Player Matchup

Sol
Sol
LufkinTexas
Sol
Level 126
God Stats
49W - 59L
1,552 SR
Queue Stats
264W - 310L
1,485 Elo+
Party 2
Yu Huang
Yu Huang
OSUNA1781
Yu Huang
Level 84
God Stats
2W - 1L
1,180 SR
Queue Stats
5W - 11L
1,213 Elo+
Solo
Danzaburou
Danzaburou
RISING JAGER
Danzaburou
Level 89
God Stats
15W - 10L
1,673 SR
Queue Stats
90W - 90L
1,448 Elo+
Solo
Chiron
Chiron
htowngamer
Chiron
Level 85
God Stats
76W - 65L
1,669 SR
Queue Stats
228W - 242L
1,449 Elo+
Party 2
Shiva
Shiva
snatchbro1
Shiva
Level 69
God Stats
33W - 28L
1,300 SR
Queue Stats
166W - 174L
1,355 Elo+
Solo
Team Averages
Level 91
1,475 SR
1,390 Elo+

VS

Team Averages
Level 77
1,526 SR
1,383 Elo+
Chaac
Chaac
Aleex390
Chaac
Level 22
God Stats
17W - 13L
1,561 SR
Queue Stats
28W - 38L
1,341 Elo+
Party 1
Fenrir
Fenrir
BeansTheCat8654
Fenrir
Level 126
God Stats
1W - 5L
1,449 SR
Queue Stats
124W - 136L
1,418 Elo+
Solo
Vulcan
Vulcan
Hehielo182
Vulcan
Level 121
God Stats
1W - 1L
1,833 SR
Queue Stats
74W - 90L
1,424 Elo+
Solo
Artemis
Artemis
NArU93390
Artemis
Level 67
God Stats
6W - 8L
1,446 SR
Queue Stats
90W - 94L
1,372 Elo+
Party 1
Ymir
Ymir
S3Ci4LiST3
Ymir
Level 49
God Stats
7W - 10L
1,339 SR
Queue Stats
97W - 104L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
5,077
635
4,032
3,437
1,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Yu Huang
OSUNA1781
Yu Huang
9
2 / 1 / 4
5,602
700
2,680
2,508
641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
RISING JAGER
Danzaburou
10
2 / 0 / 0
5,584
698
4,081
4,833
1,499
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chiron
htowngamer
Chiron
8
2 / 1 / 4
4,671
584
3,561
3,758
937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
9
7 / 1 / 3
5,821
728
5,163
5,699
1,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aleex390
Chaac
7
0 / 2 / 0
4,193
524
3,320
6,741
2,752
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 3 / 0
4,706
588
1,714
5,342
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Hehielo182
Vulcan
5
0 / 2 / 0
3,870
484
311
2,487
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
NArU93390
Artemis
8
2 / 4 / 1
4,811
601
4,339
4,844
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
1 / 4 / 1
4,517
565
1,321
8,535
3,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
4
4
Deaths
15
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aleex390
Chaac
0
2
0
0
L
1
3
0
0.33
L
Vulcan
Hehielo182
Vulcan
0
2
0
0
W
2
1
3
3.5
L
Artemis
NArU93390
Artemis
2
4
1
0.63
W
Yu Huang
OSUNA1781
Yu Huang
2
1
4
4
W
Danzaburou
RISING JAGER
Danzaburou
2
0
0
2
L
1
4
1
0.38
W
Chiron
htowngamer
Chiron
2
1
4
4
W
Shiva
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,517
Damage
11,005
20,235
Taken
27,949
6,092
Mitigated
9,479
6,982
Healing
8,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aleex390
Chaac
3,320
665
0
1,516
6,741
2,752
0
0
6,741
0
18,928
L
1,714
244
73
2,209
5,342
1,475
0
1,219
4,123
0
20,674
L
Vulcan
Hehielo182
Vulcan
311
211
0
0
2,487
589
0
1,245
1,242
10,601
0
W
4,032
1,513
0
1,043
3,437
1,016
80
256
3,181
21,583
3,827
L
Artemis
NArU93390
Artemis
4,339
2,430
0
835
4,844
1,150
0
969
3,875
0
22,045
W
Yu Huang
OSUNA1781
Yu Huang
2,680
491
0
500
2,508
641
608
273
2,235
22,138
0
W
Danzaburou
RISING JAGER
Danzaburou
4,081
2,229
0
2,715
4,833
1,499
1,104
0
4,833
0
30,755
L
1,321
136
169
3,215
8,535
3,513
0
2,836
5,699
11,714
0
W
Chiron
htowngamer
Chiron
3,561
1,067
295
2,082
3,758
937
0
152
3,606
0
16,018
W
Shiva
5,163
1,572
0
347
5,699
1,999
0
951
4,748
0
24,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,755
Gold Earned
22,097
244
Minions Killed
171
0
Camps Cleared
0
845,271
Distance Traveled
737,497
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,193
524
34
4
0
166,839
0
L
Fenrir
4,706
588
51
6
0
161,516
2
L
Vulcan
3,870
484
25
3
0
103,383
0
W
Sol
5,077
635
45
6
0
177,626
0
L
Artemis
4,811
601
45
6
0
150,740
2
W
Yu Huang
5,602
700
55
7
0
167,989
1
W
Danzaburou
5,584
698
67
8
0
149,418
4
L
Ymir
4,517
565
16
2
0
155,019
0
W
Chiron
4,671
584
31
4
0
170,380
2
W
Shiva
5,821
728
46
6
0
179,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role