Player Matchup

Anubis
Anubis
JollyBunny44783
Anubis
Level 49
God Stats
1W - 1L
1,663 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Cthulhu
Cthulhu
Shocker653
Cthulhu
Level 42
God Stats
2W - 4L
1,449 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Artemis
Artemis
Soundleader360
Artemis
Level 29
God Stats
2W - 1L
1,775 SR
Queue Stats
2W - 2L
1,521 Elo+
Party 2
Team Averages
Level 40
1,629 SR
1,423 Elo+

VS

Team Averages
Level 58
1,454 SR
1,236 Elo+
He Bo
He Bo
Jus dculotte
He Bo
Level 14
God Stats
2W - 2L
1,353 SR
Queue Stats
12W - 22L
1,108 Elo+
Party 1
Loki
Loki
MR NORMAN95
Loki
Level 125
God Stats
21W - 29L
1,508 SR
Queue Stats
282W - 399L
1,320 Elo+
Solo
Rama
Rama
Pouletaffa
Rama
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
9,889
549
2,519
10,397
3,079
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
Shocker653
Cthulhu
16
2 / 7 / 5
12,218
679
14,025
24,420
20,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 9 / 1
12,810
712
10,984
16,150
5,615
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 6
12,832
713
10,503
10,239
3,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
14 / 2 / 5
14,486
805
14,696
12,445
4,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 6 / 11
12,914
717
14,418
14,856
5,322
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
11
Kills
27
27
Deaths
11
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
8
3
6
3.67
W
14
2
5
8.25
W
5
6
11
1.75
L
Cthulhu
Shocker653
Cthulhu
2
7
5
0.64
L
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,528
Damage
39,617
50,967
Taken
37,540
29,442
Mitigated
13,616
2,940
Healing
5,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,519
66
0
0
10,397
3,079
0
1,956
8,441
9,914
0
W
10,503
856
0
2,097
10,239
3,529
542
4,331
5,722
35,332
0
W
14,696
4,526
0
1,649
12,445
4,765
1,266
4,909
7,235
0
63,071
W
14,418
11,779
0
1,583
14,856
5,322
1,645
7,032
7,345
0
53,483
L
Cthulhu
Shocker653
Cthulhu
14,025
630
507
1,683
24,420
20,748
160
5,854
18,566
40,567
0
L
10,984
4,136
324
426
16,150
5,615
992
2,775
13,375
0
40,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,917
Gold Earned
40,232
133
Minions Killed
179
2
Camps Cleared
10
690,811
Distance Traveled
943,894
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,889
549
18
1
1
162,122
0
W
He Bo
12,832
713
33
2
3
311,629
0
W
Loki
14,486
805
92
5
5
342,533
0
W
Rama
12,914
717
54
3
2
289,732
0
L
Cthulhu
12,218
679
43
2
0
267,869
2
L
Artemis
12,810
712
72
4
1
260,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role