Player Matchup

He Bo
He Bo
 
He Bo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ArcticSteve
Pele
Level 129
God Stats
1W - 0L
1,183 SR
Queue Stats
152W - 156L
1,507 Elo+
Party 1
Osiris
Osiris
Dan1laRFSR
Osiris
Level 89
God Stats
5W - 3L
1,445 SR
Queue Stats
36W - 33L
1,513 Elo+
Solo
Chiron
Chiron
jazzman5000
Chiron
Level 125
God Stats
14W - 11L
1,700 SR
Queue Stats
92W - 112L
1,430 Elo+
Party 1
Odin
Odin
vowlsey24
Odin
Level 104
God Stats
31W - 19L
1,674 SR
Queue Stats
875W - 865L
1,542 Elo+
Solo
Team Averages
Level 107
1,501 SR
1,498 Elo+

VS

Team Averages
Level 81
1,380 SR
1,486 Elo+
Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CallMeMrBowtie
Bacchus
Level 120
God Stats
3W - 6L
1,394 SR
Queue Stats
31W - 38L
1,407 Elo+
Solo
Chiron
Chiron
RyColl
Chiron
Level 43
God Stats
7W - 6L
1,106 SR
Queue Stats
90W - 104L
1,435 Elo+
Solo
Tyr
Tyr
Willeinhelm
Tyr
Level 48
God Stats
9W - 4L
1,467 SR
Queue Stats
172W - 128L
1,641 Elo+
Solo
Ra
Ra
josefhStalin
Ra
Level 89
God Stats
11W - 14L
1,432 SR
Queue Stats
276W - 289L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
1 / 1 / 2
5,590
559
4,524
4,966
1,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 0 / 1
6,194
619
2,542
6,143
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
Dan1laRFSR
Osiris
10
0 / 2 / 1
5,829
583
3,094
6,611
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
11
5 / 0 / 1
6,821
682
4,318
2,902
832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
10
2 / 0 / 3
5,993
599
2,925
5,146
2,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
1 / 1 / 1
5,431
543
3,780
5,477
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 1 / 0
4,921
492
2,783
6,031
5,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
RyColl
Chiron
8
0 / 5 / 0
4,720
472
1,664
6,285
1,347
Mace

Mace

+10
Physical Power

11
2 / 1 / 0
6,242
624
5,517
6,138
3,981
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 2 / 1
4,276
428
820
2,328
663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
2
2
L
Bastet
 
Bastet
1
1
1
1.5
W
2
0
1
2.5
L
0
1
0
0
W
Osiris
Dan1laRFSR
Osiris
0
2
1
0.25
L
Chiron
RyColl
Chiron
0
5
0
0
L
2
1
0
2
W
Chiron
5
0
1
5.5
L
0
2
1
0.25
W
Odin
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,403
Damage
14,564
25,768
Taken
26,259
11,227
Mitigated
13,002
12,928
Healing
6,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
4,524
376
0
2,099
4,966
1,275
342
1,246
3,720
27,392
0
L
Bastet
 
Bastet
3,780
794
0
2,073
5,477
1,691
9
1,101
4,376
0
27,110
W
2,542
623
0
3,452
6,143
1,996
0
378
5,765
0
35,436
L
2,783
433
0
1,063
6,031
5,320
0
954
5,077
15,372
0
W
Osiris
Dan1laRFSR
Osiris
3,094
1,174
0
3,580
6,611
4,723
579
153
6,458
0
29,896
L
Chiron
RyColl
Chiron
1,664
953
55
938
6,285
1,347
0
0
6,285
0
22,221
L
5,517
408
0
2,112
6,138
3,981
0
1,167
4,971
0
35,278
W
Chiron
4,318
1,202
349
1,239
2,902
832
1,052
663
2,239
0
41,736
L
820
164
118
600
2,328
663
0
1,302
1,026
12,536
0
W
Odin
2,925
565
75
2,134
5,146
2,401
0
1,163
3,983
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
25,590
319
Minions Killed
237
0
Camps Cleared
0
1,068,751
Distance Traveled
939,702
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,590
559
47
5
0
207,993
6
L
Bastet
5,431
543
60
6
0
231,682
3
W
Pele
6,194
619
69
7
0
256,219
0
L
Bacchus
4,921
492
19
2
0
215,588
1
W
Osiris
5,829
583
78
8
0
219,344
1
L
Chiron
4,720
472
56
6
0
182,761
0
L
Tyr
6,242
624
75
8
0
216,523
3
W
Chiron
6,821
682
74
7
0
174,279
2
L
Ra
4,276
428
27
3
0
93,148
1
W
Odin
5,993
599
51
5
0
210,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role