Player Matchup

Zhong Kui
Zhong Kui
TheMxff1nMan
Zhong Kui
Level 143
God Stats
1W - 1L
1,281 SR
Queue Stats
45W - 49L
1,402 Elo+
Party 2
Loki
Loki
Uncle_Mel69
Loki
Level 118
God Stats
16W - 18L
1,401 SR
Queue Stats
380W - 372L
1,458 Elo+
Solo
Izanami
Izanami
Yongbokkie
Izanami
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
158W - 150L
1,441 Elo+
Party 1
Athena
Athena
areumae
Athena
Level 121
God Stats
22W - 9L
1,711 SR
Queue Stats
274W - 252L
1,518 Elo+
Party 1
Yu Huang
Yu Huang
iNeedMoney989
Yu Huang
Level 136
God Stats
6W - 1L
1,500 SR
Queue Stats
110W - 108L
1,401 Elo+
Party 2
Team Averages
Level 121
1,479 SR
1,444 Elo+

VS

Team Averages
Level 103
1,466 SR
1,504 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
ANGSNAZZY2
King Arthur
Level 109
God Stats
17W - 15L
1,583 SR
Queue Stats
217W - 187L
1,510 Elo+
Solo
Sobek
Sobek
RonnieBoi
Sobek
Level 119
God Stats
2W - 3L
1,283 SR
Queue Stats
114W - 95L
1,547 Elo+
Solo
Ne Zha
Ne Zha
champagne_gamer4
Ne Zha
Level 108
God Stats
9W - 11L
1,495 SR
Queue Stats
82W - 83L
1,460 Elo+
Solo
Hel
Hel
topocajun123
Hel
Level 69
God Stats
3W - 5L
1,470 SR
Queue Stats
527W - 574L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TheMxff1nMan
Zhong Kui
15
3 / 0 / 5
8,913
637
8,200
8,461
8,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
7 / 0 / 2
8,481
606
8,679
8,467
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Yongbokkie
Izanami
12
3 / 0 / 3
7,412
529
7,316
6,106
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
areumae
Athena
11
3 / 0 / 7
6,647
475
5,585
14,816
9,877
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yu Huang
iNeedMoney989
Yu Huang
13
2 / 1 / 2
7,776
555
3,978
6,746
1,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
11
0 / 4 / 0
6,378
456
6,269
10,105
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
ANGSNAZZY2
King Arthur
12
0 / 6 / 0
6,682
477
4,749
11,716
9,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
RonnieBoi
Sobek
9
0 / 4 / 0
5,994
428
3,939
13,515
8,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 1 / 0
6,488
463
4,184
7,538
2,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 3 / 1
7,010
501
5,211
6,064
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
18
Kills
1
1
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
4
0
0
L
King Arthur
ANGSNAZZY2
King Arthur
0
6
0
0
L
Sobek
RonnieBoi
Sobek
0
4
0
0
W
Zhong Kui
TheMxff1nMan
Zhong Kui
3
0
5
5.5
W
7
0
2
8
W
Izanami
Yongbokkie
Izanami
3
0
3
4.5
W
Athena
areumae
Athena
3
0
7
6.5
L
1
1
0
1
W
Yu Huang
iNeedMoney989
Yu Huang
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,758
Damage
24,352
44,596
Taken
48,938
24,760
Mitigated
24,301
15,936
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,269
5,138
0
3,655
10,105
1,963
0
1,820
8,285
0
42,004
L
King Arthur
ANGSNAZZY2
King Arthur
4,749
1,040
0
2,717
11,716
9,713
0
7,469
4,247
0
37,195
L
Sobek
RonnieBoi
Sobek
3,939
571
208
4,731
13,515
8,388
0
3,917
9,598
14,851
5,744
W
Zhong Kui
TheMxff1nMan
Zhong Kui
8,200
3,402
0
5,485
8,461
8,435
794
0
8,461
58,049
0
W
8,679
2,753
0
3,265
8,467
2,743
0
654
7,813
0
50,152
W
Izanami
Yongbokkie
Izanami
7,316
4,006
0
2,313
6,106
1,770
639
916
5,190
0
48,452
W
Athena
areumae
Athena
5,585
1,825
0
3,371
14,816
9,877
29
4,705
10,111
19,938
0
L
4,184
1,178
0
1,634
7,538
2,305
17
889
6,649
0
39,770
W
Yu Huang
iNeedMoney989
Yu Huang
3,978
1,124
0
1,502
6,746
1,935
323
2,412
4,334
42,148
0
L
5,211
511
181
2,052
6,064
1,932
0
3,668
2,396
46,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
32,552
450
Minions Killed
351
0
Camps Cleared
0
1,340,322
Distance Traveled
1,250,845
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,378
456
78
6
0
255,974
1
L
King Arthur
6,682
477
73
5
0
225,212
2
L
Sobek
5,994
428
32
2
0
276,989
8
W
Zhong Kui
8,913
637
132
9
0
238,389
2
W
Loki
8,481
606
83
6
0
320,228
0
W
Izanami
7,412
529
94
7
0
252,274
4
W
Athena
6,647
475
31
2
0
292,120
6
L
Ne Zha
6,488
463
75
5
0
242,334
3
W
Yu Huang
7,776
555
110
8
0
237,311
4
L
Hel
7,010
501
93
7
0
250,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role