Player Matchup

Freya
Freya
 
Freya
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
ALPHA_FORCE-RED
Awilix
Level 147
God Stats
4W - 13L
1,438 SR
Queue Stats
619W - 630L
1,451 Elo+
Solo
Aphrodite
Aphrodite
Komatoz
Aphrodite
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 130L
1,558 Elo+
Solo
Hou Yi
Hou Yi
Qeufy
Hou Yi
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 34L
1,364 Elo+
Party 3
Cthulhu
Cthulhu
Syenitic
Cthulhu
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 32L
1,197 Elo+
Party 3
Team Averages
Level 135
1,488 SR
1,414 Elo+

VS

Team Averages
Level 102
1,426 SR
1,477 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Ivendil
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,440 Elo+
Party 2
Bakasura
Bakasura
Joetz
Bakasura
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 273L
1,518 Elo+
Party 1
Cerberus
Cerberus
KiWiMaus
Cerberus
Level 109
God Stats
1W - 6L
1,130 SR
Queue Stats
124W - 140L
1,473 Elo+
Party 1
Hel
Hel
edocsun
Hel
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
17
4 / 1 / 14
9,994
833
10,707
9,959
4,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
5 / 3 / 14
9,877
823
13,911
20,141
9,171
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Aphrodite
Komatoz
Aphrodite
16
3 / 2 / 18
9,694
808
8,728
9,330
5,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
Qeufy
Hou Yi
18
9 / 2 / 7
10,775
898
17,201
10,376
5,097
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Syenitic
Cthulhu
16
2 / 2 / 20
9,447
787
16,954
12,412
16,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
5 / 4 / 5
9,866
822
10,628
17,626
24,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos
Ivendil
Chronos
15
2 / 5 / 5
8,962
747
13,848
14,072
7,246
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Joetz
Bakasura
13
2 / 7 / 8
8,591
716
5,739
12,653
5,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
KiWiMaus
Cerberus
13
0 / 4 / 9
7,832
653
6,475
20,114
18,914
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
15
1 / 3 / 5
8,447
704
14,190
10,366
5,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
42
23
Kills
10
10
Deaths
23
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
1
14
11
L
Kuzenbo
 
Kuzenbo
5
4
5
1.88
W
5
3
14
4
L
Chronos
Ivendil
Chronos
2
5
5
0.9
L
Bakasura
Joetz
Bakasura
2
7
8
0.86
L
Cerberus
KiWiMaus
Cerberus
0
4
9
1.13
W
Aphrodite
Komatoz
Aphrodite
3
2
18
6
W
Hou Yi
Qeufy
Hou Yi
9
2
7
6.25
W
Cthulhu
Syenitic
Cthulhu
2
2
20
6
L
Hel
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,501
Damage
50,880
62,218
Taken
74,831
40,190
Mitigated
62,177
34,539
Healing
26,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
10,707
3,780
0
4,297
9,959
4,012
1,419
7,749
2,210
22,158
0
L
Kuzenbo
 
Kuzenbo
10,628
2,614
894
2,063
17,626
24,712
160
7,296
10,012
19,948
0
W
13,911
4,197
1,739
3,429
20,141
9,171
351
11,941
7,513
0
23,885
L
Chronos
Ivendil
Chronos
13,848
4,543
25
784
14,072
7,246
487
7,221
6,791
32,932
0
L
Bakasura
Joetz
Bakasura
5,739
3,807
1,066
1,273
12,653
5,919
1,463
6,434
6,037
0
6,332
L
Cerberus
KiWiMaus
Cerberus
6,475
195
443
3,032
20,114
18,914
560
9,323
10,472
10,399
0
W
Aphrodite
Komatoz
Aphrodite
8,728
2,708
9,579
5,180
9,330
5,535
993
7,081
2,179
27,314
0
W
Hou Yi
Qeufy
Hou Yi
17,201
4,874
4,619
2,705
10,376
5,097
1,835
8,611
1,740
0
39,278
W
Cthulhu
Syenitic
Cthulhu
16,954
712
1,590
1,401
12,412
16,375
380
9,759
2,557
30,470
0
L
Hel
14,190
127
12,000
4,606
10,366
5,386
351
5,074
5,130
27,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,787
Gold Earned
43,698
156
Minions Killed
117
0
Camps Cleared
0
1,148,098
Distance Traveled
1,050,085
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,994
833
20
2
0
232,209
3
L
Kuzenbo
9,866
822
18
2
0
226,112
3
W
Awilix
9,877
823
31
3
0
250,810
0
L
Chronos
8,962
747
46
4
0
192,300
0
L
Bakasura
8,591
716
9
1
0
195,094
2
L
Cerberus
7,832
653
12
1
0
205,482
1
W
Aphrodite
9,694
808
38
3
0
212,156
4
W
Hou Yi
10,775
898
49
4
0
211,392
0
W
Cthulhu
9,447
787
18
2
0
241,531
0
L
Hel
8,447
704
32
3
0
231,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role