Player Matchup

Danzaburou
Danzaburou
Ise7enI
Danzaburou
Level 107
God Stats
26W - 25L
1,548 SR
Queue Stats
62W - 81L
1,480 Elo+
Solo
Scylla
Scylla
Joan19
Scylla
Level 90
God Stats
1W - 3L
1,227 SR
Queue Stats
52W - 66L
1,478 Elo+
Party 1
Jormungandr
Jormungandr
LucasVonDrago
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 67L
1,472 Elo+
Party 1
Team Averages
Level 95
1,425 SR
1,477 Elo+

VS

Team Averages
Level 72
1,500 SR
1,442 Elo+
Ra
Ra
Snowspray
Ra
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 41L
1,325 Elo+
Solo
Bacchus
Bacchus
pa10blo
Bacchus
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 10L
1,500 Elo+
Party 2
Rama
Rama
rizkygg
Rama
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 13L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Ise7enI
Danzaburou
17
6 / 4 / 2
12,273
767
12,432
12,470
4,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Joan19
Scylla
15
1 / 5 / 8
10,990
687
9,746
9,854
3,720
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
LucasVonDrago
Jormungandr
16
5 / 5 / 5
11,631
727
6,795
13,994
9,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
11,588
724
7,548
7,936
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
pa10blo
Bacchus
16
3 / 5 / 9
11,677
730
11,249
18,617
21,789
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
rizkygg
Rama
17
7 / 6 / 5
12,768
798
13,872
9,747
2,802
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
33
12
Kills
14
14
Deaths
13
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Ise7enI
Danzaburou
6
4
2
1.75
L
Scylla
Joan19
Scylla
1
5
8
1
L
Jormungandr
LucasVonDrago
Jormungandr
5
5
5
1.5
W
4
2
5
3.25
W
Bacchus
pa10blo
Bacchus
3
5
9
1.5
W
Rama
rizkygg
Rama
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,973
Damage
32,669
36,318
Taken
36,300
18,249
Mitigated
26,806
5,356
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Ise7enI
Danzaburou
12,432
5,125
0
2,433
12,470
4,887
1,806
7,812
4,658
0
53,269
L
Scylla
Joan19
Scylla
9,746
1,859
0
1,574
9,854
3,720
0
5,432
4,422
40,167
0
L
Jormungandr
LucasVonDrago
Jormungandr
6,795
2,036
0
1,349
13,994
9,642
432
6,261
7,733
29,507
0
W
7,548
264
1,494
2,223
7,936
2,215
297
1,839
6,097
59,277
0
W
Bacchus
pa10blo
Bacchus
11,249
1,405
0
844
18,617
21,789
109
9,648
8,969
22,419
0
W
Rama
rizkygg
Rama
13,872
9,174
0
690
9,747
2,802
2,067
5,279
4,468
0
41,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,894
Gold Earned
36,033
194
Minions Killed
189
9
Camps Cleared
6
856,203
Distance Traveled
785,086
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,273
767
75
5
5
301,192
3
L
Scylla
10,990
687
82
5
2
271,852
2
L
Jormungandr
11,631
727
37
2
2
283,159
1
W
Ra
11,588
724
116
7
4
260,917
1
W
Bacchus
11,677
730
13
1
1
294,619
4
W
Rama
12,768
798
60
4
1
229,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role