Player Matchup

Terra
Terra
Asher30017
Terra
Level 77
God Stats
8W - 3L
1,673 SR
Queue Stats
19W - 13L
1,528 Elo+
Solo
Skadi
Skadi
HooliganSomber
Skadi
Level 122
God Stats
5W - 5L
1,394 SR
Queue Stats
120W - 102L
1,532 Elo+
Solo
Ravana
Ravana
HorridFuture38
Ravana
Level 65
God Stats
4W - 6L
1,382 SR
Queue Stats
250W - 231L
1,450 Elo+
Solo
Baba Yaga
Baba Yaga
TinYt0T786
Baba Yaga
Level 138
God Stats
8W - 12L
1,497 SR
Queue Stats
136W - 155L
1,448 Elo+
Solo
Yu Huang
Yu Huang
Xrama75
Yu Huang
Level 107
God Stats
25W - 21L
1,561 SR
Queue Stats
370W - 402L
1,446 Elo+
Solo
Team Averages
Level 102
1,501 SR
1,481 Elo+

VS

Team Averages
Level 89
1,540 SR
1,447 Elo+
Sobek
Sobek
IsshinSenpai_GG
Sobek
Level 96
God Stats
0W - 2L
1,471 SR
Queue Stats
32W - 30L
1,470 Elo+
Party 1
Awilix
Awilix
Marioj92
Awilix
Level 68
God Stats
96W - 76L
1,565 SR
Queue Stats
204W - 218L
1,420 Elo+
Party 2
Olorun
Olorun
MasterPiece_GG
Olorun
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,472 Elo+
Party 1
Izanami
Izanami
Seamus1234
Izanami
Level 68
God Stats
5W - 2L
1,902 SR
Queue Stats
110W - 133L
1,420 Elo+
Party 2
Yu Huang
Yu Huang
larqcroft
Yu Huang
Level 111
God Stats
0W - 1L
1,260 SR
Queue Stats
70W - 65L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
14
0 / 2 / 11
9,282
516
6,171
12,891
11,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
11 / 1 / 1
10,782
599
10,011
8,524
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 4 / 4
9,942
552
6,335
12,103
4,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
TinYt0T786
Baba Yaga
14
3 / 3 / 6
9,266
515
6,192
8,382
2,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yu Huang
Xrama75
Yu Huang
16
1 / 3 / 1
10,070
559
9,240
7,486
2,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
8,073
449
4,491
12,439
10,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Marioj92
Awilix
13
6 / 5 / 3
8,623
479
7,759
13,343
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
1 / 5 / 0
9,067
504
4,159
10,219
2,885
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Seamus1234
Izanami
15
3 / 2 / 1
9,212
512
5,950
9,930
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
larqcroft
Yu Huang
12
2 / 5 / 4
7,622
423
7,428
11,584
2,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
20
Kills
13
13
Deaths
20
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
0
2
11
2.75
W
11
1
1
11.5
W
5
4
4
1.75
L
1
3
3
0.83
L
Awilix
Marioj92
Awilix
6
5
3
1.5
L
1
5
0
0.2
L
Izanami
Seamus1234
Izanami
3
2
1
1.75
W
Baba Yaga
TinYt0T786
Baba Yaga
3
3
6
2
W
Yu Huang
Xrama75
Yu Huang
1
3
1
0.5
L
Yu Huang
larqcroft
Yu Huang
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,949
Damage
29,787
49,386
Taken
57,515
24,267
Mitigated
22,955
15,134
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
6,171
263
395
3,142
12,891
11,343
1,245
5,457
7,324
28,097
6,471
W
10,011
4,254
0
3,506
8,524
2,923
8,645
3,492
5,032
0
59,413
W
6,335
1,492
0
4,692
12,103
4,762
420
2,501
9,574
0
53,480
L
4,491
116
0
4,880
12,439
10,628
36
5,510
6,929
35,233
0
L
Awilix
Marioj92
Awilix
7,759
3,043
0
4,900
13,343
3,874
0
3,963
9,380
0
42,594
L
4,159
1,320
142
1,405
10,219
2,885
1,256
2,962
7,257
64,171
707
L
Izanami
Seamus1234
Izanami
5,950
4,305
0
3,010
9,930
2,607
2,749
3,929
6,001
0
54,850
W
Baba Yaga
TinYt0T786
Baba Yaga
6,192
348
0
2,003
8,382
2,638
1,282
465
7,917
52,139
0
W
Yu Huang
Xrama75
Yu Huang
9,240
636
0
1,396
7,486
2,601
760
3,484
3,590
60,733
0
L
Yu Huang
larqcroft
Yu Huang
7,428
446
0
2,864
11,584
2,961
0
4,551
7,033
28,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,342
Gold Earned
42,597
456
Minions Killed
420
0
Camps Cleared
0
1,744,988
Distance Traveled
1,550,543
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,282
516
56
3
0
368,195
1
W
Skadi
10,782
599
98
5
0
353,187
2
W
Ravana
9,942
552
82
5
0
371,660
3
L
Sobek
8,073
449
84
5
0
239,825
4
L
Awilix
8,623
479
66
4
0
391,671
2
L
Olorun
9,067
504
118
7
0
301,742
4
L
Izanami
9,212
512
118
7
0
312,440
2
W
Baba Yaga
9,266
515
86
5
0
330,153
4
W
Yu Huang
10,070
559
134
7
0
321,793
1
L
Yu Huang
7,622
423
34
2
0
304,865
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role