Player Matchup

Awilix
Awilix
AlwaysLight-_-
Awilix
Level 119
God Stats
11W - 11L
1,500 SR
Queue Stats
284W - 278L
1,483 Elo+
Party 3
Artemis
Artemis
Highlight_TK1
Artemis
Level 42
God Stats
7W - 7L
1,669 SR
Queue Stats
486W - 521L
1,423 Elo+
Party 1
Osiris
Osiris
klosersrule
Osiris
Level 58
God Stats
4W - 1L
1,695 SR
Queue Stats
139W - 135L
1,456 Elo+
Party 1
Poseidon
Poseidon
mikeJr-Sr
Poseidon
Level 57
God Stats
0W - 4L
1,173 SR
Queue Stats
30W - 46L
1,440 Elo+
Solo
Shiva
Shiva
xXMARINESNIPER_x
Shiva
Level 149
God Stats
38W - 28L
1,628 SR
Queue Stats
100W - 94L
1,540 Elo+
Party 3
Team Averages
Level 85
1,533 SR
1,469 Elo+

VS

Team Averages
Level 104
1,619 SR
1,565 Elo+
Hades
Hades
ApricotSugar157
Hades
Level 129
God Stats
2W - 0L
1,367 SR
Queue Stats
70W - 56L
1,499 Elo+
Party 4
Ravana
Ravana
AzureJose
Ravana
Level 104
God Stats
2W - 4L
1,500 SR
Queue Stats
9W - 9L
1,679 Elo+
Party 2
Chronos
Chronos
Disloyal64
Chronos
Level 135
God Stats
2W - 2L
1,598 SR
Queue Stats
61W - 52L
1,479 Elo+
Party 4
Amaterasu
Amaterasu
PanatigerLS
Amaterasu
Level 46
God Stats
6W - 2L
1,878 SR
Queue Stats
220W - 278L
1,488 Elo+
Solo
Ra
Ra
iThink2Much__
Ra
Level 108
God Stats
17W - 8L
1,753 SR
Queue Stats
32W - 32L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,399
440
1,799
6,132
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
8
2 / 4 / 1
5,210
521
3,759
5,328
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Osiris
8
0 / 1 / 0
4,554
455
858
5,804
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
mikeJr-Sr
Poseidon
8
0 / 4 / 0
4,745
475
3,259
4,632
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
1 / 2 / 2
4,948
495
6,124
9,319
6,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,480
648
3,875
3,003
1,294
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ravana
AzureJose
Ravana
9
5 / 0 / 4
5,940
594
4,953
6,018
2,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Disloyal64
Chronos
10
3 / 1 / 2
5,920
592
5,586
7,236
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
PanatigerLS
Amaterasu
8
1 / 3 / 5
5,017
502
2,593
6,094
5,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

11
3 / 0 / 3
6,244
624
3,901
4,768
1,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
3
0
0
3
W
Ravana
AzureJose
Ravana
5
0
4
7
W
Chronos
Disloyal64
Chronos
3
1
2
4
L
Artemis
2
4
1
0.63
W
Amaterasu
PanatigerLS
Amaterasu
1
3
5
1.17
W
3
0
3
4.5
L
Osiris
0
1
0
0
L
Poseidon
mikeJr-Sr
Poseidon
0
4
0
0
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,799
Damage
20,908
31,215
Taken
27,119
13,632
Mitigated
11,606
7,155
Healing
12,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,799
642
0
1,350
6,132
1,629
0
1,886
4,246
0
13,927
W
3,875
733
57
2,445
3,003
1,294
24
0
3,003
35,702
0
W
Ravana
AzureJose
Ravana
4,953
1,416
0
1,620
6,018
2,033
0
749
5,269
0
21,714
W
Chronos
Disloyal64
Chronos
5,586
2,397
0
4,066
7,236
1,460
1,106
0
7,236
32,453
0
L
Artemis
3,759
676
0
570
5,328
1,658
0
3,537
1,791
0
23,755
W
Amaterasu
PanatigerLS
Amaterasu
2,593
769
0
1,818
6,094
5,070
0
492
5,602
0
13,039
W
3,901
180
242
1,869
4,768
1,749
719
2,018
2,750
37,103
0
L
Osiris
858
118
0
1,739
5,804
3,166
0
3,316
2,488
0
20,074
L
Poseidon
mikeJr-Sr
Poseidon
3,259
763
0
1,269
4,632
1,025
0
1,197
3,435
25,547
0
L
6,124
1,337
0
2,227
9,319
6,154
0
3,426
5,893
0
18,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
29,601
198
Minions Killed
259
0
Camps Cleared
0
854,863
Distance Traveled
976,814
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,399
440
34
3
0
145,420
2
W
Hades
6,480
648
75
8
0
176,780
5
W
Ravana
5,940
594
37
4
0
209,211
3
W
Chronos
5,920
592
59
6
0
178,682
2
L
Artemis
5,210
521
46
5
0
167,657
0
W
Amaterasu
5,017
502
24
2
0
206,578
1
W
Ra
6,244
624
64
6
0
205,563
2
L
Osiris
4,554
455
45
5
0
193,427
0
L
Poseidon
4,745
475
49
5
0
157,897
1
L
Shiva
4,948
495
24
2
0
190,462
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role