Player Matchup

Anubis
Anubis
Dilbear is Bae
Anubis
Level 88
God Stats
1W - 2L
1,231 SR
Queue Stats
81W - 77L
1,516 Elo+
Party 4
Cthulhu
Cthulhu
NarkoBurry
Cthulhu
Level 61
God Stats
24W - 30L
1,464 SR
Queue Stats
24W - 30L
1,478 Elo+
Party 4
Tiamat
Tiamat
Papitomagico
Tiamat
Level 147
God Stats
4W - 3L
1,562 SR
Queue Stats
272W - 237L
1,521 Elo+
Party 2
Cliodhna
Cliodhna
RealG4life9724
Cliodhna
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 80L
1,507 Elo+
Party 2
Yu Huang
Yu Huang
snxffed
Yu Huang
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 31L
1,401 Elo+
Party 4
Team Averages
Level 72
1,451 SR
1,485 Elo+

VS

Team Averages
Level 30
1,505 SR
1,257 Elo+
Morgan Le Fay
Morgan Le Fay
ByYeralCR
Morgan Le Fay
Level 23
God Stats
3W - 10L
1,411 SR
Queue Stats
131W - 156L
1,262 Elo+
Party 1
King Arthur
King Arthur
CelestialCloud92
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 71L
1,148 Elo+
Party 3
Ymir
Ymir
brian_0112
Ymir
Level 34
God Stats
14W - 14L
1,612 SR
Queue Stats
100W - 141L
1,294 Elo+
Party 1
Medusa
Medusa
el_pingon305
Medusa
Level 33
God Stats
3W - 7L
1,500 SR
Queue Stats
102W - 109L
1,345 Elo+
Solo
Bastet
Bastet
joe_rod-265
Bastet
Level 31
God Stats
7W - 11L
1,500 SR
Queue Stats
62W - 90L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 7
14,139
615
30,952
24,874
13,111
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
NarkoBurry
Cthulhu
17
3 / 1 / 11
11,354
494
15,714
20,560
21,194
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
20
8 / 3 / 11
13,445
585
20,036
17,374
13,377
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
20
11 / 2 / 6
13,676
595
13,845
19,638
9,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
snxffed
Yu Huang
17
4 / 7 / 7
11,282
491
8,882
13,663
4,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByYeralCR
Morgan Le Fay
17
3 / 8 / 5
10,079
438
11,721
17,228
5,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
CelestialCloud92
King Arthur
15
1 / 7 / 2
9,799
426
12,224
29,103
23,147
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 8 / 7
9,219
401
6,753
26,447
25,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
15
6 / 8 / 3
9,576
416
12,013
21,148
7,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bastet
18
5 / 5 / 3
11,015
479
10,029
22,009
7,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
36
35
Kills
16
16
Deaths
36
42
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
ByYeralCR
Morgan Le Fay
3
8
5
0.69
L
King Arthur
CelestialCloud92
King Arthur
1
7
2
0.29
W
9
3
7
4.17
W
Cthulhu
NarkoBurry
Cthulhu
3
1
11
8.5
W
Tiamat
8
3
11
4.5
W
Cliodhna
11
2
6
7
L
1
8
7
0.56
L
Medusa
6
8
3
0.94
L
Bastet
5
5
3
1.3
W
Yu Huang
snxffed
Yu Huang
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,429
Damage
52,740
96,109
Taken
115,935
61,377
Mitigated
68,116
45,082
Healing
20,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
ByYeralCR
Morgan Le Fay
11,721
1,095
0
2,993
17,228
5,691
772
10,587
6,269
67,898
0
L
King Arthur
CelestialCloud92
King Arthur
12,224
2,470
0
1,814
29,103
23,147
0
21,098
7,862
0
51,715
W
30,952
2,416
0
15,925
24,874
13,111
2,932
5,680
19,194
102,113
0
W
Cthulhu
NarkoBurry
Cthulhu
15,714
320
1,167
8,391
20,560
21,194
1,527
3,563
16,997
61,564
0
W
Tiamat
20,036
2,487
318
8,834
17,374
13,377
5,682
4,272
13,102
82,957
0
W
Cliodhna
13,845
3,296
0
7,495
19,638
9,376
4,247
2,750
16,888
0
99,036
L
6,753
1,135
11
2,204
26,447
25,116
0
15,982
10,231
54,884
0
L
Medusa
12,013
5,642
359
5,914
21,148
7,000
64
15,192
5,677
0
50,296
L
Bastet
10,029
2,160
0
7,470
22,009
7,162
0
11,579
10,312
0
54,558
W
Yu Huang
snxffed
Yu Huang
8,882
1,375
463
2,489
13,663
4,319
2,244
2,209
11,454
54,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,896
Gold Earned
49,688
642
Minions Killed
473
0
Camps Cleared
0
2,124,981
Distance Traveled
1,939,566
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,079
438
117
5
0
414,634
6
L
King Arthur
9,799
426
89
4
0
366,802
7
W
Anubis
14,139
615
174
8
0
362,338
4
W
Cthulhu
11,354
494
83
4
0
463,619
2
W
Tiamat
13,445
585
154
7
0
422,356
2
W
Cliodhna
13,676
595
141
6
0
515,086
2
L
Ymir
9,219
401
104
5
0
376,213
0
L
Medusa
9,576
416
69
3
0
367,132
2
L
Bastet
11,015
479
94
4
0
414,785
0
W
Yu Huang
11,282
491
90
4
0
361,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role