Player Matchup

Hades
Hades
GUPP1
Hades
Level 60
God Stats
6W - 5L
1,365 SR
Queue Stats
221W - 240L
1,393 Elo+
Solo
Neith
Neith
Giuly280
Neith
Level 87
God Stats
6W - 5L
1,898 SR
Queue Stats
178W - 225L
1,423 Elo+
Solo
Zeus
Zeus
GodOfDeath2498
Zeus
Level 67
God Stats
21W - 22L
1,379 SR
Queue Stats
60W - 66L
1,466 Elo+
Solo
Da Ji
Da Ji
luisdarwin12345
Da Ji
Level 48
God Stats
0W - 1L
1,282 SR
Queue Stats
41W - 49L
1,182 Elo+
Solo
Yemoja
Yemoja
sjatoba
Yemoja
Level 124
God Stats
40W - 27L
1,539 SR
Queue Stats
300W - 309L
1,391 Elo+
Solo
Team Averages
Level 77
1,493 SR
1,371 Elo+

VS

Team Averages
Level 109
1,503 SR
1,520 Elo+
Janus
Janus
 
Janus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Canoxor
Nemesis
Level 155
God Stats
2W - 0L
1,536 SR
Queue Stats
160W - 164L
1,617 Elo+
Party 1
Skadi
Skadi
Gabinassz_Pro_
Skadi
Level 40
God Stats
1W - 5L
1,327 SR
Queue Stats
30W - 39L
1,161 Elo+
Solo
Tyr
Tyr
Geramartcast
Tyr
Level 29
God Stats
6W - 4L
1,651 SR
Queue Stats
316W - 150L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GUPP1
Hades
12
2 / 10 / 1
8,132
428
8,526
19,488
7,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Giuly280
Neith
13
4 / 9 / 2
8,620
454
9,951
13,608
4,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 11 / 1
6,339
334
4,765
10,094
1,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 14 / 0
6,919
364
4,309
19,009
4,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
sjatoba
Yemoja
9
0 / 8 / 3
6,823
359
2,950
17,085
10,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
11 / 0 / 7
12,013
632
8,042
9,472
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
 
Ravana
18
4 / 1 / 14
10,883
573
10,464
8,698
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
Canoxor
Nemesis
16
20 / 2 / 14
11,099
584
24,141
18,947
7,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 4 / 12
10,030
528
10,005
11,977
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
14 / 0 / 3
12,310
648
15,553
17,054
9,912
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
102
7
Kills
52
52
Deaths
7
7
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
11
0
7
14.5
W
Ravana
 
Ravana
4
1
14
11
W
Nemesis
Canoxor
Nemesis
20
2
14
13.5
L
Hades
GUPP1
Hades
2
10
1
0.25
W
3
4
12
2.25
W
14
0
3
15.5
L
Neith
Giuly280
Neith
4
9
2
0.56
L
0
11
1
0.05
L
1
14
0
0.07
L
Yemoja
sjatoba
Yemoja
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,501
Damage
68,205
79,284
Taken
66,148
29,170
Mitigated
29,081
10,584
Healing
17,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
8,042
634
0
1,968
9,472
3,475
3,242
2,773
6,699
86,433
0
W
Ravana
 
Ravana
10,464
3,356
0
1,231
8,698
3,686
616
1,461
7,237
0
87,294
W
Nemesis
Canoxor
Nemesis
24,141
14,850
0
2,068
18,947
7,941
248
4,115
14,832
0
61,149
L
Hades
GUPP1
Hades
8,526
809
53
5,102
19,488
7,685
0
1,291
18,197
30,721
0
W
10,005
4,800
0
2,317
11,977
4,067
2,044
3,266
8,711
0
52,648
W
15,553
1,685
0
10,167
17,054
9,912
2,598
4,626
12,428
0
91,670
L
Neith
Giuly280
Neith
9,951
3,597
0
1,681
13,608
4,474
0
1,695
11,913
0
44,326
L
4,765
301
0
80
10,094
1,658
0
1,517
8,577
23,776
0
L
4,309
912
0
1,332
19,009
4,416
0
1,318
17,691
0
21,126
L
Yemoja
sjatoba
Yemoja
2,950
765
738
1,598
17,085
10,937
0
2,221
14,864
13,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,833
Gold Earned
56,335
233
Minions Killed
640
0
Camps Cleared
0
1,383,528
Distance Traveled
2,068,813
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,013
632
183
10
0
430,836
5
W
Ravana
10,883
573
132
7
0
427,390
0
W
Nemesis
11,099
584
65
3
0
428,269
1
L
Hades
8,132
428
59
3
0
301,073
0
W
Skadi
10,030
528
89
5
0
348,415
0
W
Tyr
12,310
648
171
9
0
433,903
1
L
Neith
8,620
454
73
4
0
270,775
2
L
Zeus
6,339
334
33
2
0
258,303
5
L
Da Ji
6,919
364
49
3
0
318,592
0
L
Yemoja
6,823
359
19
1
0
234,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role