Player Matchup

Mercury
Mercury
Bind Reverse
Mercury
Level 44
God Stats
40W - 30L
1,689 SR
Queue Stats
307W - 240L
1,636 Elo+
Party 1
Cernunnos
Cernunnos
CarloG1738
Cernunnos
Level 88
God Stats
151W - 103L
1,634 SR
Queue Stats
306W - 200L
1,615 Elo+
Party 1
Sylvanus
Sylvanus
Clapeditus
Sylvanus
Level 140
God Stats
17W - 11L
1,666 SR
Queue Stats
271W - 181L
1,602 Elo+
Party 1
Fafnir
Fafnir
I niaC I
Fafnir
Level 57
God Stats
17W - 19L
1,558 SR
Queue Stats
423W - 314L
1,546 Elo+
Party 1
Scylla
Scylla
OriginalMather
Scylla
Level 145
God Stats
10W - 6L
1,642 SR
Queue Stats
229W - 168L
1,591 Elo+
Party 1
Team Averages
Level 95
1,638 SR
1,598 Elo+

VS

Team Averages
Level 79
1,751 SR
1,518 Elo+
Izanami
Izanami
Marvinho1896
Izanami
Level 83
God Stats
19W - 16L
1,705 SR
Queue Stats
306W - 315L
1,497 Elo+
Party 3
Baron Samedi
Baron Samedi
NeutralisierDich
Baron Samedi
Level 14
God Stats
3W - 1L
1,796 SR
Queue Stats
50W - 36L
1,659 Elo+
Party 2
Yemoja
Yemoja
Silvix_1896
Yemoja
Level 49
God Stats
27W - 18L
1,533 SR
Queue Stats
42W - 38L
1,442 Elo+
Party 3
Yu Huang
Yu Huang
baizantrelle
Yu Huang
Level 107
God Stats
4W - 4L
1,831 SR
Queue Stats
125W - 120L
1,429 Elo+
Solo
Thanatos
Thanatos
schmidi017
Thanatos
Level 143
God Stats
9W - 2L
1,891 SR
Queue Stats
92W - 78L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bind Reverse
Mercury
10
2 / 1 / 0
6,009
546
2,058
6,517
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cernunnos
CarloG1738
Cernunnos
11
1 / 2 / 2
6,119
556
7,044
6,953
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Clapeditus
Sylvanus
10
0 / 4 / 0
5,773
525
2,556
7,924
3,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fafnir
I niaC I
Fafnir
9
0 / 1 / 0
4,976
452
831
6,262
4,381
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 3 / 0
5,245
477
2,156
5,917
1,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Marvinho1896
Izanami
10
1 / 2 / 0
5,767
524
3,780
7,049
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
NeutralisierDich
Baron Samedi
13
4 / 0 / 0
7,093
645
4,994
4,838
2,222
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
9
0 / 0 / 2
5,760
524
2,053
3,918
2,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
baizantrelle
Yu Huang
12
3 / 0 / 2
6,578
598
6,776
4,425
1,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
schmidi017
Thanatos
12
3 / 1 / 3
6,958
633
4,882
7,311
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
Bind Reverse
Mercury
2
1
0
2
L
Cernunnos
CarloG1738
Cernunnos
1
2
2
1
L
Sylvanus
Clapeditus
Sylvanus
0
4
0
0
L
Fafnir
I niaC I
Fafnir
0
1
0
0
W
Izanami
Marvinho1896
Izanami
1
2
0
0.5
W
Baron Samedi
NeutralisierDich
Baron Samedi
4
0
0
4
L
0
3
0
0
W
Yemoja
0
0
2
1
W
Yu Huang
baizantrelle
Yu Huang
3
0
2
4
W
Thanatos
schmidi017
Thanatos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,645
Damage
22,485
33,573
Taken
27,541
12,607
Mitigated
10,924
8,324
Healing
15,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Bind Reverse
Mercury
2,058
690
0
657
6,517
1,657
0
1,294
5,223
0
30,206
L
Cernunnos
CarloG1738
Cernunnos
7,044
3,305
0
4,009
6,953
1,360
0
819
6,134
0
42,047
L
Sylvanus
Clapeditus
Sylvanus
2,556
451
0
1,973
7,924
3,790
0
4,735
3,189
26,200
6,227
L
Fafnir
I niaC I
Fafnir
831
136
45
1,150
6,262
4,381
0
2,987
3,275
9,805
0
W
Izanami
Marvinho1896
Izanami
3,780
3,114
0
1,540
7,049
2,118
395
274
6,775
0
36,543
W
Baron Samedi
NeutralisierDich
Baron Samedi
4,994
490
62
3,155
4,838
2,222
402
2,208
2,630
41,559
0
L
2,156
658
0
490
5,917
1,419
0
3,988
1,929
24,370
0
W
Yemoja
2,053
371
937
1,736
3,918
2,613
138
132
3,786
12,035
0
W
Yu Huang
baizantrelle
Yu Huang
6,776
184
0
1,236
4,425
1,472
513
2,124
2,121
34,906
0
W
Thanatos
schmidi017
Thanatos
4,882
1,521
0
6,742
7,311
2,499
0
390
6,887
0
45,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,122
Gold Earned
32,156
282
Minions Killed
343
0
Camps Cleared
0
1,064,846
Distance Traveled
1,043,000
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,009
546
61
6
0
255,871
1
L
Cernunnos
6,119
556
67
6
0
216,642
4
L
Sylvanus
5,773
525
75
7
0
177,942
3
L
Fafnir
4,976
452
20
2
0
213,002
2
W
Izanami
5,767
524
76
7
0
195,392
1
W
Baron Samedi
7,093
645
84
8
0
193,922
4
L
Scylla
5,245
477
59
5
0
201,389
3
W
Yemoja
5,760
524
19
2
0
197,861
4
W
Yu Huang
6,578
598
72
7
0
214,015
4
W
Thanatos
6,958
633
92
8
0
241,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role