Player Matchup

Sol
Sol
Eddybuc09
Sol
Level 154
God Stats
11W - 5L
1,567 SR
Queue Stats
114W - 112L
1,504 Elo+
Party 2
Khepri
Khepri
HakunaOtaku
Khepri
Level 125
God Stats
11W - 7L
1,623 SR
Queue Stats
104W - 111L
1,549 Elo+
Party 2
Hun Batz
Hun Batz
x503xSmokeItUp
Hun Batz
Level 147
God Stats
20W - 6L
1,734 SR
Queue Stats
336W - 232L
1,637 Elo+
Party 2
Team Averages
Level 142
1,641 SR
1,563 Elo+

VS

Team Averages
Level 92
1,419 SR
1,565 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Griizzzlyo
Ares
Level 128
God Stats
1W - 1L
1,256 SR
Queue Stats
406W - 270L
1,696 Elo+
Party 1
Ra
Ra
Wangtangboy5919
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 27L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 8
9,493
730
12,226
7,024
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Khepri
14
3 / 0 / 10
9,910
762
5,402
10,045
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
15
7 / 1 / 6
9,901
762
8,626
9,341
5,190
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 2 / 0
8,824
679
12,875
9,870
3,689
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 4 / 2
7,448
573
5,499
13,029
11,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
0 / 8 / 3
7,529
579
2,123
9,952
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
14
Kills
3
3
Deaths
14
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
2
0
1.5
W
4
2
8
4
L
0
4
2
0.25
W
Khepri
3
0
10
8
L
0
8
3
0.19
W
Hun Batz
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
20,497
26,410
Taken
32,851
16,762
Mitigated
19,440
9,485
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
12,875
5,504
0
943
9,870
3,689
512
5,094
4,776
0
44,498
W
12,226
3,214
0
2,774
7,024
2,231
1,571
2,213
4,811
47,864
0
L
5,499
619
0
1,705
13,029
11,841
88
6,396
6,633
15,489
0
W
Khepri
5,402
699
0
4,251
10,045
9,341
38
2,654
7,391
20,729
0
L
2,123
715
672
865
9,952
3,910
315
6,356
3,596
7,137
0
W
Hun Batz
8,626
1,356
0
2,460
9,341
5,190
0
3,286
6,055
0
27,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,304
Gold Earned
23,801
149
Minions Killed
105
9
Camps Cleared
2
736,959
Distance Traveled
645,719
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,824
679
74
6
1
214,230
4
W
Sol
9,493
730
83
6
3
231,797
5
L
Ares
7,448
573
17
1
1
225,859
5
W
Khepri
9,910
762
30
2
2
256,686
4
L
Ra
7,529
579
14
1
0
205,630
0
W
Hun Batz
9,901
762
36
3
4
248,476
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role