Player Matchup

King Arthur
King Arthur
Kanyes_New_Album
King Arthur
Level 88
God Stats
10W - 15L
1,552 SR
Queue Stats
78W - 99L
1,502 Elo+
Party 2
Horus
Horus
Supreme2426
Horus
Level 127
God Stats
8W - 5L
1,678 SR
Queue Stats
163W - 154L
1,485 Elo+
Solo
Danzaburou
Danzaburou
WhiteShadowSnipi
Danzaburou
Level 117
God Stats
1W - 2L
1,518 SR
Queue Stats
78W - 89L
1,569 Elo+
Party 2
Da Ji
Da Ji
nifeu-_
Da Ji
Level 88
God Stats
4W - 10L
1,383 SR
Queue Stats
89W - 115L
1,475 Elo+
Party 2
Janus
Janus
xEddiebooh3601
Janus
Level 126
God Stats
6W - 4L
1,357 SR
Queue Stats
330W - 344L
1,547 Elo+
Solo
Team Averages
Level 109
1,498 SR
1,516 Elo+

VS

Team Averages
Level 89
1,659 SR
1,576 Elo+
Zeus
Zeus
AlphaStef88
Zeus
Level 96
God Stats
19W - 15L
1,670 SR
Queue Stats
201W - 164L
1,568 Elo+
Party 1
Freya
Freya
Bwarthebeast5
Freya
Level 63
God Stats
103W - 56L
1,695 SR
Queue Stats
189W - 146L
1,578 Elo+
Party 1
Bacchus
Bacchus
Dcas
Bacchus
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
228W - 184L
1,572 Elo+
Solo
Thanatos
Thanatos
UkraineIsRussia
Thanatos
Level 65
God Stats
63W - 45L
1,642 SR
Queue Stats
65W - 56L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
kidrockstar
Cernunnos
Level 105
God Stats
2W - 0L
1,787 SR
Queue Stats
79W - 84L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kanyes_New_Album
King Arthur
10
0 / 6 / 2
5,977
543
2,703
8,305
3,924
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
2 / 4 / 3
6,107
555
4,131
8,908
4,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
WhiteShadowSnipi
Danzaburou
10
0 / 3 / 1
5,858
533
3,212
6,493
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
nifeu-_
Da Ji
11
6 / 4 / 2
7,068
643
4,820
8,694
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
3 / 4 / 1
6,260
569
3,348
6,038
1,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 5
6,599
600
6,545
5,950
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

11
1 / 2 / 4
6,981
635
4,858
6,726
1,985
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Dcas
Bacchus
10
3 / 1 / 8
6,470
588
4,472
6,437
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
12
9 / 2 / 1
7,354
669
6,174
7,548
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cernunnos
kidrockstar
Cernunnos
12
5 / 2 / 1
7,046
641
5,546
6,152
1,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
11
Kills
21
21
Deaths
11
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
W
1
2
4
1.5
W
Bacchus
Dcas
Bacchus
3
1
8
7
L
King Arthur
Kanyes_New_Album
King Arthur
0
6
2
0.17
L
2
4
3
0.88
W
Thanatos
9
2
1
4.75
L
Danzaburou
WhiteShadowSnipi
Danzaburou
0
3
1
0.17
W
Cernunnos
kidrockstar
Cernunnos
5
2
1
2.75
L
Da Ji
nifeu-_
Da Ji
6
4
2
1.75
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,214
Damage
27,595
38,438
Taken
32,813
14,338
Mitigated
12,374
5,770
Healing
16,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,545
318
0
890
5,950
1,837
0
2,202
3,748
34,010
0
W
4,858
2,201
0
3,479
6,726
1,985
110
0
6,726
37,484
0
W
Bacchus
Dcas
Bacchus
4,472
946
113
2,070
6,437
4,761
0
741
5,696
13,233
0
L
King Arthur
Kanyes_New_Album
King Arthur
2,703
428
0
340
8,305
3,924
0
4,261
4,044
0
28,761
L
4,131
2,798
365
1,609
8,908
4,769
0
4,305
4,603
0
17,773
W
Thanatos
6,174
1,596
0
7,729
7,548
2,115
0
405
7,143
0
33,134
L
Danzaburou
WhiteShadowSnipi
Danzaburou
3,212
1,261
0
2,549
6,493
1,440
0
1,686
4,807
0
30,159
W
Cernunnos
kidrockstar
Cernunnos
5,546
2,173
0
2,505
6,152
1,676
0
0
5,937
0
48,744
L
Da Ji
nifeu-_
Da Ji
4,820
1,383
0
245
8,694
2,626
0
2,046
6,648
0
27,377
L
3,348
86
0
662
6,038
1,579
0
3,577
2,461
33,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,270
Gold Earned
34,450
284
Minions Killed
326
0
Camps Cleared
0
1,077,691
Distance Traveled
1,116,236
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,599
600
63
6
0
210,610
2
W
Freya
6,981
635
79
7
0
221,329
3
W
Bacchus
6,470
588
23
2
0
220,341
1
L
King Arthur
5,977
543
73
7
0
185,694
3
L
Horus
6,107
555
27
2
0
226,209
2
W
Thanatos
7,354
669
70
6
0
258,171
1
L
Danzaburou
5,858
533
70
6
0
217,056
7
W
Cernunnos
7,046
641
91
8
0
205,785
0
L
Da Ji
7,068
643
51
5
0
230,015
0
L
Janus
6,260
569
63
6
0
218,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role