Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
TBZIRONSIDE
Merlin
Level 154
God Stats
3W - 7L
1,372 SR
Queue Stats
80W - 91L
1,475 Elo+
Party 1
Ymir
Ymir
YYmir
Ymir
Level 87
God Stats
36W - 32L
1,516 SR
Queue Stats
40W - 37L
1,443 Elo+
Party 2
Xing Tian
Xing Tian
fernandaschw
Xing Tian
Level 87
God Stats
2W - 3L
1,190 SR
Queue Stats
64W - 67L
1,443 Elo+
Party 2
Da Ji
Da Ji
tch_fenduckiller
Da Ji
Level 111
God Stats
1W - 2L
1,224 SR
Queue Stats
51W - 65L
1,415 Elo+
Solo
Team Averages
Level 112
1,360 SR
1,455 Elo+

VS

Team Averages
Level 107
1,491 SR
1,489 Elo+
Bacchus
Bacchus
 
Bacchus
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
BionicXD
Tsukuyomi
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 82L
1,472 Elo+
Solo
Vulcan
Vulcan
JIBerry
Vulcan
Level 106
God Stats
5W - 6L
1,388 SR
Queue Stats
83W - 80L
1,477 Elo+
Solo
Neith
Neith
rNoturno
Neith
Level 129
God Stats
35W - 44L
1,569 SR
Queue Stats
310W - 333L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
1 / 4 / 1
5,953
425
4,729
8,190
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Merlin
11
2 / 3 / 3
6,911
494
9,902
7,508
2,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
YYmir
Ymir
13
1 / 3 / 0
7,859
561
2,611
8,972
4,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
fernandaschw
Xing Tian
10
2 / 2 / 3
6,619
473
2,643
11,952
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 5 / 3
7,507
536
9,342
12,933
4,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 0 / 5
8,011
572
4,629
6,232
5,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
 
Medusa
13
4 / 2 / 4
7,866
562
7,202
8,976
2,785
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tsukuyomi
BionicXD
Tsukuyomi
11
2 / 3 / 7
6,930
495
4,427
11,161
3,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
JIBerry
Vulcan
10
1 / 5 / 4
6,616
473
7,359
7,599
2,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
rNoturno
Neith
13
5 / 1 / 4
8,483
606
11,441
7,779
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
41
11
Kills
17
17
Deaths
11
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
1
4
1
0.38
W
Bacchus
 
Bacchus
5
0
5
7.5
W
Medusa
 
Medusa
4
2
4
3
W
Tsukuyomi
BionicXD
Tsukuyomi
2
3
7
1.83
W
Vulcan
JIBerry
Vulcan
1
5
4
0.6
L
Merlin
2
3
3
1.17
L
Ymir
YYmir
Ymir
1
3
0
0.33
L
Xing Tian
fernandaschw
Xing Tian
2
2
3
1.75
W
Neith
rNoturno
Neith
5
1
4
7
L
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,227
Damage
35,058
49,555
Taken
41,747
21,699
Mitigated
16,137
12,827
Healing
12,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
4,729
379
0
1,758
8,190
2,278
0
1,392
6,798
30,818
0
W
Bacchus
 
Bacchus
4,629
629
0
1,722
6,232
5,329
99
2,453
3,669
20,457
0
W
Medusa
 
Medusa
7,202
2,917
0
1,190
8,976
2,785
0
5,865
3,025
0
51,569
W
Tsukuyomi
BionicXD
Tsukuyomi
4,427
1,563
0
4,328
11,161
3,205
443
3,316
7,685
0
33,651
W
Vulcan
JIBerry
Vulcan
7,359
3,126
0
836
7,599
2,031
0
4,643
2,732
29,712
0
L
Merlin
9,902
190
0
2,068
7,508
2,302
0
2,503
5,005
42,836
0
L
Ymir
YYmir
Ymir
2,611
759
0
3,174
8,972
4,385
400
0
8,972
41,711
0
L
Xing Tian
fernandaschw
Xing Tian
2,643
196
0
1,816
11,952
8,025
0
4,817
7,135
12,466
0
W
Neith
rNoturno
Neith
11,441
5,248
0
3,943
7,779
2,787
1,603
2,994
4,751
0
57,060
L
9,342
2,119
465
3,546
12,933
4,709
0
3,276
9,657
0
37,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,849
Gold Earned
37,906
333
Minions Killed
350
0
Camps Cleared
0
1,334,508
Distance Traveled
1,407,232
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
5,953
425
55
4
0
238,358
1
W
Bacchus
8,011
572
38
3
0
310,358
6
W
Medusa
7,866
562
89
6
0
269,041
1
W
Tsukuyomi
6,930
495
52
4
0
299,146
8
W
Vulcan
6,616
473
60
4
0
285,345
5
L
Merlin
6,911
494
86
6
0
266,158
0
L
Ymir
7,859
561
102
7
0
255,396
2
L
Xing Tian
6,619
473
24
2
0
285,210
5
W
Neith
8,483
606
111
8
0
243,342
4
L
Da Ji
7,507
536
66
5
0
289,386
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role