Player Matchup

Ymir
Ymir
Daemonenkoender1
Ymir
Level 123
God Stats
26W - 16L
1,587 SR
Queue Stats
302W - 336L
1,352 Elo+
Solo
Neith
Neith
Danicarra90
Neith
Level 16
God Stats
4W - 5L
1,494 SR
Queue Stats
6W - 6L
1,465 Elo+
Party 1
Erlang Shen
Erlang Shen
asm_1992
Erlang Shen
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,545 Elo+
Party 1
Janus
Janus
cmesias91
Janus
Level 120
God Stats
6W - 7L
1,501 SR
Queue Stats
12W - 13L
1,504 Elo+
Party 1
Bacchus
Bacchus
dmarin1991
Bacchus
Level 81
God Stats
27W - 17L
1,595 SR
Queue Stats
48W - 42L
1,574 Elo+
Party 1
Team Averages
Level 97
1,535 SR
1,488 Elo+

VS

Team Averages
Level 100
1,612 SR
1,598 Elo+
Danzaburou
Danzaburou
HARRY BOY231
Danzaburou
Level 25
God Stats
31W - 8L
1,738 SR
Queue Stats
43W - 19L
1,616 Elo+
Party 2
Khepri
Khepri
McSolo_2K
Khepri
Level 93
God Stats
3W - 5L
1,500 SR
Queue Stats
511W - 545L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
SYNCFUSIONS
Erlang Shen
Level 105
God Stats
27W - 17L
1,644 SR
Queue Stats
184W - 125L
1,644 Elo+
Party 2
Cernunnos
Cernunnos
WashinMashen
Cernunnos
Level 148
God Stats
13W - 7L
1,677 SR
Queue Stats
499W - 360L
1,659 Elo+
Party 2
Yu Huang
Yu Huang
qwerfdrf
Yu Huang
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 61L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 9 / 2
8,338
463
8,450
19,927
8,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
5 / 5 / 2
8,545
475
8,579
11,459
3,616
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
asm_1992
Erlang Shen
14
2 / 6 / 0
8,943
497
10,471
18,189
18,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Janus
cmesias91
Janus
13
0 / 6 / 4
7,973
443
7,333
9,195
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
dmarin1991
Bacchus
11
0 / 1 / 9
8,166
454
8,210
16,034
14,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HARRY BOY231
Danzaburou
17
3 / 2 / 5
10,439
580
7,155
7,939
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
McSolo_2K
Khepri
13
0 / 3 / 13
8,917
495
3,972
12,395
9,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
SYNCFUSIONS
Erlang Shen
17
5 / 2 / 16
10,606
589
18,580
18,991
17,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cernunnos
WashinMashen
Cernunnos
18
14 / 1 / 11
11,642
647
20,375
15,525
6,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
qwerfdrf
Yu Huang
15
5 / 3 / 7
9,843
547
8,915
8,803
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
11
Kills
27
27
Deaths
11
17
Assists
52
Player
Kills
Deaths
Assists
KDA
L
4
9
2
0.56
L
5
5
2
1.2
W
Danzaburou
HARRY BOY231
Danzaburou
3
2
5
2.75
W
Khepri
McSolo_2K
Khepri
0
3
13
2.17
W
Erlang Shen
SYNCFUSIONS
Erlang Shen
5
2
16
6.5
W
Cernunnos
WashinMashen
Cernunnos
14
1
11
19.5
L
Erlang Shen
asm_1992
Erlang Shen
2
6
0
0.33
L
Janus
cmesias91
Janus
0
6
4
0.33
L
Bacchus
dmarin1991
Bacchus
0
1
9
4.5
W
Yu Huang
qwerfdrf
Yu Huang
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,043
Damage
58,997
74,804
Taken
63,653
47,486
Mitigated
39,432
17,515
Healing
26,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,450
1,818
0
750
19,927
8,849
0
2,669
17,258
51,436
0
L
8,579
3,108
0
2,087
11,459
3,616
672
1,818
9,641
0
42,429
W
Danzaburou
HARRY BOY231
Danzaburou
7,155
2,767
0
2,487
7,939
2,934
528
3,409
4,530
0
72,784
W
Khepri
McSolo_2K
Khepri
3,972
648
2,332
4,073
12,395
9,233
105
4,865
7,530
21,071
7,435
W
Erlang Shen
SYNCFUSIONS
Erlang Shen
18,580
12,089
0
11,237
18,991
17,386
43
4,579
14,412
0
66,429
W
Cernunnos
WashinMashen
Cernunnos
20,375
11,116
0
5,088
15,525
6,206
0
5,438
10,087
0
99,725
L
Erlang Shen
asm_1992
Erlang Shen
10,471
6,420
0
7,071
18,189
18,072
0
713
17,476
0
60,894
L
Janus
cmesias91
Janus
7,333
150
0
822
9,195
2,316
298
3,054
6,141
52,555
0
L
Bacchus
dmarin1991
Bacchus
8,210
1,341
1,695
5,090
16,034
14,633
0
3,884
12,150
26,999
0
W
Yu Huang
qwerfdrf
Yu Huang
8,915
1,119
0
1,635
8,803
3,673
0
5,702
3,101
58,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,965
Gold Earned
51,447
420
Minions Killed
517
0
Camps Cleared
0
1,592,639
Distance Traveled
1,810,334
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,338
463
74
4
0
292,109
1
L
Neith
8,545
475
82
5
0
308,908
5
W
Danzaburou
10,439
580
126
7
0
356,949
3
W
Khepri
8,917
495
50
3
0
352,612
2
W
Erlang Shen
10,606
589
102
6
0
364,007
1
W
Cernunnos
11,642
647
130
7
0
388,209
1
L
Erlang Shen
8,943
497
129
7
0
311,571
2
L
Janus
7,973
443
96
5
0
340,623
4
L
Bacchus
8,166
454
39
2
0
339,428
4
W
Yu Huang
9,843
547
109
6
0
348,557
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role