Player Matchup

Cerberus
Cerberus
Ey3oX_LaRuSHeUSe
Cerberus
Level 68
God Stats
5W - 3L
1,636 SR
Queue Stats
57W - 54L
1,485 Elo+
Party 3
Medusa
Medusa
MadAxes_
Medusa
Level 48
God Stats
4W - 2L
1,482 SR
Queue Stats
99W - 105L
1,416 Elo+
Party 4
Nemesis
Nemesis
RN_Mini_Puce
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,422 Elo+
Party 3
Osiris
Osiris
ReallyShikan
Osiris
Level 47
God Stats
1W - 2L
1,282 SR
Queue Stats
120W - 114L
1,416 Elo+
Party 4
Hera
Hera
WildflowerRonin
Hera
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
108W - 118L
1,304 Elo+
Party 4
Team Averages
Level 47
1,480 SR
1,408 Elo+

VS

Team Averages
Level 57
1,645 SR
1,497 Elo+
Horus
Horus
Absoluty_ener
Horus
Level 68
God Stats
57W - 33L
1,588 SR
Queue Stats
310W - 341L
1,505 Elo+
Party 2
Tiamat
Tiamat
ConcombreFrais
Tiamat
Level 48
God Stats
4W - 1L
1,838 SR
Queue Stats
11W - 5L
1,601 Elo+
Party 1
Bakasura
Bakasura
J_E_R_I_C_K_O201
Bakasura
Level 58
God Stats
10W - 4L
1,634 SR
Queue Stats
90W - 72L
1,527 Elo+
Party 1
Medusa
Medusa
JulienSuper84
Medusa
Level 45
God Stats
114W - 86L
1,665 SR
Queue Stats
299W - 270L
1,563 Elo+
Party 2
Yu Huang
Yu Huang
xWarrrioRx
Yu Huang
Level 64
God Stats
5W - 0L
1,500 SR
Queue Stats
85W - 102L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,991
499
2,087
8,918
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
MadAxes_
Medusa
9
1 / 2 / 0
5,176
518
3,061
5,077
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
RN_Mini_Puce
Nemesis
6
0 / 6 / 2
4,521
452
2,707
5,794
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Osiris
10
3 / 1 / 0
6,125
613
3,598
6,608
5,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 7 / 0
4,976
498
2,044
5,695
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 6
5,846
585
4,501
5,582
2,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
3 / 1 / 2
5,368
537
4,822
5,002
2,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
12 / 2 / 3
7,613
761
6,854
7,618
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 2 / 2
5,574
557
4,938
5,516
1,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
xWarrrioRx
Yu Huang
8
0 / 2 / 0
4,670
467
1,003
3,518
1,134
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
6
Kills
21
21
Deaths
7
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
3
1
2
4
L
1
5
1
0.3
W
12
2
3
6.75
W
3
2
2
2
L
Medusa
MadAxes_
Medusa
1
2
0
0.5
L
Nemesis
RN_Mini_Puce
Nemesis
0
6
2
0.17
L
Osiris
3
1
0
3
L
1
7
0
0.14
W
Yu Huang
xWarrrioRx
Yu Huang
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,497
Damage
22,118
32,092
Taken
27,236
13,140
Mitigated
10,187
6,385
Healing
10,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,501
1,808
293
2,796
5,582
2,818
37
1,297
4,075
0
12,991
W
4,822
874
0
2,212
5,002
2,224
238
1,196
3,806
19,297
0
L
2,087
162
0
711
8,918
3,744
0
1,036
7,805
7,212
0
W
6,854
4,878
82
3,023
7,618
2,511
0
450
7,168
0
35,730
W
4,938
2,330
0
1,842
5,516
1,500
603
1,188
4,328
0
33,451
L
Medusa
MadAxes_
Medusa
3,061
1,240
0
1,613
5,077
969
175
0
5,077
0
25,937
L
Nemesis
RN_Mini_Puce
Nemesis
2,707
1,066
0
443
5,794
1,852
0
1,928
3,576
0
12,075
L
Osiris
3,598
1,402
0
3,128
6,608
5,283
560
1,718
4,890
0
32,763
L
2,044
825
0
490
5,695
1,292
259
1,143
4,031
17,629
0
W
Yu Huang
xWarrrioRx
Yu Huang
1,003
54
0
732
3,518
1,134
0
0
3,518
14,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,789
Gold Earned
29,071
187
Minions Killed
230
0
Camps Cleared
0
894,884
Distance Traveled
963,552
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,846
585
28
3
0
193,853
3
W
Tiamat
5,368
537
31
3
0
187,901
4
L
Cerberus
4,991
499
17
2
0
173,735
0
W
Bakasura
7,613
761
86
9
0
250,955
2
W
Medusa
5,574
557
56
6
0
175,520
4
L
Medusa
5,176
518
54
5
0
176,414
0
L
Nemesis
4,521
452
22
2
0
186,346
1
L
Osiris
6,125
613
64
6
0
188,351
1
L
Hera
4,976
498
30
3
0
170,038
0
W
Yu Huang
4,670
467
29
3
0
155,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role