Player Matchup

Hou Yi
Hou Yi
DaB055_MKII
Hou Yi
Level 64
God Stats
0W - 1L
1,927 SR
Queue Stats
47W - 35L
1,706 Elo+
Party 2
Tiamat
Tiamat
Dydyrastaman
Tiamat
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 38L
1,637 Elo+
Party 3
Izanami
Izanami
Juuuliuuus-
Izanami
Level 64
God Stats
4W - 2L
1,688 SR
Queue Stats
88W - 77L
1,514 Elo+
Party 2
Cthulhu
Cthulhu
WannaMe
Cthulhu
Level 118
God Stats
1W - 2L
1,504 SR
Queue Stats
164W - 184L
1,490 Elo+
Solo
Tyr
Tyr
jojogame56
Tyr
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
91W - 86L
1,597 Elo+
Party 3
Team Averages
Level 103
1,624 SR
1,589 Elo+

VS

Team Averages
Level 135
1,516 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Alba-People
Bacchus
Level 126
God Stats
1W - 0L
1,890 SR
Queue Stats
110W - 107L
1,471 Elo+
Solo
Ah Puch
Ah Puch
CelticRogue6
Ah Puch
Level 157
God Stats
22W - 11L
1,677 SR
Queue Stats
992W - 1,001L
1,567 Elo+
Solo
Apollo
Apollo
DimplySwing8339
Apollo
Level 124
God Stats
3W - 2L
1,192 SR
Queue Stats
74W - 69L
1,531 Elo+
Party 1
Freya
Freya
Niqazo
Freya
Level 128
God Stats
2W - 3L
1,319 SR
Queue Stats
155W - 160L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
7 / 5 / 7
10,901
727
20,359
16,650
8,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
17
3 / 6 / 12
10,367
691
17,490
14,569
11,384
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Juuuliuuus-
Izanami
16
6 / 5 / 9
10,323
688
17,085
16,496
8,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WannaMe
Cthulhu
16
2 / 6 / 11
9,372
625
12,426
17,100
16,150
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 4 / 12
9,355
624
9,315
19,105
24,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
10 / 2 / 8
12,133
809
19,973
13,628
5,275
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
Alba-People
Bacchus
17
2 / 3 / 17
11,502
767
10,698
29,865
30,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
CelticRogue6
Ah Puch
19
4 / 2 / 14
11,128
742
15,884
11,928
4,395
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
8 / 8 / 10
11,592
773
21,517
17,214
5,918
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Niqazo
Freya
17
2 / 5 / 14
10,474
698
7,771
14,337
4,823
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
89
20
Kills
26
26
Deaths
20
51
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
10
2
8
7
W
Bacchus
Alba-People
Bacchus
2
3
17
3.5
W
Ah Puch
CelticRogue6
Ah Puch
4
2
14
5.5
L
Hou Yi
7
5
7
2.1
W
8
8
10
1.63
L
Tiamat
3
6
12
1.5
L
Izanami
Juuuliuuus-
Izanami
6
5
9
2.1
W
Freya
Niqazo
Freya
2
5
14
1.8
L
Cthulhu
WannaMe
Cthulhu
2
6
11
1.25
L
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,675
Damage
75,843
83,920
Taken
86,972
68,674
Mitigated
51,234
33,199
Healing
41,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
19,973
8,238
1,808
6,420
13,628
5,275
1,810
4,814
8,708
0
40,295
W
Bacchus
Alba-People
Bacchus
10,698
835
2,943
14,296
29,865
30,823
108
9,134
20,384
17,650
0
W
Ah Puch
CelticRogue6
Ah Puch
15,884
283
1,314
5,262
11,928
4,395
1,271
5,434
6,416
38,414
0
L
Hou Yi
20,359
9,875
1,526
4,499
16,650
8,153
0
7,901
8,749
0
32,181
W
21,517
7,627
1,772
4,018
17,214
5,918
1,508
5,498
11,627
0
36,348
L
Tiamat
17,490
521
1,058
3,635
14,569
11,384
49
5,839
8,730
33,717
0
L
Izanami
Juuuliuuus-
Izanami
17,085
8,702
2,925
6,284
16,496
8,063
680
6,991
9,505
0
35,576
W
Freya
Niqazo
Freya
7,771
2,242
0
4,013
14,337
4,823
839
5,036
9,301
18,140
0
L
Cthulhu
WannaMe
Cthulhu
12,426
83
3,599
1,811
17,100
16,150
0
6,643
10,457
26,147
0
L
9,315
1,004
3,294
4,568
19,105
24,924
0
6,979
12,126
0
14,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,318
Gold Earned
56,829
186
Minions Killed
153
0
Camps Cleared
0
1,367,925
Distance Traveled
1,420,758
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,133
809
41
3
0
305,054
0
W
Bacchus
11,502
767
13
1
0
316,577
3
W
Ah Puch
11,128
742
50
3
0
275,473
0
L
Hou Yi
10,901
727
39
3
0
269,321
2
W
Apollo
11,592
773
40
3
0
242,148
0
L
Tiamat
10,367
691
45
3
0
276,210
0
L
Izanami
10,323
688
66
4
0
240,819
0
W
Freya
10,474
698
9
1
0
281,506
1
L
Cthulhu
9,372
625
24
2
0
292,382
1
L
Tyr
9,355
624
12
1
0
289,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role