Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Frihk
Da Ji
Level 125
God Stats
5W - 5L
1,475 SR
Queue Stats
516W - 174L
1,727 Elo+
Party 1
Thor
Thor
Rejektion
Thor
Level 105
God Stats
5W - 4L
1,642 SR
Queue Stats
139W - 87L
1,663 Elo+
Party 1
Geb
Geb
elmedinax3
Geb
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 27L
1,432 Elo+
Party 1
Apollo
Apollo
xxmasoodxx
Apollo
Level 128
God Stats
2W - 1L
1,663 SR
Queue Stats
22W - 15L
1,492 Elo+
Party 1
Team Averages
Level 109
1,556 SR
1,563 Elo+

VS

Team Averages
Level 136
1,601 SR
1,586 Elo+
Erlang Shen
Erlang Shen
GodsArk
Erlang Shen
Level 106
God Stats
7W - 5L
1,614 SR
Queue Stats
84W - 59L
1,616 Elo+
Party 3
Ganesha
Ganesha
JagerTroy
Ganesha
Level 153
God Stats
5W - 1L
1,664 SR
Queue Stats
240W - 241L
1,566 Elo+
Solo
Cliodhna
Cliodhna
LameBoyAdvanced
Cliodhna
Level 146
God Stats
4W - 3L
1,951 SR
Queue Stats
97W - 76L
1,636 Elo+
Party 2
Rama
Rama
LilDewd
Rama
Level 154
God Stats
4W - 3L
1,274 SR
Queue Stats
228W - 212L
1,516 Elo+
Party 2
Freya
Freya
ihycarlos
Freya
Level 120
God Stats
2W - 1L
1,505 SR
Queue Stats
45W - 34L
1,597 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
2 / 2 / 2
8,844
520
7,571
6,539
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
Frihk
Da Ji
15
4 / 3 / 3
8,884
523
8,335
11,984
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
16
5 / 3 / 1
10,171
598
8,290
10,197
5,780
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 2 / 2
7,034
414
2,706
12,750
9,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
xxmasoodxx
Apollo
13
2 / 7 / 3
8,191
482
4,499
13,013
4,429
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
GodsArk
Erlang Shen
14
3 / 4 / 5
8,834
520
4,849
13,882
9,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
JagerTroy
Ganesha
14
0 / 1 / 5
8,999
529
3,211
8,441
9,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
15
2 / 5 / 5
9,134
537
9,476
12,595
3,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Rama
LilDewd
Rama
17
9 / 2 / 2
10,918
642
12,364
9,778
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Freya
ihycarlos
Freya
15
3 / 1 / 2
9,640
567
6,510
10,696
3,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
36
13
Kills
17
17
Deaths
13
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
2
2
1.5
L
Da Ji
Frihk
Da Ji
4
3
3
1.83
W
Erlang Shen
GodsArk
Erlang Shen
3
4
5
1.38
W
Ganesha
JagerTroy
Ganesha
0
1
5
2.5
W
Cliodhna
2
5
5
0.9
W
Rama
LilDewd
Rama
9
2
2
5
L
Thor
5
3
1
1.83
L
0
2
2
0.5
W
Freya
ihycarlos
Freya
3
1
2
4
L
Apollo
xxmasoodxx
Apollo
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,401
Damage
36,410
54,483
Taken
55,392
26,935
Mitigated
29,302
6,922
Healing
23,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,571
211
0
832
6,539
1,932
0
1,554
4,985
63,393
0
L
Da Ji
Frihk
Da Ji
8,335
2,898
0
250
11,984
4,956
0
2,610
9,374
0
63,029
W
Erlang Shen
GodsArk
Erlang Shen
4,849
2,426
0
5,971
13,882
9,069
169
2,145
11,737
0
38,899
W
Ganesha
JagerTroy
Ganesha
3,211
299
558
1,842
8,441
9,807
16
1,116
7,325
43,132
5,617
W
Cliodhna
9,476
2,320
0
4,403
12,595
3,802
215
2,200
10,395
0
66,636
W
Rama
LilDewd
Rama
12,364
10,535
0
5,721
9,778
3,277
356
790
8,988
0
77,313
L
Thor
8,290
2,378
0
2,620
10,197
5,780
469
1,707
8,490
0
69,705
L
2,706
68
21
1,147
12,750
9,838
186
1,727
11,023
20,243
0
W
Freya
ihycarlos
Freya
6,510
2,081
0
5,075
10,696
3,347
0
4,026
6,670
59,015
0
L
Apollo
xxmasoodxx
Apollo
4,499
1,694
575
1,477
13,013
4,429
966
2,093
10,920
0
49,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,124
Gold Earned
47,525
506
Minions Killed
548
0
Camps Cleared
0
1,719,784
Distance Traveled
1,739,194
11
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,844
520
138
8
0
379,122
2
L
Da Ji
8,884
523
105
6
0
383,982
6
W
Erlang Shen
8,834
520
90
5
0
371,045
4
W
Ganesha
8,999
529
45
3
0
350,214
6
W
Cliodhna
9,134
537
117
7
0
388,459
5
W
Rama
10,918
642
157
9
0
296,259
2
L
Thor
10,171
598
147
9
0
330,207
1
L
Geb
7,034
414
17
1
0
348,869
0
W
Freya
9,640
567
139
8
0
333,217
5
L
Apollo
8,191
482
99
6
0
277,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role