Player Matchup

Sol
Sol
Dragon1415802
Sol
Level 148
God Stats
6W - 5L
1,469 SR
Queue Stats
170W - 159L
1,429 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GuilleAngel210
Tsukuyomi
Level 54
God Stats
2W - 1L
1,643 SR
Queue Stats
34W - 37L
1,334 Elo+
Party 2
Hachiman
Hachiman
Jenniro5512
Hachiman
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 51L
1,274 Elo+
Party 1
King Arthur
King Arthur
Mmmaine
King Arthur
Level 25
God Stats
2W - 9L
1,310 SR
Queue Stats
5W - 21L
1,280 Elo+
Party 1
Nox
Nox
TurkeyAI
Nox
Level 40
God Stats
2W - 3L
1,443 SR
Queue Stats
42W - 53L
1,340 Elo+
Party 1
Team Averages
Level 63
1,473 SR
1,331 Elo+

VS

Team Averages
Level 100
1,414 SR
1,450 Elo+
Yu Huang
Yu Huang
Daniel23ghf
Yu Huang
Level 63
God Stats
11W - 11L
1,500 SR
Queue Stats
41W - 52L
1,422 Elo+
Solo
Artemis
Artemis
DrSssMorgann
Artemis
Level 118
God Stats
2W - 9L
1,162 SR
Queue Stats
228W - 253L
1,466 Elo+
Solo
Susano
Susano
RPGodslayer
Susano
Level 84
God Stats
13W - 13L
1,500 SR
Queue Stats
117W - 92L
1,487 Elo+
Solo
Shiva
Shiva
Watersports146
Shiva
Level 107
God Stats
9W - 12L
1,409 SR
Queue Stats
105W - 123L
1,406 Elo+
Solo
Ymir
Ymir
pointlesstarge
Ymir
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 2
10,479
456
14,173
18,992
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
GuilleAngel210
Tsukuyomi
15
4 / 7 / 2
9,514
414
16,116
20,144
7,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hachiman
Jenniro5512
Hachiman
15
0 / 6 / 3
9,253
402
6,403
15,498
4,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Mmmaine
King Arthur
15
0 / 8 / 2
9,422
410
4,813
19,622
13,057
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 6 / 2
10,154
441
12,477
13,843
5,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Daniel23ghf
Yu Huang
16
1 / 5 / 5
10,202
444
5,033
9,986
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
DrSssMorgann
Artemis
19
7 / 2 / 8
12,370
538
14,075
17,405
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Susano
19
10 / 1 / 6
12,519
544
13,493
17,718
7,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

19
8 / 0 / 7
12,805
557
15,249
17,644
25,652
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
6 / 3 / 12
12,163
529
13,261
25,516
27,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
11
Kills
32
33
Deaths
11
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
Daniel23ghf
Yu Huang
1
5
5
0.7
W
Artemis
DrSssMorgann
Artemis
7
2
8
5.5
L
5
6
2
1
L
Tsukuyomi
GuilleAngel210
Tsukuyomi
4
7
2
0.71
L
Hachiman
Jenniro5512
Hachiman
0
6
3
0.25
L
King Arthur
Mmmaine
King Arthur
0
8
2
0.13
W
Susano
10
1
6
13
L
2
6
2
0.5
W
8
0
7
11.5
W
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,982
Damage
61,111
88,099
Taken
88,269
37,367
Mitigated
70,160
21,951
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
Daniel23ghf
Yu Huang
5,033
438
0
0
9,986
3,595
1,426
5,289
4,697
56,181
0
W
Artemis
DrSssMorgann
Artemis
14,075
6,556
0
5,823
17,405
6,311
5,189
5,010
12,395
0
76,630
L
14,173
3,619
193
6,908
18,992
6,277
1,621
5,897
12,823
83,319
0
L
Tsukuyomi
GuilleAngel210
Tsukuyomi
16,116
4,634
293
6,168
20,144
7,539
88
2,549
17,541
0
61,458
L
Hachiman
Jenniro5512
Hachiman
6,403
3,755
0
2,747
15,498
4,689
1,049
2,589
12,909
0
53,259
L
King Arthur
Mmmaine
King Arthur
4,813
787
44
1,258
19,622
13,057
1,068
1,159
18,463
9,885
29,395
W
Susano
13,493
4,024
0
8,090
17,718
7,590
483
4,211
13,507
0
77,940
L
12,477
1,275
706
3,634
13,843
5,805
385
4,893
8,842
44,704
0
W
15,249
1,843
1,028
3,734
17,644
25,652
1,568
5,885
11,759
0
75,024
W
13,261
2,908
918
2,887
25,516
27,012
647
7,741
17,775
45,880
8,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,822
Gold Earned
60,059
439
Minions Killed
536
0
Camps Cleared
0
2,094,696
Distance Traveled
2,195,154
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,202
444
88
4
0
352,367
1
W
Artemis
12,370
538
110
5
0
417,418
7
L
Sol
10,479
456
111
5
0
405,472
0
L
Tsukuyomi
9,514
414
80
3
0
457,173
4
L
Hachiman
9,253
402
99
4
0
376,944
4
L
King Arthur
9,422
410
76
3
0
438,683
0
W
Susano
12,519
544
126
5
0
499,417
4
L
Nox
10,154
441
73
3
0
416,424
8
W
Shiva
12,805
557
138
6
0
471,136
5
W
Ymir
12,163
529
74
3
0
454,816
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role