Player Matchup

Cerberus
Cerberus
Gold V
Aceroy
Cerberus
Gold V
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 79L
1,268 MMR
Solo
Chaac
Chaac
Gold V
Dabadabuka
Chaac
Gold V
Level 95
God Stats
4W - 8L
1,433 SR
Queue Stats
1,064W - 1,086L
1,269 MMR
Solo
Agni
Agni
Silver I
NefariousPulsar
Agni
Silver I
Level 111
God Stats
8W - 7L
1,540 SR
Queue Stats
147W - 143L
1,335 MMR
Solo
Chiron
Chiron
Silver IV
ShadeB
Chiron
Silver IV
Level 116
God Stats
1W - 1L
1,853 SR
Queue Stats
6W - 13L
1,284 MMR
Solo
Pele
Pele
Gold V
rodentsleader
Pele
Gold V
Level 112
God Stats
5W - 10L
1,063 SR
Queue Stats
350W - 344L
1,308 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,478 SR
1,293 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,533 SR
1,292 MMR
Guan Yu
Guan Yu
Silver I
Chickenskout
Guan Yu
Silver I
Level 84
God Stats
1W - 1L
1,286 SR
Queue Stats
18W - 18L
1,406 MMR
Party 2
Medusa
Medusa
Gold V
D1ss3d3n7
Medusa
Gold V
Level 95
God Stats
68W - 64L
1,551 SR
Queue Stats
410W - 415L
1,298 MMR
Solo
Fafnir
Fafnir
Silver II
MCButterGamez
Fafnir
Silver II
Level 98
God Stats
4W - 3L
1,666 SR
Queue Stats
27W - 38L
1,031 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze IV
OGSearingHavoc
Erlang Shen
Bronze IV
Level 144
God Stats
11W - 5L
1,312 SR
Queue Stats
16W - 15L
1,362 MMR
Party 1
Merlin
Merlin
Silver II
jcthesavior25
Merlin
Silver II
Level 96
God Stats
3W - 1L
1,853 SR
Queue Stats
16W - 15L
1,362 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aceroy
Cerberus
14
1 / 8 / 2
8,939
372
9,774
30,042
29,511
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
16
2 / 8 / 1
11,244
469
12,788
25,934
27,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
3 / 8 / 2
11,440
477
20,743
15,262
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
ShadeB
Chiron
17
3 / 10 / 2
11,007
459
11,964
15,661
3,621
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 9 / 3
10,922
455
10,193
22,288
6,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AtlasShivaThothAchillesBellona

VS

Bans
CliodhnaPersephoneBastetJanusYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Chickenskout
Guan Yu
20
8 / 2 / 13
14,897
621
20,689
28,003
29,481
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
D1ss3d3n7
Medusa
20
6 / 4 / 9
15,535
647
15,976
16,867
7,055
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 2 / 18
14,373
599
10,285
27,722
43,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Erlang Shen
OGSearingHavoc
Erlang Shen
20
20 / 1 / 11
16,961
707
33,303
27,703
26,036
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 1 / 9
14,115
588
9,214
9,213
3,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
102
10
Kills
42
43
Deaths
10
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aceroy
Cerberus
1
8
2
0.25
W
Guan Yu
Chickenskout
Guan Yu
8
2
13
7.25
W
Medusa
D1ss3d3n7
Medusa
6
4
9
2.63
L
Chaac
2
8
1
0.31
W
5
2
18
7
L
3
8
2
0.5
W
Erlang Shen
OGSearingHavoc
Erlang Shen
20
1
11
25.5
L
Chiron
ShadeB
Chiron
3
10
2
0.4
W
3
1
9
7.5
L
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,462
Damage
89,467
109,187
Taken
109,508
70,413
Mitigated
109,689
21,564
Healing
51,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aceroy
Cerberus
9,774
933
0
7,745
30,042
29,511
0
8,259
21,783
40,725
0
W
Guan Yu
Chickenskout
Guan Yu
20,689
3,943
3,795
12,682
28,003
29,481
3,709
10,638
17,047
0
86,035
W
Medusa
D1ss3d3n7
Medusa
15,976
9,053
0
9,889
16,867
7,055
4,722
3,155
13,621
0
147,032
L
Chaac
12,788
3,436
0
4,840
25,934
27,034
0
2,678
23,256
0
67,237
W
10,285
4,644
0
8,158
27,722
43,255
594
5,228
22,035
38,067
0
L
20,743
1,770
68
1,594
15,262
3,929
0
3,311
11,951
93,168
0
W
Erlang Shen
OGSearingHavoc
Erlang Shen
33,303
20,530
0
14,446
27,703
26,036
2,372
9,692
17,875
0
165,509
L
Chiron
ShadeB
Chiron
11,964
4,060
372
1,869
15,661
3,621
1,288
2,509
13,101
0
69,793
W
9,214
1,185
0
2,713
9,213
3,862
1,239
2,756
6,424
123,986
0
L
10,193
1,238
0
5,076
22,288
6,318
0
2,742
19,546
0
85,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,552
Gold Earned
75,881
637
Minions Killed
724
0
Camps Cleared
0
2,159,650
Distance Traveled
2,392,667
17
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,939
372
92
4
0
414,464
0
W
Guan Yu
14,897
621
137
6
0
432,648
13
W
Medusa
15,535
647
191
8
0
472,149
8
L
Chaac
11,244
469
137
6
0
394,813
4
W
Fafnir
14,373
599
33
1
0
471,880
6
L
Agni
11,440
477
144
6
0
418,803
8
W
Erlang Shen
16,961
707
190
8
0
550,197
8
L
Chiron
11,007
459
120
5
0
424,247
1
W
Merlin
14,115
588
173
7
0
465,793
5
L
Pele
10,922
455
144
6
0
507,323
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role