Player Matchup

Izanami
Izanami
 
Izanami
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
CaptainNesquick
Yu Huang
Level 124
God Stats
4W - 2L
1,233 SR
Queue Stats
107W - 129L
1,417 Elo+
Party 1
Artio
Artio
Keronne
Artio
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
51W - 60L
1,574 Elo+
Party 1
Team Averages
Level 118
1,411 SR
1,497 Elo+

VS

Team Averages
Level 29
1,370 SR
1,381 Elo+
Anubis
Anubis
 
Anubis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SlavicGodNajman
Guan Yu
Level 26
God Stats
0W - 1L
1,419 SR
Queue Stats
0W - 5L
1,144 Elo+
Party 2
Achilles
Achilles
mamatchka
Achilles
Level 18
God Stats
0W - 1L
1,192 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
5 / 1 / 6
8,757
876
10,301
6,138
1,787
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
13
5 / 0 / 5
8,398
840
7,662
4,333
1,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artio
Keronne
Artio
11
1 / 2 / 9
7,294
729
2,043
9,025
6,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
1 / 4 / 1
6,931
693
3,605
6,243
2,494
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 3 / 2
6,330
633
4,047
9,951
7,303
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
mamatchka
Achilles
9
2 / 4 / 1
6,842
684
5,699
10,047
7,813
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
5
1
6
8
L
Anubis
 
Anubis
1
4
1
0.38
W
Yu Huang
5
0
5
7.5
W
Artio
Keronne
Artio
1
2
9
2.75
L
0
3
2
0.33
L
Achilles
mamatchka
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,006
Damage
13,351
19,496
Taken
26,241
9,229
Mitigated
17,610
5,806
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,301
7,753
0
1,357
6,138
1,787
1,716
1,467
4,671
0
41,973
L
Anubis
 
Anubis
3,605
281
0
712
6,243
2,494
0
2,446
3,797
28,122
0
W
Yu Huang
7,662
1,628
0
1,040
4,333
1,229
871
966
3,367
33,122
0
W
Artio
Keronne
Artio
2,043
253
1,289
2,120
9,025
6,213
203
1,476
7,549
6,168
0
L
4,047
155
1,114
1,526
9,951
7,303
0
4,253
5,698
0
17,063
L
Achilles
mamatchka
Achilles
5,699
1,527
384
1,732
10,047
7,813
0
3,455
6,592
0
9,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,449
Gold Earned
20,103
136
Minions Killed
98
7
Camps Cleared
2
555,587
Distance Traveled
506,226
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,757
876
81
8
1
180,919
2
L
Anubis
6,931
693
51
5
1
162,014
4
W
Yu Huang
8,398
840
46
5
6
192,270
2
W
Artio
7,294
729
9
1
0
182,398
1
L
Guan Yu
6,330
633
32
3
1
171,475
4
L
Achilles
6,842
684
15
2
0
172,737
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role