Player Matchup

Hel
Hel
 
Hel
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
AlexisDLF
Serqet
Level 56
God Stats
6W - 7L
1,245 SR
Queue Stats
103W - 78L
1,549 Elo+
Party 1
Sobek
Sobek
Juuniiin
Sobek
Level 37
God Stats
3W - 7L
1,379 SR
Queue Stats
20W - 42L
1,374 Elo+
Solo
Zeus
Zeus
MelgarejoSMMR
Zeus
Level 113
God Stats
8W - 0L
1,830 SR
Queue Stats
129W - 119L
1,549 Elo+
Party 1
Cupid
Cupid
caballojuan
Cupid
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 177L
1,462 Elo+
Party 2
Team Averages
Level 75
1,491 SR
1,487 Elo+

VS

Team Averages
Level 89
1,412 SR
1,539 Elo+
Osiris
Osiris
 
Osiris
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HighLanderGhost
Ah Muzen Cab
Level 126
God Stats
7W - 3L
1,701 SR
Queue Stats
294W - 258L
1,571 Elo+
Party 3
Cabrakan
Cabrakan
LimaMarei
Cabrakan
Level 15
God Stats
2W - 2L
1,322 SR
Queue Stats
36W - 24L
1,585 Elo+
Party 3
Yu Huang
Yu Huang
brunodeafter
Yu Huang
Level 109
God Stats
9W - 12L
1,256 SR
Queue Stats
369W - 325L
1,552 Elo+
Solo
Ares
Ares
hineto
Ares
Level 96
God Stats
8W - 7L
1,281 SR
Queue Stats
227W - 207L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
7
3 / 2 / 2
4,351
622
2,508
4,338
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Serqet
AlexisDLF
Serqet
8
6 / 1 / 1
4,977
711
2,419
3,659
1,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
Juuniiin
Sobek
7
0 / 0 / 2
4,148
593
1,345
3,092
1,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
0 / 2 / 2
4,241
606
3,111
2,326
719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 2 / 2
3,515
502
3,052
4,536
756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
0 / 1 / 0
3,937
562
1,917
3,511
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
HighLanderGhost
Ah Muzen Cab
7
3 / 2 / 2
4,442
635
5,113
4,636
1,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
LimaMarei
Cabrakan
6
2 / 3 / 0
4,280
611
2,066
4,736
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
brunodeafter
Yu Huang
8
1 / 1 / 1
4,532
647
1,317
3,727
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Ares
hineto
Ares
6
1 / 2 / 3
4,309
616
2,534
5,952
2,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
9
Kills
7
7
Deaths
9
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
2
2
2
L
Osiris
 
Osiris
0
1
0
0
W
Serqet
AlexisDLF
Serqet
6
1
1
6.5
L
Ah Muzen Cab
HighLanderGhost
Ah Muzen Cab
3
2
2
2
W
Sobek
Juuniiin
Sobek
0
0
2
1
L
Cabrakan
LimaMarei
Cabrakan
2
3
0
0.67
W
0
2
2
0.5
L
Yu Huang
brunodeafter
Yu Huang
1
1
1
1.5
W
0
2
2
0.5
L
Ares
hineto
Ares
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,435
Damage
12,947
17,951
Taken
22,562
5,824
Mitigated
9,105
7,784
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
2,508
218
957
1,758
4,338
1,556
0
1,387
2,951
12,875
0
L
Osiris
 
Osiris
1,917
842
0
1,644
3,511
1,341
0
922
2,389
0
14,334
W
Serqet
AlexisDLF
Serqet
2,419
987
0
1,189
3,659
1,163
0
1,020
2,639
0
15,186
L
Ah Muzen Cab
HighLanderGhost
Ah Muzen Cab
5,113
2,396
0
1,978
4,636
1,599
0
1,620
2,985
0
28,598
W
Sobek
Juuniiin
Sobek
1,345
73
0
2,062
3,092
1,630
0
443
2,649
10,934
0
L
Cabrakan
LimaMarei
Cabrakan
2,066
509
0
655
4,736
2,361
0
1,375
3,131
9,486
3,229
W
3,111
467
0
175
2,326
719
0
1,839
487
19,646
0
L
Yu Huang
brunodeafter
Yu Huang
1,317
229
0
670
3,727
995
0
840
2,607
23,138
0
W
3,052
1,562
22
1,621
4,536
756
0
981
3,555
0
10,567
L
Ares
hineto
Ares
2,534
508
0
1,937
5,952
2,809
0
1,737
4,011
8,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,232
Gold Earned
21,500
148
Minions Killed
179
0
Camps Cleared
0
655,959
Distance Traveled
641,451
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
4,351
622
20
3
0
143,461
2
L
Osiris
3,937
562
37
5
0
94,171
1
W
Serqet
4,977
711
37
5
0
158,012
0
L
Ah Muzen Cab
4,442
635
49
7
0
123,145
0
W
Sobek
4,148
593
33
5
0
105,490
3
L
Cabrakan
4,280
611
32
5
0
145,754
1
W
Zeus
4,241
606
39
6
0
119,469
3
L
Yu Huang
4,532
647
46
7
0
131,579
0
W
Cupid
3,515
502
19
3
0
129,527
1
L
Ares
4,309
616
15
2
0
146,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role