Player Matchup

Heimdallr
Heimdallr
Clezura
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,696 Elo+
Party 2
Bacchus
Bacchus
Marshmellow146
Bacchus
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 51L
1,701 Elo+
Party 2
Scylla
Scylla
XxJahCoinGODxX
Scylla
Level 126
God Stats
47W - 22L
1,660 SR
Queue Stats
134W - 70L
1,651 Elo+
Party 2
Team Averages
Level 58
1,553 SR
1,683 Elo+

VS

Team Averages
Level 115
1,524 SR
1,503 Elo+
Scylla
Scylla
FuriousSaints97
Scylla
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 127L
1,520 Elo+
Party 1
Gilgamesh
Gilgamesh
MrWhitRabbit
Gilgamesh
Level 117
God Stats
19W - 17L
1,572 SR
Queue Stats
105W - 105L
1,489 Elo+
Party 1
Neith
Neith
RainsInHale
Neith
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Clezura
Heimdallr
12
0 / 0 / 8
6,989
699
6,402
4,199
1,745
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 5
7,535
754
3,505
7,367
7,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
6 / 0 / 1
8,027
803
7,732
2,637
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,943
594
2,765
4,714
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
MrWhitRabbit
Gilgamesh
9
1 / 3 / 0
5,940
594
2,320
8,528
6,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
5,849
585
3,073
5,858
1,619
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Clezura
Heimdallr
0
0
8
4
L
0
3
1
0.17
W
2
1
5
4.5
L
Gilgamesh
MrWhitRabbit
Gilgamesh
1
3
0
0.33
L
0
2
1
0.25
W
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
8,158
14,203
Taken
19,100
10,241
Mitigated
9,848
2,972
Healing
2,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Clezura
Heimdallr
6,402
3,094
0
551
4,199
1,745
1,532
520
3,620
0
28,531
L
2,765
777
0
457
4,714
1,473
0
3,228
1,354
25,181
0
W
3,505
733
0
2,215
7,367
7,576
133
1,785
5,449
8,124
0
L
Gilgamesh
MrWhitRabbit
Gilgamesh
2,320
533
322
1,231
8,528
6,756
0
3,886
4,422
0
4,532
L
3,073
1,260
0
643
5,858
1,619
0
3,863
1,897
0
9,326
W
7,732
287
0
206
2,637
920
352
845
1,792
32,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,551
Gold Earned
17,732
132
Minions Killed
74
7
Camps Cleared
2
538,388
Distance Traveled
510,266
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,989
699
40
4
0
166,494
3
L
Scylla
5,943
594
51
5
1
141,894
2
W
Bacchus
7,535
754
11
1
2
190,627
1
L
Gilgamesh
5,940
594
4
0
0
193,101
2
L
Neith
5,849
585
19
2
1
175,271
0
W
Scylla
8,027
803
81
8
5
181,267
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role