Player Matchup

Xing Tian
Xing Tian
Abizzcus
Xing Tian
Level 40
God Stats
2W - 3L
1,391 SR
Queue Stats
73W - 107L
1,385 Elo+
Solo
Shiva
Shiva
LeadMagnolia22
Shiva
Level 68
God Stats
77W - 42L
1,604 SR
Queue Stats
729W - 758L
1,395 Elo+
Solo
Yu Huang
Yu Huang
Willdamoff
Yu Huang
Level 33
God Stats
9W - 7L
1,884 SR
Queue Stats
265W - 285L
1,481 Elo+
Solo
Erlang Shen
Erlang Shen
acquirePesos
Erlang Shen
Level 146
God Stats
2W - 3L
1,288 SR
Queue Stats
79W - 73L
1,446 Elo+
Solo
Chiron
Chiron
guydolf
Chiron
Level 126
God Stats
31W - 22L
1,575 SR
Queue Stats
943W - 1,047L
1,391 Elo+
Solo
Team Averages
Level 83
1,549 SR
1,419 Elo+

VS

Team Averages
Level 93
1,475 SR
1,423 Elo+
Zhong Kui
Zhong Kui
Gabriel_Rici
Zhong Kui
Level 37
God Stats
1W - 2L
1,222 SR
Queue Stats
30W - 25L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
Short_Shot_
Gilgamesh
Level 125
God Stats
12W - 7L
1,613 SR
Queue Stats
117W - 123L
1,401 Elo+
Solo
Sobek
Sobek
camundongo07
Sobek
Level 75
God Stats
7W - 4L
1,341 SR
Queue Stats
167W - 167L
1,418 Elo+
Party 1
Ymir
Ymir
joaozinho234678
Ymir
Level 84
God Stats
15W - 21L
1,645 SR
Queue Stats
228W - 215L
1,439 Elo+
Party 1
Arachne
Arachne
o DESTINED o
Arachne
Level 145
God Stats
180W - 147L
1,555 SR
Queue Stats
456W - 472L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Abizzcus
Xing Tian
12
1 / 6 / 7
8,447
422
9,122
19,081
17,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
2 / 3 / 2
10,112
506
19,804
20,003
17,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Willdamoff
Yu Huang
14
3 / 4 / 5
8,990
450
9,606
10,888
4,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
acquirePesos
Erlang Shen
12
2 / 4 / 3
8,230
412
6,970
11,733
4,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
guydolf
Chiron
14
3 / 7 / 2
8,921
446
10,346
14,668
4,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gabriel_Rici
Zhong Kui
15
3 / 4 / 5
10,013
501
12,874
13,517
8,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Short_Shot_
Gilgamesh
16
4 / 1 / 12
11,732
587
9,871
19,343
20,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 0 / 6
10,999
550
11,575
18,669
20,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 6
10,571
529
8,478
11,289
5,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
o DESTINED o
Arachne
18
10 / 4 / 4
11,751
588
19,187
23,392
11,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
11
Kills
24
24
Deaths
11
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Abizzcus
Xing Tian
1
6
7
0.75
W
Zhong Kui
Gabriel_Rici
Zhong Kui
3
4
5
1.38
L
2
3
2
1
W
Gilgamesh
Short_Shot_
Gilgamesh
4
1
12
10
L
Yu Huang
Willdamoff
Yu Huang
3
4
5
1.38
L
Erlang Shen
acquirePesos
Erlang Shen
2
4
3
0.88
W
2
0
6
5
L
Chiron
guydolf
Chiron
3
7
2
0.57
W
5
2
6
4
W
Arachne
o DESTINED o
Arachne
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,848
Damage
61,985
76,373
Taken
86,210
47,713
Mitigated
66,171
17,415
Healing
35,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Abizzcus
Xing Tian
9,122
910
0
1,728
19,081
17,383
44
7,774
11,123
21,546
0
W
Zhong Kui
Gabriel_Rici
Zhong Kui
12,874
1,020
0
5,290
13,517
8,631
2,148
3,957
9,368
46,104
0
L
19,804
5,737
130
6,047
20,003
17,020
703
11,065
8,088
0
72,787
W
Gilgamesh
Short_Shot_
Gilgamesh
9,871
2,593
4,010
4,146
19,343
20,357
336
4,457
14,630
0
33,656
L
Yu Huang
Willdamoff
Yu Huang
9,606
1,794
341
1,560
10,888
4,459
0
5,489
5,353
41,489
0
L
Erlang Shen
acquirePesos
Erlang Shen
6,970
3,872
0
4,226
11,733
4,255
0
3,296
8,437
0
38,913
W
11,575
618
0
7,356
18,669
20,655
495
2,012
16,509
65,491
0
L
Chiron
guydolf
Chiron
10,346
3,242
829
2,554
14,668
4,596
336
4,223
10,445
0
51,847
W
8,478
1,192
0
3,079
11,289
5,364
253
3,520
7,631
63,054
0
W
Arachne
o DESTINED o
Arachne
19,187
11,235
0
11,967
23,392
11,164
2,262
3,922
19,344
0
106,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,700
Gold Earned
55,066
423
Minions Killed
475
0
Camps Cleared
0
1,715,183
Distance Traveled
1,851,719
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,447
422
31
2
0
383,641
1
W
Zhong Kui
10,013
501
75
4
0
324,436
1
L
Shiva
10,112
506
128
6
0
357,742
2
W
Gilgamesh
11,732
587
33
2
0
383,075
8
L
Yu Huang
8,990
450
84
4
0
354,145
6
L
Erlang Shen
8,230
412
76
4
0
261,045
3
W
Sobek
10,999
550
132
7
0
378,759
0
L
Chiron
8,921
446
104
5
0
358,610
9
W
Ymir
10,571
529
93
5
0
396,533
0
W
Arachne
11,751
588
142
7
0
368,916
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role