Player Matchup

Odin
Odin
Amazil
Odin
Level 144
God Stats
19W - 13L
1,510 SR
Queue Stats
439W - 398L
1,486 Elo+
Party 1
Izanami
Izanami
Elektrosss
Izanami
Level 18
God Stats
5W - 2L
1,644 SR
Queue Stats
43W - 35L
1,533 Elo+
Party 1
Achilles
Achilles
baryl348
Achilles
Level 155
God Stats
10W - 5L
1,880 SR
Queue Stats
430W - 387L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
gipper2
Morgan Le Fay
Level 88
God Stats
2W - 2L
1,142 SR
Queue Stats
346W - 303L
1,472 Elo+
Party 1
Ymir
Ymir
solidDangerNoodl
Ymir
Level 80
God Stats
83W - 69L
1,677 SR
Queue Stats
171W - 205L
1,388 Elo+
Solo
Team Averages
Level 97
1,571 SR
1,475 Elo+

VS

Team Averages
Level 82
1,494 SR
1,377 Elo+
Cthulhu
Cthulhu
DarthGiorgi
Cthulhu
Level 54
God Stats
0W - 1L
1,469 SR
Queue Stats
2W - 11L
1,213 Elo+
Party 2
Sun Wukong
Sun Wukong
Datuna02
Sun Wukong
Level 136
God Stats
0W - 1L
1,531 SR
Queue Stats
11W - 17L
1,481 Elo+
Party 2
Cliodhna
Cliodhna
Lewaniko
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 25L
1,560 Elo+
Party 2
Baba Yaga
Baba Yaga
Polotencik
Baba Yaga
Level 106
God Stats
3W - 5L
1,469 SR
Queue Stats
73W - 70L
1,469 Elo+
Solo
Skadi
Skadi
SleepXDealer
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,165 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Amazil
Odin
13
6 / 0 / 4
7,450
621
4,693
5,569
1,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
Elektrosss
Izanami
11
4 / 1 / 2
6,401
533
6,651
6,672
1,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
baryl348
Achilles
12
6 / 1 / 1
7,623
635
11,245
11,862
5,705
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morgan Le Fay
gipper2
Morgan Le Fay
12
3 / 0 / 3
6,706
559
3,366
3,413
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 5
6,173
514
4,579
8,304
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarthGiorgi
Cthulhu
8
0 / 4 / 3
5,394
450
3,149
10,033
5,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sun Wukong
Datuna02
Sun Wukong
9
0 / 4 / 0
5,264
439
5,520
11,565
4,021
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cliodhna
Lewaniko
Cliodhna
10
3 / 4 / 1
6,017
501
5,696
9,093
2,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baba Yaga
Polotencik
Baba Yaga
10
0 / 3 / 2
5,623
469
2,007
4,870
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 2
4,826
402
2,564
6,073
1,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
19
Kills
3
4
Deaths
19
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Odin
Amazil
Odin
6
0
4
8
L
Cthulhu
DarthGiorgi
Cthulhu
0
4
3
0.38
L
Sun Wukong
Datuna02
Sun Wukong
0
4
0
0
W
Izanami
Elektrosss
Izanami
4
1
2
5
L
Cliodhna
Lewaniko
Cliodhna
3
4
1
0.88
L
Baba Yaga
Polotencik
Baba Yaga
0
3
2
0.33
L
0
4
2
0.25
W
Achilles
baryl348
Achilles
6
1
1
6.5
W
Morgan Le Fay
gipper2
Morgan Le Fay
3
0
3
4.5
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
18,936
35,820
Taken
41,634
15,814
Mitigated
14,092
9,336
Healing
8,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Amazil
Odin
4,693
1,761
0
250
5,569
1,925
0
936
4,633
0
46,737
L
Cthulhu
DarthGiorgi
Cthulhu
3,149
231
273
1,692
10,033
5,099
0
2,321
7,712
16,644
0
L
Sun Wukong
Datuna02
Sun Wukong
5,520
2,264
0
1,735
11,565
4,021
0
0
11,565
0
27,945
W
Izanami
Elektrosss
Izanami
6,651
4,393
0
2,131
6,672
1,780
695
1,345
5,327
0
42,382
L
Cliodhna
Lewaniko
Cliodhna
5,696
896
0
3,024
9,093
2,343
0
1,298
7,795
0
29,050
L
Baba Yaga
Polotencik
Baba Yaga
2,007
120
0
1,627
4,870
1,574
0
1,842
3,028
25,325
0
L
2,564
1,351
0
537
6,073
1,055
0
2,414
3,659
0
13,298
W
Achilles
baryl348
Achilles
11,245
3,941
0
3,116
11,862
5,705
38
0
11,862
0
41,925
W
Morgan Le Fay
gipper2
Morgan Le Fay
3,366
341
0
1,026
3,413
1,063
124
1,130
2,283
32,003
0
W
4,579
1,458
382
2,431
8,304
5,341
253
1,745
6,559
12,599
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,353
Gold Earned
27,124
319
Minions Killed
217
0
Camps Cleared
0
1,189,267
Distance Traveled
1,062,076
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,450
621
83
7
0
275,481
0
L
Cthulhu
5,394
450
24
2
0
218,748
1
L
Sun Wukong
5,264
439
50
4
0
212,246
2
W
Izanami
6,401
533
73
6
0
190,477
4
L
Cliodhna
6,017
501
64
5
0
246,894
0
L
Baba Yaga
5,623
469
48
4
0
216,837
6
L
Skadi
4,826
402
31
3
0
167,351
3
W
Achilles
7,623
635
84
7
0
264,463
4
W
Morgan Le Fay
6,706
559
61
5
0
236,030
6
W
Ymir
6,173
514
18
2
0
222,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role