_Czo
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 51
1,502 SR
1,486 Elo+

VS

Team Averages
Level 69
1,519 SR
1,477 Elo+
Cerberus
Cerberus
 
Cerberus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chaac
Chaac
CryptDwellingGod
Chaac
Level 103
God Stats
11W - 7L
1,535 SR
Queue Stats
86W - 75L
1,463 Elo+
Party 1
Thoth
Thoth
Hollowwynne
Thoth
Level 40
God Stats
2W - 2L
1,388 SR
Queue Stats
99W - 99L
1,408 Elo+
Party 1
Xbalanque
Xbalanque
LimitedSleep
Xbalanque
Level 109
God Stats
1W - 1L
1,299 SR
Queue Stats
60W - 51L
1,545 Elo+
Party 3
Arachne
Arachne
Ryuhnnn
Arachne
Level 66
God Stats
7W - 2L
1,874 SR
Queue Stats
377W - 425L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DarnzRW
Ravana
15
3 / 0 / 0
8,416
601
5,572
7,497
2,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
GotItOnMe38
Baron Samedi
10
1 / 7 / 1
6,313
451
5,644
9,320
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 2 / 0
7,195
514
7,250
9,334
8,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Yjs_dz
Izanami
10
1 / 3 / 1
5,785
413
3,300
6,588
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 5 / 1
5,424
387
823
9,214
4,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
6 / 1 / 5
8,321
594
5,390
9,857
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
0 / 0 / 1
8,107
579
5,645
9,865
4,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 1
8,730
624
8,779
6,961
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
LimitedSleep
Xbalanque
13
3 / 2 / 7
7,647
546
10,098
8,139
2,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Ryuhnnn
Arachne
15
2 / 1 / 4
8,767
626
3,453
10,747
3,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
5
Kills
17
17
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
6
1
5
8.5
W
0
0
1
0.5
L
Ravana
DarnzRW
Ravana
3
0
0
3
L
Baron Samedi
GotItOnMe38
Baron Samedi
1
7
1
0.21
W
6
1
1
6.5
W
Xbalanque
LimitedSleep
Xbalanque
3
2
7
3.25
L
0
2
0
0
W
Arachne
Ryuhnnn
Arachne
2
1
4
4
L
Izanami
Yjs_dz
Izanami
1
3
1
0.5
L
Ymir
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
33,365
41,953
Taken
45,569
19,367
Mitigated
19,765
9,577
Healing
16,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,390
577
11
3,995
9,857
7,429
136
2,234
7,623
27,147
7,640
W
5,645
1,427
0
4,240
9,865
4,287
317
6,121
3,060
0
49,776
L
Ravana
DarnzRW
Ravana
5,572
1,405
0
3,331
7,497
2,473
0
2,236
5,261
0
58,982
L
Baron Samedi
GotItOnMe38
Baron Samedi
5,644
313
93
580
9,320
2,538
0
5,687
3,633
33,936
0
W
8,779
596
0
1,370
6,961
1,896
1,216
2,605
4,356
47,089
0
W
Xbalanque
LimitedSleep
Xbalanque
10,098
4,619
0
2,760
8,139
2,307
188
1,115
7,024
0
47,550
L
7,250
1,214
150
3,802
9,334
8,007
0
2,294
7,040
46,114
0
W
Arachne
Ryuhnnn
Arachne
3,453
2,724
0
3,867
10,747
3,846
312
929
9,789
0
65,984
L
Izanami
Yjs_dz
Izanami
3,300
1,729
0
890
6,588
1,685
0
804
5,784
0
36,774
L
Ymir
823
278
39
692
9,214
4,664
0
2,493
6,721
4,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,133
Gold Earned
41,572
385
Minions Killed
508
0
Camps Cleared
0
1,204,930
Distance Traveled
1,402,450
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,321
594
100
7
0
287,711
1
W
Chaac
8,107
579
121
9
0
270,639
1
L
Ravana
8,416
601
126
9
0
313,186
0
L
Baron Samedi
6,313
451
62
4
0
221,809
2
W
Thoth
8,730
624
88
6
0
289,370
2
W
Xbalanque
7,647
546
70
5
0
236,687
0
L
Cthulhu
7,195
514
121
9
0
201,154
1
W
Arachne
8,767
626
129
9
0
318,043
5
L
Izanami
5,785
413
64
5
0
241,239
1
L
Ymir
5,424
387
12
1
0
227,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role