Player Matchup

Izanami
Izanami
Agredolf
Izanami
Level 68
God Stats
0W - 2L
1,521 SR
Queue Stats
2W - 9L
1,325 Elo+
Party 2
Chaac
Chaac
FC_Kuiskuis
Chaac
Level 109
God Stats
7W - 7L
1,649 SR
Queue Stats
216W - 212L
1,425 Elo+
Solo
Susano
Susano
Herobrian5751
Susano
Level 45
God Stats
0W - 1L
1,649 SR
Queue Stats
7W - 20L
1,140 Elo+
Party 2
Poseidon
Poseidon
RainbowActor837
Poseidon
Level 67
God Stats
12W - 14L
1,531 SR
Queue Stats
373W - 414L
1,281 Elo+
Party 2
Ganesha
Ganesha
XGC ICY
Ganesha
Level 137
God Stats
3W - 4L
1,480 SR
Queue Stats
49W - 66L
1,363 Elo+
Party 2
Team Averages
Level 85
1,566 SR
1,307 Elo+

VS

Team Averages
Level 64
1,607 SR
1,369 Elo+
Jormungandr
Jormungandr
FancyJoey595153
Jormungandr
Level 64
God Stats
23W - 16L
1,825 SR
Queue Stats
49W - 38L
1,463 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JacktheKnight5
Tsukuyomi
Level 82
God Stats
12W - 9L
1,312 SR
Queue Stats
235W - 255L
1,386 Elo+
Party 1
Chaac
Chaac
Kenskellington
Chaac
Level 65
God Stats
3W - 0L
1,543 SR
Queue Stats
27W - 32L
1,430 Elo+
Solo
Yu Huang
Yu Huang
THE KILL812
Yu Huang
Level 81
God Stats
5W - 0L
1,898 SR
Queue Stats
161W - 185L
1,288 Elo+
Party 1
Hades
Hades
Vigilant56
Hades
Level 26
God Stats
7W - 4L
1,460 SR
Queue Stats
118W - 131L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Agredolf
Izanami
17
7 / 3 / 3
11,343
567
12,114
13,457
5,606
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 4 / 6
9,910
496
11,839
17,907
15,170
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 8 / 6
8,981
449
4,785
13,843
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
15
3 / 9 / 4
9,473
474
7,747
11,944
3,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ganesha
XGC ICY
Ganesha
13
0 / 6 / 6
9,053
453
4,436
21,303
20,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FancyJoey595153
Jormungandr
7
0 / 0 / 0
6,362
318
157
3,244
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
JacktheKnight5
Tsukuyomi
20
15 / 2 / 5
13,097
655
18,513
15,738
6,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 4
9,863
493
8,683
19,133
17,559
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yu Huang
THE KILL812
Yu Huang
14
4 / 2 / 5
9,039
452
7,221
8,773
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hades
16
7 / 5 / 13
10,394
520
19,141
14,903
9,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
56
13
Kills
29
30
Deaths
13
25
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Izanami
Agredolf
Izanami
7
3
3
2.83
L
1
4
6
1
W
Jormungandr
FancyJoey595153
Jormungandr
0
0
0
0
L
2
8
6
0.63
W
Tsukuyomi
JacktheKnight5
Tsukuyomi
15
2
5
8.75
W
3
4
4
1.25
L
Poseidon
3
9
4
0.56
W
Yu Huang
THE KILL812
Yu Huang
4
2
5
3.25
W
Hades
7
5
13
2.7
L
Ganesha
XGC ICY
Ganesha
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,921
Damage
53,715
78,454
Taken
61,791
50,295
Mitigated
36,885
11,697
Healing
17,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Agredolf
Izanami
12,114
10,082
0
3,427
13,457
5,606
2,022
5,825
7,632
0
70,082
L
11,839
2,779
0
4,166
17,907
15,170
246
2,936
14,971
251
65,222
W
Jormungandr
FancyJoey595153
Jormungandr
157
0
0
0
3,244
1,015
0
851
2,393
13,698
0
L
4,785
69
0
1,522
13,843
4,809
432
4,627
9,216
0
29,726
W
Tsukuyomi
JacktheKnight5
Tsukuyomi
18,513
4,383
0
5,667
15,738
6,218
596
2,446
13,292
0
106,091
W
8,683
2,663
0
5,473
19,133
17,559
636
1,390
17,743
0
56,698
L
Poseidon
7,747
1,005
0
572
11,944
3,833
1,118
4,478
7,466
46,922
0
W
Yu Huang
THE KILL812
Yu Huang
7,221
1,688
320
670
8,773
2,801
1,492
1,669
7,104
39,316
0
W
Hades
19,141
1,545
117
5,202
14,903
9,292
770
6,030
8,873
46,747
0
L
Ganesha
XGC ICY
Ganesha
4,436
980
407
1,603
21,303
20,877
0
8,653
12,650
36,546
745

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,760
Gold Earned
48,755
421
Minions Killed
430
0
Camps Cleared
0
1,688,212
Distance Traveled
1,533,461
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,343
567
143
7
0
345,258
0
L
Chaac
9,910
496
123
6
0
342,219
4
W
Jormungandr
6,362
318
17
1
0
99,476
0
L
Susano
8,981
449
52
3
0
366,142
0
W
Tsukuyomi
13,097
655
161
8
0
425,118
0
W
Chaac
9,863
493
100
5
0
350,081
0
L
Poseidon
9,473
474
77
4
0
310,333
0
W
Yu Huang
9,039
452
77
4
0
352,727
0
W
Hades
10,394
520
75
4
0
306,059
0
L
Ganesha
9,053
453
26
1
0
324,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role