Player Matchup

Hou Yi
Hou Yi
Gold III
 
Hou Yi
Gold III
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold I
DAVIDC7
Cerberus
Gold I
Level 155
God Stats
15W - 11L
1,730 SR
Queue Stats
167W - 161L
1,680 MMR
Solo
Olorun
Olorun
Gold V
PremiumWolf
Olorun
Gold V
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,681 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
TURBOMAN777
Tsukuyomi
Gold II
Level 155
God Stats
3W - 0L
1,927 SR
Queue Stats
182W - 181L
1,664 MMR
Solo
Shiva
Shiva
Gold V
Teammate15
Shiva
Gold V
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 70L
1,646 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,631 SR
1,634 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,732 SR
1,671 MMR
Erlang Shen
Erlang Shen
Platinum III
Heavenite
Erlang Shen
Platinum III
Level 160
God Stats
4W - 4L
1,839 SR
Queue Stats
317W - 307L
1,649 MMR
Solo
Ullr
Ullr
Platinum IV
Rōme
Ullr
Platinum IV
Level 155
God Stats
0W - 1L
1,823 SR
Queue Stats
23W - 15L
1,854 MMR
Party 1
Awilix
Awilix
Gold III
UrWifesNewbf96
Awilix
Gold III
Level 123
God Stats
7W - 2L
1,618 SR
Queue Stats
181W - 171L
1,582 MMR
Party 1
Bacchus
Bacchus
Gold III
maldonado47
Bacchus
Gold III
Level 89
God Stats
48W - 38L
1,642 SR
Queue Stats
313W - 312L
1,656 MMR
Solo
Anubis
Anubis
Gold II
pegaso74
Anubis
Gold II
Level 160
God Stats
2W - 3L
1,737 SR
Queue Stats
321W - 312L
1,614 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
4 / 2 / 2
6,123
612
4,346
6,547
1,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cerberus
DAVIDC7
Cerberus
8
0 / 0 / 8
5,233
523
2,043
6,179
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Olorun
11
8 / 0 / 3
7,358
736
7,272
4,664
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tsukuyomi
TURBOMAN777
Tsukuyomi
11
1 / 2 / 7
6,454
645
4,962
8,164
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Shiva
12
4 / 1 / 0
6,844
684
6,037
7,658
3,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Bans
AtlasApolloPersephoneThoth

VS

Bans
CernunnosBellonaCliodhnaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Heavenite
Erlang Shen
10
1 / 3 / 0
5,660
566
4,398
8,633
5,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
Rōme
Ullr
10
2 / 2 / 1
6,063
606
4,856
5,125
1,542
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 5 / 0
5,532
553
3,926
7,578
2,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
maldonado47
Bacchus
8
0 / 3 / 2
5,039
504
2,680
6,623
4,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
pegaso74
Anubis
10
0 / 4 / 1
5,145
515
4,253
7,299
2,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
5
5
Deaths
17
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
2
2
2.5
W
Cerberus
DAVIDC7
Cerberus
0
0
8
4
L
Erlang Shen
Heavenite
Erlang Shen
1
3
0
0.33
W
Olorun
8
0
3
9.5
L
Ullr
Rōme
Ullr
2
2
1
1.25
W
Tsukuyomi
TURBOMAN777
Tsukuyomi
1
2
7
2.25
W
Shiva
4
1
0
4
L
2
5
0
0.4
L
Bacchus
maldonado47
Bacchus
0
3
2
0.33
L
Anubis
pegaso74
Anubis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,660
Damage
20,113
33,212
Taken
35,258
11,121
Mitigated
17,291
12,842
Healing
10,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,346
1,747
0
1,209
6,547
1,916
0
1,113
5,434
0
30,462
W
Cerberus
DAVIDC7
Cerberus
2,043
119
0
2,939
6,179
2,246
0
1,532
4,647
12,211
4,881
L
Erlang Shen
Heavenite
Erlang Shen
4,398
2,505
0
3,856
8,633
5,899
0
0
8,633
0
32,595
W
Olorun
7,272
4,739
460
2,179
4,664
1,392
634
2,341
2,323
41,235
0
L
Ullr
Rōme
Ullr
4,856
1,296
0
923
5,125
1,542
174
1,122
4,003
0
37,298
W
Tsukuyomi
TURBOMAN777
Tsukuyomi
4,962
1,558
0
2,921
8,164
2,358
0
1,947
6,217
0
33,278
W
Shiva
6,037
2,305
0
3,134
7,658
3,209
0
0
7,658
0
38,142
L
3,926
1,256
0
1,913
7,578
2,034
0
1,456
6,122
0
28,582
L
Bacchus
maldonado47
Bacchus
2,680
477
0
1,192
6,623
4,968
0
1,626
4,997
12,331
0
L
Anubis
pegaso74
Anubis
4,253
78
0
2,723
7,299
2,848
0
4,793
2,506
32,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,012
Gold Earned
27,439
311
Minions Killed
299
0
Camps Cleared
0
1,076,667
Distance Traveled
1,021,771
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,123
612
51
5
0
205,700
5
W
Cerberus
5,233
523
22
2
0
235,524
4
L
Erlang Shen
5,660
566
74
7
0
230,271
1
W
Olorun
7,358
736
89
9
0
200,853
4
L
Ullr
6,063
606
82
8
0
183,514
0
W
Tsukuyomi
6,454
645
69
7
0
228,339
4
W
Shiva
6,844
684
80
8
0
206,251
3
L
Awilix
5,532
553
62
6
0
234,425
1
L
Bacchus
5,039
504
20
2
0
190,054
5
L
Anubis
5,145
515
61
6
0
183,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role