Player Matchup

Yu Huang
Yu Huang
CoupeKid93
Yu Huang
Level 108
God Stats
20W - 16L
1,335 SR
Queue Stats
640W - 706L
1,397 Elo+
Party 2
Ymir
Ymir
GRRG0912
Ymir
Level 59
God Stats
2W - 1L
1,843 SR
Queue Stats
61W - 83L
1,380 Elo+
Party 4
Zeus
Zeus
KnightRyder8423
Zeus
Level 14
God Stats
7W - 2L
1,728 SR
Queue Stats
25W - 24L
1,352 Elo+
Party 2
Nemesis
Nemesis
arthurmac10
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Erlang Shen
Erlang Shen
rinaldode
Erlang Shen
Level 80
God Stats
0W - 3L
1,500 SR
Queue Stats
172W - 181L
1,383 Elo+
Party 4
Team Averages
Level 53
1,581 SR
1,402 Elo+

VS

Team Averages
Level 74
1,567 SR
1,463 Elo+
Ne Zha
Ne Zha
Deijinn
Ne Zha
Level 89
God Stats
13W - 9L
1,782 SR
Queue Stats
342W - 315L
1,463 Elo+
Party 3
Baron Samedi
Baron Samedi
Funfxjr
Baron Samedi
Level 126
God Stats
20W - 12L
1,618 SR
Queue Stats
566W - 520L
1,473 Elo+
Party 1
Nike
Nike
MTS_IIllIlIIllIl
Nike
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Cabrakan
Cabrakan
PapaaTerry-CodB
Cabrakan
Level 28
God Stats
99W - 74L
1,463 SR
Queue Stats
253W - 236L
1,450 Elo+
Party 1
Shiva
Shiva
dragonpoo69
Shiva
Level 124
God Stats
53W - 53L
1,472 SR
Queue Stats
537W - 601L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
CoupeKid93
Yu Huang
9
1 / 5 / 1
6,170
441
2,727
7,239
2,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
10
1 / 2 / 1
6,462
462
3,128
12,797
11,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
3 / 3 / 1
7,401
529
5,079
8,414
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nemesis
arthurmac10
Nemesis
8
1 / 9 / 0
5,454
390
1,513
9,087
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Erlang Shen
rinaldode
Erlang Shen
11
1 / 1 / 2
6,992
499
5,311
13,107
5,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Deijinn
Ne Zha
13
2 / 3 / 3
7,544
539
4,699
8,418
2,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Funfxjr
Baron Samedi
15
8 / 1 / 0
8,830
631
10,103
7,915
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 8
6,789
485
4,014
5,954
2,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
12
2 / 2 / 2
7,293
521
4,919
8,919
4,992
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

13
7 / 0 / 3
8,479
606
11,278
10,124
5,979
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
19
20
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
CoupeKid93
Yu Huang
1
5
1
0.3
W
Ne Zha
Deijinn
Ne Zha
2
3
3
1.17
W
Baron Samedi
Funfxjr
Baron Samedi
8
1
0
8
L
Ymir
1
2
1
0.75
L
3
3
1
1.17
W
0
1
8
4
W
Cabrakan
2
2
2
1.5
L
Nemesis
arthurmac10
Nemesis
1
9
0
0.11
W
7
0
3
8.5
L
Erlang Shen
rinaldode
Erlang Shen
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
35,013
50,644
Taken
41,330
23,986
Mitigated
20,388
9,173
Healing
11,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
CoupeKid93
Yu Huang
2,727
403
0
460
7,239
2,111
0
3,578
3,661
25,263
0
W
Ne Zha
Deijinn
Ne Zha
4,699
1,729
0
1,234
8,418
2,982
0
2,099
6,319
0
47,812
W
Baron Samedi
Funfxjr
Baron Samedi
10,103
1,020
166
3,364
7,915
3,619
420
3,405
4,510
60,737
0
L
Ymir
3,128
794
0
2,972
12,797
11,069
0
1,413
10,994
26,679
0
L
5,079
1,014
253
3,285
8,414
2,279
618
3,054
5,360
39,020
0
W
4,014
712
0
434
5,954
2,816
8
1,739
4,215
0
21,910
W
Cabrakan
4,919
892
0
3,633
8,919
4,992
100
2,038
6,881
29,554
0
L
Nemesis
arthurmac10
Nemesis
1,513
622
0
400
9,087
3,324
0
1,360
7,596
0
11,365
W
11,278
2,019
158
2,830
10,124
5,979
0
1,653
8,471
0
50,799
L
Erlang Shen
rinaldode
Erlang Shen
5,311
2,133
0
1,803
13,107
5,203
50
5,617
7,490
0
38,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,479
Gold Earned
38,935
281
Minions Killed
373
0
Camps Cleared
0
1,273,272
Distance Traveled
1,490,591
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,170
441
54
4
0
209,410
0
W
Ne Zha
7,544
539
90
6
0
300,334
4
W
Baron Samedi
8,830
631
100
7
0
280,435
0
L
Ymir
6,462
462
40
3
0
235,250
0
L
Zeus
7,401
529
78
6
0
264,041
2
W
Nike
6,789
485
28
2
0
325,436
1
W
Cabrakan
7,293
521
78
6
0
261,133
0
L
Nemesis
5,454
390
26
2
0
281,022
0
W
Shiva
8,479
606
77
6
0
323,253
1
L
Erlang Shen
6,992
499
83
6
0
283,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role