Player Matchup

Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Gold III
CapitanDTF
Persephone
Gold III
Level 159
God Stats
4W - 3L
1,554 SR
Queue Stats
180W - 178L
1,451 MMR
Solo
Set
Set
Gold IV
Recklxss
Set
Gold IV
Level 80
God Stats
1W - 2L
1,813 SR
Queue Stats
135W - 137L
1,412 MMR
Solo
Geb
Geb
Gold II
Shamanistiç
Geb
Gold II
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 146L
1,401 MMR
Solo
Rama
Rama
Silver IV
SilentShad0ws
Rama
Silver IV
Level 143
God Stats
2W - 2L
1,767 SR
Queue Stats
14W - 15L
1,387 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,627 SR
1,430 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 86
1,586 SR
1,443 MMR
Ra
Ra
Gold IV
 
Ra
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver I
 
Bellona
Silver I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Bronze IV
Ijustwannafarm
Apollo
Bronze IV
Level 32
God Stats
3W - 0L
1,783 SR
Queue Stats
16W - 9L
1,388 MMR
Solo
Fafnir
Fafnir
Gold V
TheFrogHog
Fafnir
Gold V
Level 123
God Stats
1W - 1L
1,460 SR
Queue Stats
24W - 26L
1,371 MMR
Solo
Osiris
Osiris
Silver III
TheUltraLuxe
Osiris
Silver III
Level 99
God Stats
1W - 0L
1,688 SR
Queue Stats
4W - 9L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
1 / 0 / 0
4,329
722
2,956
3,479
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
CapitanDTF
Persephone
6
0 / 0 / 0
3,714
619
514
1,525
382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 1 / 0
3,992
665
1,738
4,492
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

7
0 / 2 / 0
3,849
642
1,553
5,572
2,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,882
647
2,611
1,713
249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
KhepriBastetMedusaAtlas

VS

Bans
ShivaThothCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
1 / 0 / 0
4,933
822
2,135
2,222
711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
 
Bellona
7
0 / 1 / 0
3,995
666
1,209
4,025
1,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
1 / 0 / 0
4,704
784
2,909
3,621
706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fafnir
TheFrogHog
Fafnir
6
0 / 0 / 2
4,380
730
1,021
4,376
2,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
8
1 / 0 / 0
4,550
758
2,919
4,997
2,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
0
0
1
W
Ra
 
Ra
1
0
0
1
W
Bellona
 
Bellona
0
1
0
0
L
Persephone
CapitanDTF
Persephone
0
0
0
0
W
1
0
0
1
L
0
1
0
0
L
0
2
0
0
L
0
0
0
0
W
Fafnir
TheFrogHog
Fafnir
0
0
2
1
W
Osiris
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,372
Damage
10,193
16,781
Taken
19,241
5,802
Mitigated
7,703
5,884
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,956
503
0
1,281
3,479
777
0
0
3,479
20,550
0
W
Ra
 
Ra
2,135
400
75
956
2,222
711
0
780
1,423
32,753
0
W
Bellona
 
Bellona
1,209
241
0
1,351
4,025
1,926
0
512
3,482
0
18,491
L
Persephone
CapitanDTF
Persephone
514
80
0
717
1,525
382
0
803
656
14,231
0
W
2,909
2,213
0
2,381
3,621
706
0
856
2,746
0
26,918
L
1,738
1,032
0
938
4,492
2,380
0
594
3,856
0
20,607
L
1,553
303
227
1,648
5,572
2,014
0
1,392
4,174
10,996
0
L
2,611
2,427
0
1,073
1,713
249
0
253
1,460
0
21,605
W
Fafnir
TheFrogHog
Fafnir
1,021
296
0
2,026
4,376
2,075
0
782
2,906
3,428
0
W
Osiris
2,919
901
0
2,120
4,997
2,285
0
1,880
2,992
0
23,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,766
Gold Earned
22,562
188
Minions Killed
229
0
Camps Cleared
0
643,449
Distance Traveled
722,308
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,329
722
46
8
0
128,883
2
W
Ra
4,933
822
77
13
0
154,877
3
W
Bellona
3,995
666
45
8
0
145,529
2
L
Persephone
3,714
619
29
5
0
103,870
1
W
Apollo
4,704
784
60
10
0
121,079
2
L
Set
3,992
665
49
8
0
150,471
1
L
Geb
3,849
642
14
2
0
133,687
0
L
Rama
3,882
647
50
8
0
126,538
3
W
Fafnir
4,380
730
4
1
0
151,101
4
W
Osiris
4,550
758
43
7
0
149,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role