Player Matchup

Sobek
Sobek
AnalRenovator
Sobek
Level 45
God Stats
5W - 2L
1,623 SR
Queue Stats
28W - 21L
1,739 Elo+
Party 2
Yu Huang
Yu Huang
MrDipper269
Yu Huang
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
69W - 53L
1,586 Elo+
Party 2
Neith
Neith
MrProbe
Neith
Level 141
God Stats
1W - 1L
1,313 SR
Queue Stats
48W - 44L
1,591 Elo+
Party 2
Team Averages
Level 105
1,478 SR
1,639 Elo+

VS

Team Averages
Level 81
1,530 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
Chillkröte1
Ah Muzen Cab
Level 121
God Stats
79W - 55L
1,587 SR
Queue Stats
199W - 211L
1,440 Elo+
Party 1
Discordia
Discordia
Gepac
Discordia
Level 107
God Stats
14W - 17L
1,503 SR
Queue Stats
43W - 48L
1,460 Elo+
Party 1
Ymir
Ymir
frOsTjoe
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 44L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 8
6,951
632
3,430
10,093
9,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Yu Huang
MrDipper269
Yu Huang
13
5 / 2 / 6
8,189
744
6,435
6,225
2,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
MrProbe
Neith
14
7 / 1 / 5
8,965
815
12,317
7,050
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Chillkröte1
Ah Muzen Cab
10
1 / 6 / 2
6,828
621
9,328
7,896
2,646
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Gepac
Discordia
12
2 / 1 / 1
7,127
648
6,703
5,214
1,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
1 / 5 / 2
7,332
667
3,284
11,935
10,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
12
Kills
4
4
Deaths
12
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
8
4
L
Ah Muzen Cab
Chillkröte1
Ah Muzen Cab
1
6
2
0.33
L
Discordia
Gepac
Discordia
2
1
1
2.5
W
Yu Huang
MrDipper269
Yu Huang
5
2
6
4
W
Neith
MrProbe
Neith
7
1
5
9.5
L
Ymir
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,182
Damage
19,315
23,368
Taken
25,045
14,439
Mitigated
14,814
5,057
Healing
2,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,430
880
447
2,354
10,093
9,196
0
4,967
4,714
8,451
0
L
Ah Muzen Cab
Chillkröte1
Ah Muzen Cab
9,328
3,597
0
782
7,896
2,646
0
2,860
5,036
0
29,650
L
Discordia
Gepac
Discordia
6,703
795
0
234
5,214
1,727
0
2,962
2,252
23,485
0
W
Yu Huang
MrDipper269
Yu Huang
6,435
782
0
643
6,225
2,179
0
1,460
4,539
23,527
0
W
Neith
MrProbe
Neith
12,317
5,341
0
1,613
7,050
3,064
0
3,074
3,868
0
40,768
L
Ymir
3,284
682
0
1,800
11,935
10,441
0
4,351
7,584
10,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,105
Gold Earned
21,287
139
Minions Killed
112
5
Camps Cleared
5
582,519
Distance Traveled
571,236
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
6,951
632
14
1
1
199,430
5
L
Ah Muzen Cab
6,828
621
53
5
0
187,892
3
L
Discordia
7,127
648
41
4
4
214,090
4
W
Yu Huang
8,189
744
33
3
1
196,071
1
W
Neith
8,965
815
92
8
3
187,018
4
L
Ymir
7,332
667
18
2
1
169,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role