Player Matchup

Atlas
Atlas
ItzJaeger
Atlas
Level 86
God Stats
1W - 7L
1,214 SR
Queue Stats
187W - 250L
1,359 Elo+
Party 1
Fenrir
Fenrir
Slichizard
Fenrir
Level 123
God Stats
0W - 4L
1,298 SR
Queue Stats
98W - 110L
1,442 Elo+
Solo
Cernunnos
Cernunnos
TruebornAlloy65
Cernunnos
Level 104
God Stats
3W - 6L
1,501 SR
Queue Stats
217W - 325L
1,345 Elo+
Party 1
Nike
Nike
getzel
Nike
Level 141
God Stats
25W - 21L
1,428 SR
Queue Stats
369W - 359L
1,391 Elo+
Solo
Hades
Hades
shiraj15
Hades
Level 116
God Stats
14W - 10L
1,500 SR
Queue Stats
376W - 398L
1,382 Elo+
Solo
Team Averages
Level 114
1,388 SR
1,384 Elo+

VS

Team Averages
Level 83
1,582 SR
1,413 Elo+
Cthulhu
Cthulhu
Bull-_-Dawg466
Cthulhu
Level 74
God Stats
8W - 8L
1,557 SR
Queue Stats
76W - 85L
1,476 Elo+
Party 3
Yemoja
Yemoja
CExley02
Yemoja
Level 68
God Stats
8W - 6L
1,732 SR
Queue Stats
185W - 195L
1,443 Elo+
Party 3
Anubis
Anubis
ISOBEL
Anubis
Level 106
God Stats
44W - 35L
1,797 SR
Queue Stats
93W - 109L
1,413 Elo+
Party 2
Heimdallr
Heimdallr
TomOdinsson
Heimdallr
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
14W - 15L
1,416 Elo+
Solo
Fenrir
Fenrir
XANDER2603
Fenrir
Level 58
God Stats
12W - 15L
1,326 SR
Queue Stats
23W - 25L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ItzJaeger
Atlas
12
0 / 4 / 3
7,568
420
4,728
14,034
13,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
Slichizard
Fenrir
14
5 / 3 / 2
8,920
496
5,441
13,398
6,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
TruebornAlloy65
Cernunnos
14
1 / 4 / 2
8,383
466
6,353
10,465
4,371
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
getzel
Nike
16
1 / 0 / 1
9,124
507
5,086
8,805
5,463
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hades
shiraj15
Hades
15
2 / 4 / 1
9,134
507
3,152
11,235
3,053
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 2
9,640
536
5,076
6,319
6,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
CExley02
Yemoja
14
1 / 1 / 9
9,028
502
3,740
8,369
4,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
ISOBEL
Anubis
17
10 / 3 / 3
10,670
593
18,453
12,367
6,208
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
TomOdinsson
Heimdallr
14
1 / 2 / 4
8,766
487
6,229
11,985
4,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
XANDER2603
Fenrir
14
2 / 3 / 3
8,805
489
3,514
10,539
3,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
9
Kills
15
15
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
W
Yemoja
CExley02
Yemoja
1
1
9
5.5
W
Anubis
ISOBEL
Anubis
10
3
3
3.83
L
Atlas
ItzJaeger
Atlas
0
4
3
0.38
L
Fenrir
Slichizard
Fenrir
5
3
2
2
W
Heimdallr
TomOdinsson
Heimdallr
1
2
4
1.5
L
Cernunnos
TruebornAlloy65
Cernunnos
1
4
2
0.5
W
Fenrir
XANDER2603
Fenrir
2
3
3
1.17
L
Nike
getzel
Nike
1
0
1
1.5
L
Hades
shiraj15
Hades
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,760
Damage
37,012
57,937
Taken
49,579
32,251
Mitigated
25,405
14,444
Healing
22,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,076
34
416
1,181
6,319
6,439
321
349
5,970
52,428
0
W
Yemoja
CExley02
Yemoja
3,740
1,145
3,085
2,367
8,369
4,819
375
1,844
6,289
19,448
4,224
W
Anubis
ISOBEL
Anubis
18,453
1,160
0
7,487
12,367
6,208
221
2,681
9,686
82,566
0
L
Atlas
ItzJaeger
Atlas
4,728
1,171
0
2,522
14,034
13,258
108
5,749
8,187
29,103
0
L
Fenrir
Slichizard
Fenrir
5,441
1,499
0
4,016
13,398
6,106
413
6,034
7,318
0
48,882
W
Heimdallr
TomOdinsson
Heimdallr
6,229
2,531
2
3,115
11,985
4,092
841
2,476
9,509
0
55,551
L
Cernunnos
TruebornAlloy65
Cernunnos
6,353
2,512
0
1,820
10,465
4,371
0
5,113
5,284
0
62,671
W
Fenrir
XANDER2603
Fenrir
3,514
621
0
4,374
10,539
3,847
58
530
10,009
0
50,464
L
Nike
getzel
Nike
5,086
264
14
2,517
8,805
5,463
0
1,945
6,482
0
57,523
L
Hades
shiraj15
Hades
3,152
270
391
3,164
11,235
3,053
0
7,733
3,502
49,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,129
Gold Earned
46,909
467
Minions Killed
477
0
Camps Cleared
0
1,799,132
Distance Traveled
1,727,926
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,640
536
135
8
0
365,575
3
W
Yemoja
9,028
502
36
2
0
332,401
8
W
Anubis
10,670
593
120
7
0
294,547
0
L
Atlas
7,568
420
36
2
0
435,501
3
L
Fenrir
8,920
496
80
4
0
367,866
7
W
Heimdallr
8,766
487
102
6
0
327,715
7
L
Cernunnos
8,383
466
129
7
0
322,620
1
W
Fenrir
8,805
489
84
5
0
407,688
0
L
Nike
9,124
507
116
6
0
348,576
5
L
Hades
9,134
507
106
6
0
324,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role