Player Matchup

Skadi
Skadi
 
Skadi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
MintyMess
Scylla
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,170 Elo+
Party 2
Kali
Kali
THESAINTS101
Kali
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,081 Elo+
Party 2
Loki
Loki
i-Donat-
Loki
Level 42
God Stats
70W - 67L
1,333 SR
Queue Stats
157W - 186L
1,299 Elo+
Solo
Cerberus
Cerberus
xNxder
Cerberus
Level 29
God Stats
1W - 5L
1,503 SR
Queue Stats
12W - 20L
1,242 Elo+
Party 2
Team Averages
Level 47
1,467 SR
1,258 Elo+

VS

Team Averages
Level 100
1,523 SR
1,425 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Kizii
Xbalanque
Level 133
God Stats
3W - 3L
1,868 SR
Queue Stats
34W - 36L
1,410 Elo+
Party 1
Tyr
Tyr
Snokiri
Tyr
Level 129
God Stats
2W - 2L
1,377 SR
Queue Stats
45W - 56L
1,401 Elo+
Party 1
Nox
Nox
joaoalves899
Nox
Level 49
God Stats
6W - 4L
1,501 SR
Queue Stats
87W - 108L
1,395 Elo+
Solo
Bastet
Bastet
lexnightkiller
Bastet
Level 140
God Stats
2W - 3L
1,369 SR
Queue Stats
47W - 58L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
9
0 / 4 / 0
5,355
487
3,058
6,777
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
MintyMess
Scylla
7
0 / 4 / 0
4,688
426
846
5,111
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 1
4,827
439
1,892
7,122
1,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
7
0 / 0 / 0
4,662
424
326
1,157
233
Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
xNxder
Cerberus
7
2 / 1 / 0
4,702
427
1,974
9,624
4,735
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 1 / 1
5,904
537
1,440
5,513
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Kizii
Xbalanque
10
4 / 0 / 2
6,491
590
8,817
6,124
1,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tyr
11
0 / 1 / 0
6,420
584
1,507
4,801
2,185
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 2
6,645
604
1,526
4,022
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
5 / 0 / 2
6,376
580
5,363
4,391
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
11
11
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
4
0
0
W
Cthulhu
 
Cthulhu
1
1
1
1.5
W
Xbalanque
Kizii
Xbalanque
4
0
2
5
L
Scylla
MintyMess
Scylla
0
4
0
0
W
Tyr
0
1
0
0
L
0
2
1
0.25
L
Loki
0
0
0
0
W
1
0
2
2
W
5
0
2
6
L
Cerberus
xNxder
Cerberus
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,096
Damage
18,653
29,791
Taken
24,851
9,661
Mitigated
9,843
6,508
Healing
8,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
3,058
1,104
0
1,480
6,777
1,594
0
504
6,273
0
32,388
W
Cthulhu
 
Cthulhu
1,440
137
0
1,106
5,513
3,514
154
292
5,221
10,656
0
W
Xbalanque
Kizii
Xbalanque
8,817
3,850
0
2,355
6,124
1,505
878
954
5,170
0
39,842
L
Scylla
MintyMess
Scylla
846
379
0
470
5,111
1,240
288
1,526
3,585
16,186
0
W
Tyr
1,507
236
0
973
4,801
2,185
718
627
4,174
0
35,763
L
1,892
839
62
1,117
7,122
1,859
0
0
7,122
0
22,042
L
Loki
326
0
0
311
1,157
233
0
0
1,157
0
16,176
W
1,526
48
0
1,990
4,022
1,454
990
805
3,217
36,379
0
W
5,363
1,385
0
2,076
4,391
1,185
0
142
4,249
0
26,130
L
Cerberus
xNxder
Cerberus
1,974
165
314
2,754
9,624
4,735
0
936
8,688
10,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
31,836
200
Minions Killed
307
0
Camps Cleared
0
932,739
Distance Traveled
1,057,827
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,355
487
69
6
0
189,068
4
W
Cthulhu
5,904
537
19
2
0
180,561
0
W
Xbalanque
6,491
590
78
7
0
204,543
3
L
Scylla
4,688
426
38
3
0
185,256
0
W
Tyr
6,420
584
80
7
0
230,266
1
L
Kali
4,827
439
43
4
0
224,010
0
L
Loki
4,662
424
32
3
0
120,461
2
W
Nox
6,645
604
77
7
0
197,301
1
W
Bastet
6,376
580
53
5
0
245,156
1
L
Cerberus
4,702
427
18
2
0
213,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role