Player Matchup

Zeus
Zeus
Platinum II
ELnegroNathanXD
Zeus
Platinum II
Level 59
God Stats
4W - 2L
1,780 SR
Queue Stats
198W - 210L
2,232 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
Lun4ticsSong
Cabrakan
Diamond IV
Level 160
God Stats
6W - 5L
1,587 SR
Queue Stats
517W - 500L
2,086 MMR
Party 1
Horus
Horus
Diamond V
NotRadtke
Horus
Diamond V
Level 84
God Stats
1W - 2L
1,871 SR
Queue Stats
117W - 115L
2,087 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
ToTheHellfire
Tsukuyomi
Platinum III
Level 160
God Stats
8W - 12L
1,593 SR
Queue Stats
115W - 101L
2,040 MMR
Solo
Jormungandr
Jormungandr
Platinum I
notWarden
Jormungandr
Platinum I
Level 154
God Stats
10W - 9L
1,673 SR
Queue Stats
541W - 532L
1,951 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,701 SR
2,080 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 98
1,607 SR
2,078 MMR
Shiva
Shiva
Diamond IV
CuppaJoe
Shiva
Diamond IV
Level 156
God Stats
4W - 6L
1,550 SR
Queue Stats
251W - 240L
2,119 MMR
Solo
Loki
Loki
Diamond V
JRust
Loki
Diamond V
Level 126
God Stats
5W - 5L
1,550 SR
Queue Stats
234W - 209L
2,053 MMR
Solo
Ra
Ra
Platinum I
KxngSinatra
Ra
Platinum I
Level 39
God Stats
4W - 1L
1,849 SR
Queue Stats
42W - 29L
2,102 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
NotRanian
Nu Wa
Platinum IV
Level 120
God Stats
6W - 6L
1,437 SR
Queue Stats
40W - 34L
1,958 MMR
Solo
Charybdis
Charybdis
Diamond IV
SonicGreenOG
Charybdis
Diamond IV
Level 51
God Stats
5W - 5L
1,650 SR
Queue Stats
93W - 69L
2,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 2
10,024
501
10,539
10,741
3,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
Lun4ticsSong
Cabrakan
14
3 / 9 / 3
8,962
448
8,717
19,227
12,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Horus
NotRadtke
Horus
13
3 / 4 / 3
9,060
453
8,566
19,840
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
ToTheHellfire
Tsukuyomi
16
2 / 7 / 4
10,432
522
12,178
17,153
5,337
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
notWarden
Jormungandr
19
1 / 0 / 2
11,605
580
11,169
16,085
15,020
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
PersephoneDa JiKaliThoth

VS

Bans
ArtioBellonaAtlasCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CuppaJoe
Shiva
14
1 / 2 / 14
10,051
503
9,767
17,067
17,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Loki
JRust
Loki
18
9 / 4 / 2
11,690
585
11,248
17,545
6,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 2 / 4
12,073
604
12,904
17,257
14,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
NotRanian
Nu Wa
19
8 / 1 / 11
12,621
631
21,545
8,692
3,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
SonicGreenOG
Charybdis
20
2 / 2 / 8
12,797
640
10,210
16,682
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
11
Kills
24
24
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Shiva
CuppaJoe
Shiva
1
2
14
4
L
2
4
2
0.75
W
Loki
JRust
Loki
9
4
2
2.5
W
4
2
4
3
L
Cabrakan
Lun4ticsSong
Cabrakan
3
9
3
0.5
L
Horus
NotRadtke
Horus
3
4
3
1.13
W
Nu Wa
NotRanian
Nu Wa
8
1
11
13.5
W
Charybdis
SonicGreenOG
Charybdis
2
2
8
3
L
Tsukuyomi
ToTheHellfire
Tsukuyomi
2
7
4
0.57
L
Jormungandr
notWarden
Jormungandr
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,169
Damage
65,674
83,046
Taken
77,243
53,859
Mitigated
46,090
17,563
Healing
28,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
CuppaJoe
Shiva
9,767
1,091
1,381
3,855
17,067
17,324
0
6,026
10,831
0
32,264
L
10,539
885
0
1,000
10,741
3,463
0
5,100
5,354
83,770
0
W
Loki
JRust
Loki
11,248
3,621
0
5,572
17,545
6,135
0
6,123
11,422
0
81,811
W
12,904
595
3,006
4,851
17,257
14,098
0
11,116
6,141
98,247
0
L
Cabrakan
Lun4ticsSong
Cabrakan
8,717
1,699
0
2,997
19,227
12,178
0
8,706
10,269
50,601
0
L
Horus
NotRadtke
Horus
8,566
4,238
1,666
5,366
19,840
17,861
0
6,558
13,008
0
28,562
W
Nu Wa
NotRanian
Nu Wa
21,545
4,216
0
1,312
8,692
3,094
375
4,679
4,013
101,623
0
W
Charybdis
SonicGreenOG
Charybdis
10,210
6,276
0
8,439
16,682
5,439
648
2,481
13,391
0
117,081
L
Tsukuyomi
ToTheHellfire
Tsukuyomi
12,178
2,560
0
2,717
17,153
5,337
470
3,415
13,631
0
84,571
L
Jormungandr
notWarden
Jormungandr
11,169
2,991
0
3,817
16,085
15,020
0
9,511
6,335
102,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,083
Gold Earned
59,232
633
Minions Killed
722
0
Camps Cleared
0
1,916,900
Distance Traveled
2,072,214
31
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,051
503
36
2
0
440,067
6
L
Zeus
10,024
501
169
8
0
370,384
5
W
Loki
11,690
585
118
6
0
424,538
6
W
Ra
12,073
604
202
10
0
416,163
2
L
Cabrakan
8,962
448
79
4
0
376,202
2
L
Horus
9,060
453
38
2
0
393,040
11
W
Nu Wa
12,621
631
165
8
0
408,097
2
W
Charybdis
12,797
640
201
10
0
383,349
7
L
Tsukuyomi
10,432
522
140
7
0
387,836
6
L
Jormungandr
11,605
580
207
10
0
389,438
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role