Player Matchup

Bellona
Bellona
 
Bellona
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Lem0n Sama
Arachne
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
38W - 37L
1,381 Elo+
Solo
Medusa
Medusa
Vsauce_burns
Medusa
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 105L
1,272 Elo+
Party 2
Eset
Eset
jaaziah7
Eset
Level 28
God Stats
1W - 1L
1,746 SR
Queue Stats
62W - 73L
1,217 Elo+
Party 2
Poseidon
Poseidon
pmkillas
Poseidon
Level 31
God Stats
3W - 7L
1,131 SR
Queue Stats
3W - 11L
960 Elo+
Solo
Team Averages
Level 70
1,475 SR
1,266 Elo+

VS

Team Averages
Level 54
1,475 SR
1,299 Elo+
Bacchus
Bacchus
Bucky92
Bacchus
Level 58
God Stats
8W - 1L
1,919 SR
Queue Stats
65W - 53L
1,376 Elo+
Solo
Neith
Neith
EpicTaco102
Neith
Level 48
God Stats
0W - 11L
976 SR
Queue Stats
160W - 178L
1,319 Elo+
Solo
Ymir
Ymir
FearZero R
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,064 Elo+
Party 1
Arachne
Arachne
rcsra
Arachne
Level 85
God Stats
2W - 3L
1,366 SR
Queue Stats
92W - 98L
1,372 Elo+
Party 1
Ares
Ares
temp-205445
Ares
Level 65
God Stats
27W - 28L
1,613 SR
Queue Stats
129W - 136L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 3 / 1
8,716
623
4,308
9,413
7,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Lem0n Sama
Arachne
12
2 / 2 / 0
7,155
511
2,179
10,107
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Medusa
11
6 / 0 / 0
7,552
539
6,653
7,627
2,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
13
6 / 0 / 0
8,412
601
9,885
7,922
2,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
pmkillas
Poseidon
12
0 / 1 / 6
7,405
529
5,852
5,275
1,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bucky92
Bacchus
9
0 / 3 / 3
6,200
443
3,825
11,897
9,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 0
6,736
481
4,418
7,180
2,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 6 / 0
4,776
341
1,384
8,481
4,929
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
rcsra
Arachne
8
0 / 4 / 1
5,530
395
2,153
10,575
3,126
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
3 / 0 / 0
6,836
488
3,807
4,909
3,872
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
17
Kills
5
6
Deaths
17
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
3
1
1.17
L
Bacchus
Bucky92
Bacchus
0
3
3
0.5
L
2
4
0
0.5
L
0
6
0
0
W
Arachne
Lem0n Sama
Arachne
2
2
0
1
W
Medusa
6
0
0
6
W
Eset
6
0
0
6
W
Poseidon
pmkillas
Poseidon
0
1
6
3
L
Arachne
rcsra
Arachne
0
4
1
0.13
L
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,877
Damage
15,587
40,344
Taken
43,042
17,176
Mitigated
23,949
12,981
Healing
6,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,308
1,452
0
3,221
9,413
7,226
290
3,941
5,472
0
51,061
L
Bacchus
Bucky92
Bacchus
3,825
234
216
2,189
11,897
9,859
0
5,537
6,155
19,256
0
L
4,418
1,516
0
2,875
7,180
2,163
0
3,186
3,908
0
44,490
L
1,384
489
0
0
8,481
4,929
0
3,640
4,655
9,154
0
W
Arachne
Lem0n Sama
Arachne
2,179
1,771
0
1,915
10,107
3,042
450
180
9,927
0
42,598
W
Medusa
6,653
4,121
164
2,564
7,627
2,468
918
2,124
5,503
0
36,652
W
Eset
9,885
1,534
518
3,028
7,922
2,992
2,686
1,940
5,982
50,260
0
W
Poseidon
pmkillas
Poseidon
5,852
1,115
0
1,571
5,275
1,448
416
831
4,444
39,784
0
L
Arachne
rcsra
Arachne
2,153
1,379
0
1,345
10,575
3,126
0
2,767
7,678
0
31,141
L
3,807
198
0
250
4,909
3,872
0
0
4,909
23,072
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,240
Gold Earned
30,078
452
Minions Killed
222
0
Camps Cleared
0
1,364,456
Distance Traveled
1,270,698
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,716
623
122
9
0
301,462
2
L
Bacchus
6,200
443
19
1
0
286,963
0
L
Neith
6,736
481
97
7
0
230,243
4
L
Ymir
4,776
341
13
1
0
209,114
1
W
Arachne
7,155
511
79
6
0
303,975
2
W
Medusa
7,552
539
70
5
0
243,035
0
W
Eset
8,412
601
107
8
0
245,537
0
W
Poseidon
7,405
529
74
5
0
270,447
0
L
Arachne
5,530
395
55
4
0
278,090
3
L
Ares
6,836
488
38
3
0
266,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role