Player Matchup

Erlang Shen
Erlang Shen
AidenFuryy
Erlang Shen
Level 126
God Stats
4W - 3L
1,583 SR
Queue Stats
471W - 421L
1,570 Elo+
Party 1
Tsukuyomi
Tsukuyomi
NatoradeBlue
Tsukuyomi
Level 103
God Stats
4W - 6L
1,203 SR
Queue Stats
495W - 468L
1,540 Elo+
Party 1
Nu Wa
Nu Wa
RatSmacker99
Nu Wa
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,360 Elo+
Party 3
Rama
Rama
Razboinic354
Rama
Level 109
God Stats
2W - 0L
1,416 SR
Queue Stats
14W - 18L
1,496 Elo+
Party 3
Bacchus
Bacchus
ScriffyTHATGUY
Bacchus
Level 126
God Stats
14W - 12L
1,548 SR
Queue Stats
222W - 215L
1,456 Elo+
Party 1
Team Averages
Level 112
1,450 SR
1,484 Elo+

VS

Team Averages
Level 110
1,448 SR
1,461 Elo+
Osiris
Osiris
DeadbeatGoon
Osiris
Level 142
God Stats
1W - 2L
1,299 SR
Queue Stats
153W - 152L
1,569 Elo+
Solo
Yu Huang
Yu Huang
DopTamage
Yu Huang
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 40L
1,330 Elo+
Party 2
Loki
Loki
KopTills
Loki
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 85L
1,512 Elo+
Party 2
Chiron
Chiron
OneStorm
Chiron
Level 108
God Stats
34W - 13L
1,181 SR
Queue Stats
326W - 322L
1,385 Elo+
Solo
Ganesha
Ganesha
RickDyder
Ganesha
Level 134
God Stats
3W - 2L
1,761 SR
Queue Stats
39W - 46L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AidenFuryy
Erlang Shen
17
8 / 0 / 3
11,069
615
12,009
21,207
20,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
NatoradeBlue
Tsukuyomi
15
3 / 1 / 9
9,569
532
12,364
15,432
8,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
2 / 3 / 2
8,850
492
7,181
7,859
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 4 / 3
10,255
570
6,583
13,892
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 4 / 4
7,724
429
4,319
11,918
10,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
1 / 4 / 0
8,567
476
9,216
14,404
19,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yu Huang
DopTamage
Yu Huang
15
4 / 2 / 1
9,172
510
10,067
7,015
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
12
1 / 5 / 1
7,572
421
6,833
14,556
4,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
OneStorm
Chiron
15
6 / 3 / 2
9,553
531
12,244
8,809
3,309
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ganesha
RickDyder
Ganesha
12
0 / 3 / 10
8,552
475
6,648
17,461
19,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
26
17
Kills
12
12
Deaths
17
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
AidenFuryy
Erlang Shen
8
0
3
9.5
L
Osiris
1
4
0
0.25
L
Yu Huang
DopTamage
Yu Huang
4
2
1
2.25
L
Loki
1
5
1
0.3
W
Tsukuyomi
NatoradeBlue
Tsukuyomi
3
1
9
7.5
L
Chiron
OneStorm
Chiron
6
3
2
2.33
W
2
3
2
1
W
3
4
3
1.13
L
Ganesha
RickDyder
Ganesha
0
3
10
1.67
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
45,008
70,308
Taken
62,245
45,782
Mitigated
50,781
30,089
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
AidenFuryy
Erlang Shen
12,009
6,988
0
10,499
21,207
20,635
0
1,784
19,423
0
78,193
L
Osiris
9,216
4,243
0
4,267
14,404
19,923
758
732
13,650
0
53,745
L
Yu Huang
DopTamage
Yu Huang
10,067
1,243
0
500
7,015
3,007
0
2,060
4,839
66,940
0
L
Loki
6,833
1,978
0
3,850
14,556
4,715
0
2,745
11,407
0
43,579
W
Tsukuyomi
NatoradeBlue
Tsukuyomi
12,364
4,084
0
8,918
15,432
8,853
34
2,774
12,178
0
66,307
L
Chiron
OneStorm
Chiron
12,244
3,596
587
2,227
8,809
3,309
973
1,897
6,796
0
76,020
W
7,181
1,354
0
1,689
7,859
2,021
672
4,288
3,571
54,879
0
W
6,583
5,971
0
7,100
13,892
3,875
0
3,224
10,668
0
79,317
L
Ganesha
RickDyder
Ganesha
6,648
736
0
2,462
17,461
19,827
0
3,320
13,817
31,899
0
W
4,319
475
306
1,577
11,918
10,398
0
4,645
7,273
17,178
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,467
Gold Earned
43,416
516
Minions Killed
534
0
Camps Cleared
0
1,800,421
Distance Traveled
1,682,069
31
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,069
615
147
8
0
376,981
3
L
Osiris
8,567
476
111
6
0
328,196
7
L
Yu Huang
9,172
510
177
10
0
332,630
5
L
Loki
7,572
421
76
4
0
334,663
2
W
Tsukuyomi
9,569
532
105
6
0
431,932
6
L
Chiron
9,553
531
155
9
0
350,811
4
W
Nu Wa
8,850
492
99
6
0
325,036
9
W
Rama
10,255
570
144
8
0
337,690
6
L
Ganesha
8,552
475
15
1
0
335,769
9
W
Bacchus
7,724
429
21
1
0
328,782
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role