Player Matchup

Baron Samedi
Baron Samedi
Demostin
Baron Samedi
Level 151
God Stats
3W - 3L
1,615 SR
Queue Stats
120W - 130L
1,451 Elo+
Party 1
Ymir
Ymir
GoPro117
Ymir
Level 5
God Stats
2W - 3L
1,594 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
King Arthur
King Arthur
PlayboyMietus
King Arthur
Level 26
God Stats
30W - 37L
1,377 SR
Queue Stats
81W - 87L
1,430 Elo+
Solo
Cthulhu
Cthulhu
SenTeX95
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 139L
1,409 Elo+
Party 1
Loki
Loki
yaboiDzejDzej
Loki
Level 89
God Stats
4W - 5L
1,466 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 1
Team Averages
Level 59
1,510 SR
1,420 Elo+

VS

Team Averages
Level 77
1,454 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AzazelDamnation
Olorun
Level 62
God Stats
24W - 38L
1,362 SR
Queue Stats
205W - 231L
1,461 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Domino332
Ah Muzen Cab
Level 140
God Stats
0W - 2L
1,338 SR
Queue Stats
75W - 55L
1,532 Elo+
Solo
Susano
Susano
PLAYOVERPRIME
Susano
Level 5
God Stats
10W - 7L
1,805 SR
Queue Stats
105W - 99L
1,548 Elo+
Solo
Shiva
Shiva
Professorjaee
Shiva
Level 89
God Stats
9W - 10L
1,263 SR
Queue Stats
216W - 248L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demostin
Baron Samedi
16
7 / 2 / 2
9,209
837
13,369
11,066
5,464
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
0 / 2 / 8
8,121
738
2,916
11,465
9,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
PlayboyMietus
King Arthur
14
4 / 4 / 4
8,364
760
4,909
11,458
9,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
SenTeX95
Cthulhu
13
0 / 5 / 7
7,759
705
7,560
15,291
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 3 / 1
8,645
786
4,824
7,979
2,974
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
14
4 / 5 / 8
8,079
734
13,467
9,721
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 0 / 0
6,237
567
100
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Domino332
Ah Muzen Cab
18
6 / 2 / 3
9,741
886
16,563
11,701
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
4 / 4 / 9
8,621
784
11,210
8,151
3,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 7
7,653
696
5,060
11,893
10,885
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
43
13
Kills
16
16
Deaths
13
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
5
8
1.6
L
0
0
0
0
W
Baron Samedi
Demostin
Baron Samedi
7
2
2
4
L
Ah Muzen Cab
Domino332
Ah Muzen Cab
6
2
3
3.75
W
Ymir
0
2
8
2
L
4
4
9
2.13
W
King Arthur
PlayboyMietus
King Arthur
4
4
4
1.5
L
2
2
7
2.75
W
Cthulhu
SenTeX95
Cthulhu
0
5
7
0.7
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,578
Damage
46,400
57,259
Taken
41,466
39,398
Mitigated
23,468
12,633
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,467
3,064
0
1,032
9,721
3,972
126
6,671
2,764
23,301
0
L
100
0
0
0
0
0
0
0
0
100
0
W
Baron Samedi
Demostin
Baron Samedi
13,369
492
2,701
3,915
11,066
5,464
112
1,334
9,732
28,245
0
L
Ah Muzen Cab
Domino332
Ah Muzen Cab
16,563
7,035
0
6,914
11,701
5,337
1,074
6,398
5,014
0
59,395
W
Ymir
2,916
394
0
2,721
11,465
9,130
186
1,866
9,599
8,122
0
L
11,210
2,904
0
250
8,151
3,274
0
4,693
3,115
0
28,184
W
King Arthur
PlayboyMietus
King Arthur
4,909
200
0
868
11,458
9,584
0
4,877
6,581
0
13,599
L
5,060
626
323
2,680
11,893
10,885
0
5,189
6,266
0
20,926
W
Cthulhu
SenTeX95
Cthulhu
7,560
755
0
588
15,291
12,246
81
4,604
10,687
19,572
0
W
4,824
804
0
1,840
7,979
2,974
1,084
886
7,093
0
34,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,098
Gold Earned
40,331
180
Minions Killed
196
0
Camps Cleared
0
1,108,901
Distance Traveled
882,575
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,079
734
16
1
0
199,597
0
L
Olorun
6,237
567
0
0
0
16,436
1
W
Baron Samedi
9,209
837
43
4
0
212,696
0
L
Ah Muzen Cab
9,741
886
103
9
0
226,605
2
W
Ymir
8,121
738
23
2
0
212,541
2
L
Susano
8,621
784
44
4
0
234,376
4
W
King Arthur
8,364
760
23
2
0
224,793
3
L
Shiva
7,653
696
33
3
0
205,561
2
W
Cthulhu
7,759
705
22
2
0
224,572
0
W
Loki
8,645
786
69
6
0
234,299
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role