Player Matchup

Nu Wa
Nu Wa
BeWokeNCroak
Nu Wa
Level 13
God Stats
7W - 7L
1,649 SR
Queue Stats
23W - 35L
1,460 Elo+
Solo
Cliodhna
Cliodhna
DMR_SPAMMER
Cliodhna
Level 39
God Stats
2W - 1L
1,424 SR
Queue Stats
5W - 6L
1,403 Elo+
Solo
Hun Batz
Hun Batz
SIAH9NE
Hun Batz
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 32L
1,458 Elo+
Solo
Chaac
Chaac
Server Mom
Chaac
Level 88
God Stats
6W - 3L
1,501 SR
Queue Stats
75W - 92L
1,468 Elo+
Party 1
Ymir
Ymir
zuroyz
Ymir
Level 17
God Stats
2W - 0L
1,718 SR
Queue Stats
16W - 20L
1,386 Elo+
Party 1
Team Averages
Level 36
1,558 SR
1,435 Elo+

VS

Team Averages
Level 63
1,409 SR
1,367 Elo+
Nox
Nox
MAGnanimous13
Nox
Level 125
God Stats
9W - 15L
1,566 SR
Queue Stats
75W - 90L
1,405 Elo+
Solo
Gilgamesh
Gilgamesh
Malcolmm980
Gilgamesh
Level 125
God Stats
10W - 8L
1,649 SR
Queue Stats
208W - 231L
1,605 Elo+
Party 2
Tiamat
Tiamat
SirBhopz
Tiamat
Level 22
God Stats
0W - 2L
1,187 SR
Queue Stats
64W - 92L
1,320 Elo+
Solo
Sun Wukong
Sun Wukong
daddy9569
Sun Wukong
Level 18
God Stats
3W - 3L
1,281 SR
Queue Stats
7W - 10L
1,116 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
dunsjosh874
Ah Muzen Cab
Level 26
God Stats
7W - 11L
1,362 SR
Queue Stats
18W - 29L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 11
17,054
812
38,332
13,141
4,909
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
DMR_SPAMMER
Cliodhna
20
4 / 2 / 8
14,822
706
8,798
10,214
3,997
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
SIAH9NE
Hun Batz
20
2 / 3 / 7
16,098
767
12,697
13,970
10,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chaac
20
8 / 2 / 12
16,370
780
17,898
24,895
25,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ymir
zuroyz
Ymir
20
3 / 2 / 12
14,096
671
8,513
13,870
13,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 8
14,621
696
11,435
16,286
5,454
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Malcolmm980
Gilgamesh
20
3 / 4 / 6
13,440
640
13,491
18,915
16,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
SirBhopz
Tiamat
18
1 / 1 / 3
12,743
607
8,511
10,682
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
daddy9569
Sun Wukong
20
2 / 10 / 3
13,262
632
7,175
31,120
23,330
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
dunsjosh874
Ah Muzen Cab
20
4 / 7 / 1
13,721
653
10,257
21,268
8,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
32
25
Kills
11
11
Deaths
25
50
Assists
21
Player
Kills
Deaths
Assists
KDA
W
8
2
11
6.75
W
Cliodhna
DMR_SPAMMER
Cliodhna
4
2
8
4
L
1
3
8
1.67
L
Gilgamesh
Malcolmm980
Gilgamesh
3
4
6
1.5
W
Hun Batz
SIAH9NE
Hun Batz
2
3
7
1.83
W
Chaac
8
2
12
7
L
Tiamat
SirBhopz
Tiamat
1
1
3
2.5
L
Sun Wukong
daddy9569
Sun Wukong
2
10
3
0.35
L
Ah Muzen Cab
dunsjosh874
Ah Muzen Cab
4
7
1
0.64
W
Ymir
zuroyz
Ymir
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,238
Damage
50,869
76,090
Taken
98,271
58,297
Mitigated
57,352
28,136
Healing
15,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,332
6,049
342
5,318
13,141
4,909
5,683
2,628
10,513
107,551
0
W
Cliodhna
DMR_SPAMMER
Cliodhna
8,798
1,650
0
3,716
10,214
3,997
1,160
3,260
6,954
0
41,479
L
11,435
579
0
578
16,286
5,454
102
8,558
7,028
76,307
0
L
Gilgamesh
Malcolmm980
Gilgamesh
13,491
4,106
0
1,377
18,915
16,737
0
6,545
11,348
0
44,132
W
Hun Batz
SIAH9NE
Hun Batz
12,697
2,019
80
1,499
13,970
10,609
4,141
4,345
9,625
0
90,866
W
Chaac
17,898
5,172
0
14,350
24,895
25,663
254
5,204
19,691
0
70,878
L
Tiamat
SirBhopz
Tiamat
8,511
245
35
1,633
10,682
3,798
703
5,141
5,146
39,315
0
L
Sun Wukong
daddy9569
Sun Wukong
7,175
1,286
656
5,868
31,120
23,330
236
14,940
14,206
0
34,069
L
Ah Muzen Cab
dunsjosh874
Ah Muzen Cab
10,257
3,783
0
5,602
21,268
8,033
1,025
8,689
11,872
0
63,334
W
Ymir
zuroyz
Ymir
8,513
1,225
0
2,831
13,870
13,119
132
4,509
9,361
13,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,440
Gold Earned
67,787
474
Minions Killed
400
0
Camps Cleared
0
2,140,339
Distance Traveled
1,852,154
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
17,054
812
159
8
0
406,037
0
W
Cliodhna
14,822
706
49
2
0
417,511
0
L
Nox
14,621
696
131
6
0
398,935
0
L
Gilgamesh
13,440
640
47
2
0
447,654
4
W
Hun Batz
16,098
767
150
7
0
462,576
4
W
Chaac
16,370
780
99
5
0
420,210
1
L
Tiamat
12,743
607
55
3
0
296,842
3
L
Sun Wukong
13,262
632
71
3
0
347,346
5
L
Ah Muzen Cab
13,721
653
96
5
0
361,377
0
W
Ymir
14,096
671
17
1
0
434,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role