Player Matchup

Izanami
Izanami
 
Izanami
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Hogeta
Atlas
Level 67
God Stats
6W - 2L
1,874 SR
Queue Stats
92W - 12L
1,969 Elo+
Party 1
Achilles
Achilles
iiRea
Achilles
Level 160
God Stats
4W - 0L
1,685 SR
Queue Stats
214W - 37L
1,880 Elo+
Party 1
Team Averages
Level 138
1,612 SR
1,670 Elo+

VS

Team Averages
Level 111
1,467 SR
1,545 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
GWTelles
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 227L
1,571 Elo+
Solo
Mulan
Mulan
HighRezIncel
Mulan
Level 56
God Stats
28W - 29L
1,499 SR
Queue Stats
491W - 486L
1,521 Elo+
Solo
Chronos
Chronos
Seklawi
Chronos
Level 156
God Stats
6W - 6L
1,334 SR
Queue Stats
113W - 116L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 2 / 8
7,384
1,477
8,604
5,814
1,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yu Huang
 
Yu Huang
12
1 / 1 / 7
6,373
1,275
2,814
3,544
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
 
Mercury
11
1 / 0 / 7
6,266
1,253
2,538
3,642
1,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
Hogeta
Atlas
11
3 / 0 / 7
6,912
1,382
7,905
4,900
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
iiRea
Achilles
12
5 / 2 / 5
7,207
1,441
6,044
7,926
2,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

378

VS

Team 2 Tickets

321

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 1
6,377
1,275
6,768
5,289
1,308
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
 
Hercules
10
0 / 1 / 0
5,251
1,050
441
2,723
753
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nu Wa
GWTelles
Nu Wa
11
2 / 5 / 3
6,440
1,288
6,781
7,187
1,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 2
5,648
1,130
2,536
8,089
3,399
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
Seklawi
Chronos
11
1 / 4 / 3
6,191
1,238
4,887
7,454
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
14
15
Kills
5
5
Deaths
15
34
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
2
8
4.5
W
Yu Huang
 
Yu Huang
1
1
7
4.5
W
Mercury
 
Mercury
1
0
7
4.5
L
Artemis
 
Artemis
2
2
1
1.25
L
Hercules
 
Hercules
0
1
0
0
L
Nu Wa
GWTelles
Nu Wa
2
5
3
0.7
L
0
3
2
0.33
W
Atlas
Hogeta
Atlas
3
0
7
6.5
L
Chronos
Seklawi
Chronos
1
4
3
0.63
W
Achilles
iiRea
Achilles
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,905
Damage
21,413
25,826
Taken
30,742
8,509
Mitigated
8,433
3,677
Healing
866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,604
4,957
0
1,364
5,814
1,845
0
3,418
2,318
0
19,150
W
Yu Huang
 
Yu Huang
2,814
175
0
129
3,544
992
0
1,678
1,822
14,573
0
W
Mercury
 
Mercury
2,538
774
0
0
3,642
1,165
0
1,179
2,445
0
9,228
L
Artemis
 
Artemis
6,768
614
0
95
5,289
1,308
0
1,373
3,804
0
18,996
L
Hercules
 
Hercules
441
104
0
64
2,723
753
0
1,094
1,515
0
2,721
L
Nu Wa
GWTelles
Nu Wa
6,781
1,268
0
181
7,187
1,561
0
1,793
5,300
16,535
0
L
2,536
0
0
190
8,089
3,399
0
4,312
3,533
0
8,083
W
Atlas
Hogeta
Atlas
7,905
1,734
0
565
4,900
1,763
0
2,349
2,489
16,601
0
L
Chronos
Seklawi
Chronos
4,887
656
0
336
7,454
1,412
0
1,424
5,871
16,943
0
W
Achilles
iiRea
Achilles
6,044
1,482
0
1,619
7,926
2,744
0
2,750
5,084
0
13,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,142
Gold Earned
29,907
95
Minions Killed
89
6
Camps Cleared
3
578,715
Distance Traveled
471,906
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,384
1,477
31
6
1
97,634
0
W
Yu Huang
6,373
1,275
20
4
3
106,203
3
W
Mercury
6,266
1,253
11
2
0
139,221
0
L
Artemis
6,377
1,275
29
6
0
113,029
3
L
Hercules
5,251
1,050
3
1
0
45,701
0
L
Nu Wa
6,440
1,288
14
3
2
89,300
0
L
Mulan
5,648
1,130
9
2
0
123,713
2
W
Atlas
6,912
1,382
13
3
2
113,177
1
L
Chronos
6,191
1,238
34
7
1
100,163
2
W
Achilles
7,207
1,441
20
4
0
122,480
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role