Player Matchup

Thor
Thor
GoodWednesday
Thor
Level 29
God Stats
4W - 0L
1,777 SR
Queue Stats
64W - 44L
1,659 Elo+
Party 3
Vulcan
Vulcan
Kristophurian
Vulcan
Level 96
God Stats
5W - 5L
1,587 SR
Queue Stats
202W - 216L
1,553 Elo+
Party 2
Yu Huang
Yu Huang
SaltyDentalDam
Yu Huang
Level 121
God Stats
3W - 1L
1,296 SR
Queue Stats
30W - 35L
1,433 Elo+
Solo
Merlin
Merlin
Stylebend
Merlin
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 23L
1,657 Elo+
Party 3
Nu Wa
Nu Wa
nycode802
Nu Wa
Level 140
God Stats
2W - 0L
1,755 SR
Queue Stats
105W - 105L
1,490 Elo+
Party 2
Team Averages
Level 94
1,583 SR
1,558 Elo+

VS

Team Averages
Level 114
1,653 SR
1,668 Elo+
Yu Huang
Yu Huang
JDawg123
Yu Huang
Level 120
God Stats
1W - 3L
1,500 SR
Queue Stats
27W - 19L
1,823 Elo+
Party 4
Ares
Ares
Kelcap
Ares
Level 15
God Stats
3W - 1L
1,842 SR
Queue Stats
8W - 4L
2,012 Elo+
Party 4
Tyr
Tyr
TheMadOne007
Tyr
Level 149
God Stats
0W - 2L
1,302 SR
Queue Stats
52W - 64L
1,410 Elo+
Party 1
Nemesis
Nemesis
ancientgod0
Nemesis
Level 143
God Stats
1W - 1L
1,797 SR
Queue Stats
102W - 84L
1,570 Elo+
Party 1
Danzaburou
Danzaburou
ichoked
Danzaburou
Level 144
God Stats
2W - 1L
1,825 SR
Queue Stats
159W - 138L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 2 / 3
9,130
830
9,124
8,378
3,079
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
1 / 2 / 7
8,252
750
6,715
6,302
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
14
2 / 1 / 7
8,036
731
5,658
5,685
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
Stylebend
Merlin
17
3 / 1 / 3
9,229
839
7,618
5,357
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
nycode802
Nu Wa
15
2 / 4 / 6
8,462
769
9,223
6,156
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
JDawg123
Yu Huang
14
1 / 3 / 2
7,436
676
8,695
7,458
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
Kelcap
Ares
12
1 / 4 / 3
7,310
665
3,925
12,379
11,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
3 / 5 / 4
7,730
703
3,665
9,828
8,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
ancientgod0
Nemesis
14
3 / 2 / 5
8,167
742
7,802
9,660
4,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
ichoked
Danzaburou
15
2 / 3 / 0
8,071
734
2,022
9,681
3,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
24
17
Kills
10
10
Deaths
17
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
9
2
3
5.25
L
Yu Huang
JDawg123
Yu Huang
1
3
2
0.67
L
Ares
Kelcap
Ares
1
4
3
0.63
W
1
2
7
2.25
W
Yu Huang
2
1
7
5.5
W
Merlin
Stylebend
Merlin
3
1
3
4.5
L
3
5
4
1
L
Nemesis
ancientgod0
Nemesis
3
2
5
2.75
L
Danzaburou
ichoked
Danzaburou
2
3
0
0.67
W
Nu Wa
nycode802
Nu Wa
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,338
Damage
26,109
31,878
Taken
49,006
10,968
Mitigated
30,620
4,218
Healing
7,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,124
1,578
0
250
8,378
3,079
1,008
4,614
3,527
0
16,784
L
Yu Huang
JDawg123
Yu Huang
8,695
394
0
759
7,458
2,823
0
4,269
2,917
26,029
0
L
Ares
Kelcap
Ares
3,925
68
0
1,850
12,379
11,677
0
8,097
3,732
7,045
0
W
6,715
1,996
132
951
6,302
2,294
604
2,144
3,933
24,792
0
W
Yu Huang
5,658
63
0
377
5,685
1,949
693
3,543
2,118
18,942
0
W
Merlin
Stylebend
Merlin
7,618
383
0
1,031
5,357
1,896
68
938
4,249
45,201
0
L
3,665
302
0
1,420
9,828
8,496
0
5,247
4,220
0
15,295
L
Nemesis
ancientgod0
Nemesis
7,802
2,243
0
1,920
9,660
4,008
0
5,394
3,856
0
21,684
L
Danzaburou
ichoked
Danzaburou
2,022
456
0
1,349
9,681
3,616
0
4,317
5,067
0
29,553
W
Nu Wa
nycode802
Nu Wa
9,223
2,407
31
1,446
6,156
1,750
1,993
1,381
4,455
26,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,109
Gold Earned
38,714
226
Minions Killed
156
0
Camps Cleared
0
1,126,545
Distance Traveled
1,049,094
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,130
830
22
2
0
251,491
3
L
Yu Huang
7,436
676
35
3
0
205,188
2
L
Ares
7,310
665
2
0
0
197,868
1
W
Vulcan
8,252
750
50
5
0
207,501
4
W
Yu Huang
8,036
731
32
3
0
226,051
4
W
Merlin
9,229
839
78
7
0
228,322
2
L
Tyr
7,730
703
20
2
0
212,467
0
L
Nemesis
8,167
742
33
3
0
244,552
2
L
Danzaburou
8,071
734
66
6
0
189,019
2
W
Nu Wa
8,462
769
44
4
0
213,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role