Player Matchup

Danzaburou
Danzaburou
ItsSunnyAlex
Danzaburou
Level 107
God Stats
5W - 3L
1,362 SR
Queue Stats
119W - 103L
1,466 Elo+
Party 2
Atlas
Atlas
ThatGuyRoach
Atlas
Level 59
God Stats
6W - 11L
1,434 SR
Queue Stats
84W - 99L
1,453 Elo+
Party 2
Yu Huang
Yu Huang
TheeCosmicQueen
Yu Huang
Level 127
God Stats
2W - 0L
1,743 SR
Queue Stats
114W - 130L
1,440 Elo+
Party 2
Ne Zha
Ne Zha
TraaaashPanda
Ne Zha
Level 42
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 13L
1,593 Elo+
Party 3
Tiamat
Tiamat
korbin4149
Tiamat
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 21L
1,710 Elo+
Party 3
Team Averages
Level 89
1,508 SR
1,532 Elo+

VS

Team Averages
Level 21
1,369 SR
1,184 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
ChefAF
Olorun
Level 5
God Stats
0W - 3L
1,173 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 1
Kukulkan
Kukulkan
Drekic
Kukulkan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 1
Guan Yu
Guan Yu
LeMason
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,176 Elo+
Party 1
Apollo
Apollo
mekelekahigh
Apollo
Level 7
God Stats
0W - 3L
1,173 SR
Queue Stats
0W - 6L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ItsSunnyAlex
Danzaburou
18
13 / 3 / 19
13,078
1,453
20,098
10,869
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 0 / 22
11,708
1,301
11,112
13,611
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
18
12 / 2 / 20
12,480
1,387
11,340
5,296
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 1 / 30
11,992
1,332
13,299
8,775
3,205
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
korbin4149
Tiamat
19
12 / 1 / 24
12,292
1,366
29,185
9,742
7,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

298

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
3 / 7 / 3
10,265
1,141
16,792
18,741
6,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
ChefAF
Olorun
15
0 / 15 / 4
9,189
1,021
7,033
21,682
6,929
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
Drekic
Kukulkan
15
1 / 8 / 3
9,312
1,035
6,215
13,508
4,575
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
LeMason
Guan Yu
15
1 / 11 / 5
9,396
1,044
3,633
22,298
21,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
15
2 / 8 / 4
9,798
1,089
7,975
14,778
4,694
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
26
49
Kills
7
7
Deaths
49
115
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
3
7
3
0.64
L
Olorun
ChefAF
Olorun
0
15
4
0.13
L
Kukulkan
Drekic
Kukulkan
1
8
3
0.31
W
Danzaburou
ItsSunnyAlex
Danzaburou
13
3
19
7.5
L
Guan Yu
LeMason
Guan Yu
1
11
5
0.32
W
7
0
22
18
W
Yu Huang
12
2
20
11
W
5
1
30
20
W
Tiamat
korbin4149
Tiamat
12
1
24
24
L
Apollo
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,034
Damage
41,648
48,293
Taken
91,007
35,137
Mitigated
44,170
13,048
Healing
10,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
16,792
1,170
2,883
3,082
18,741
6,769
0
9,918
8,615
47,835
0
L
Olorun
ChefAF
Olorun
7,033
2,677
640
944
21,682
6,929
0
12,525
8,935
23,782
0
L
Kukulkan
Drekic
Kukulkan
6,215
1,438
0
0
13,508
4,575
0
8,812
4,526
21,485
0
W
Danzaburou
ItsSunnyAlex
Danzaburou
20,098
11,868
0
5,036
10,869
4,382
0
6,929
3,871
0
43,535
L
Guan Yu
LeMason
Guan Yu
3,633
887
1,031
1,865
22,298
21,203
0
11,845
10,160
0
7,235
W
11,112
3,446
220
1,214
13,611
18,392
0
7,688
5,580
16,495
0
W
Yu Huang
11,340
1,494
0
815
5,296
1,972
0
3,099
2,083
24,663
0
W
13,299
2,593
221
2,039
8,775
3,205
0
6,094
2,653
0
30,346
W
Tiamat
korbin4149
Tiamat
29,185
2,423
216
3,287
9,742
7,186
0
6,230
3,368
46,160
0
L
Apollo
7,975
4,817
0
521
14,778
4,694
0
7,480
7,134
0
19,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,550
Gold Earned
47,960
190
Minions Killed
156
7
Camps Cleared
4
938,985
Distance Traveled
711,334
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,265
1,141
76
8
0
161,301
3
L
Olorun
9,189
1,021
29
3
1
124,793
0
L
Kukulkan
9,312
1,035
26
3
0
136,164
0
W
Danzaburou
13,078
1,453
64
7
1
160,455
2
L
Guan Yu
9,396
1,044
10
1
1
155,429
1
W
Atlas
11,708
1,301
15
2
0
171,298
1
W
Yu Huang
12,480
1,387
32
4
1
192,723
0
W
Ne Zha
11,992
1,332
40
4
1
212,255
2
W
Tiamat
12,292
1,366
39
4
4
202,254
1
L
Apollo
9,798
1,089
15
2
2
133,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role