Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Guttym
Sobek
Level 46
God Stats
3W - 5L
1,179 SR
Queue Stats
483W - 511L
1,434 Elo+
Party 1
Thoth
Thoth
RemoteEvening58
Thoth
Level 46
God Stats
2W - 1L
1,523 SR
Queue Stats
75W - 81L
1,379 Elo+
Solo
Neith
Neith
TREW4Y420
Neith
Level 53
God Stats
1W - 1L
1,270 SR
Queue Stats
20W - 20L
1,213 Elo+
Solo
Loki
Loki
ganon_soldier13
Loki
Level 28
God Stats
10W - 16L
1,500 SR
Queue Stats
228W - 235L
1,432 Elo+
Party 1
Team Averages
Level 60
1,394 SR
1,391 Elo+

VS

Team Averages
Level 54
1,487 SR
1,359 Elo+
Hou Yi
Hou Yi
BlackJefe87
Hou Yi
Level 60
God Stats
332W - 333L
1,450 SR
Queue Stats
332W - 334L
1,408 Elo+
Solo
Kukulkan
Kukulkan
ChRoN1k_HaZe
Kukulkan
Level 66
God Stats
9W - 6L
1,557 SR
Queue Stats
48W - 56L
1,426 Elo+
Solo
Ares
Ares
DKHuncho_77
Ares
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
319W - 329L
1,432 Elo+
Solo
Agni
Agni
Ma_donizete
Agni
Level 49
God Stats
5W - 6L
1,193 SR
Queue Stats
5W - 6L
1,145 Elo+
Solo
Yu Huang
Yu Huang
SOFARFROMCW6
Yu Huang
Level 47
God Stats
1W - 2L
1,735 SR
Queue Stats
81W - 97L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
11
0 / 1 / 3
6,509
1,085
3,007
3,570
1,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sobek
Guttym
Sobek
12
2 / 1 / 3
7,559
1,260
4,309
9,373
8,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 0 / 2
6,110
1,018
1,602
1,347
495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
TREW4Y420
Neith
11
2 / 0 / 1
6,823
1,137
2,570
1,661
623
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
2 / 1 / 4
7,184
1,197
3,659
3,416
1,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Team 1 Tickets

382

VS

Team 2 Tickets

342

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
11
0 / 0 / 1
5,856
976
504
697
237
Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
ChRoN1k_HaZe
Kukulkan
11
1 / 1 / 2
6,361
1,060
3,362
1,719
588
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 2 / 2
7,260
1,210
3,332
8,531
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 1 / 2
6,202
1,034
3,244
3,802
1,513
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
SOFARFROMCW6
Yu Huang
11
1 / 2 / 1
6,379
1,063
5,746
3,398
1,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
6
Kills
3
3
Deaths
6
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
1
3
1.5
L
Hou Yi
0
0
1
0.5
L
Kukulkan
ChRoN1k_HaZe
Kukulkan
1
1
2
2
L
1
2
2
1
W
Sobek
Guttym
Sobek
2
1
3
3.5
L
0
1
2
1
W
0
0
2
1
L
Yu Huang
SOFARFROMCW6
Yu Huang
1
2
1
0.75
W
Neith
TREW4Y420
Neith
2
0
1
2.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,147
Damage
16,188
19,367
Taken
18,147
12,368
Mitigated
12,635
4,401
Healing
1,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
3,007
586
0
606
3,570
1,647
0
2,580
990
13,012
0
L
Hou Yi
504
333
0
0
697
237
0
449
208
0
3,133
L
Kukulkan
ChRoN1k_HaZe
Kukulkan
3,362
116
0
0
1,719
588
0
1,064
575
12,718
0
L
3,332
424
0
919
8,531
8,993
0
3,613
4,838
9,536
0
W
Sobek
Guttym
Sobek
4,309
57
0
2,938
9,373
8,213
0
8,121
1,252
13,846
0
L
3,244
296
0
462
3,802
1,513
0
1,841
1,881
14,222
0
W
1,602
33
0
141
1,347
495
0
1,222
125
4,616
0
L
Yu Huang
SOFARFROMCW6
Yu Huang
5,746
789
0
35
3,398
1,304
0
1,631
1,727
12,643
0
W
Neith
TREW4Y420
Neith
2,570
1,315
0
684
1,661
623
0
1,445
216
0
11,728
W
3,659
1,217
0
32
3,416
1,390
0
2,316
1,100
0
12,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
32,058
101
Minions Killed
88
4
Camps Cleared
3
552,499
Distance Traveled
438,228
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,509
1,085
30
5
0
112,485
0
L
Hou Yi
5,856
976
4
1
0
43,686
0
L
Kukulkan
6,361
1,060
28
5
2
67,732
0
L
Ares
7,260
1,210
6
1
1
112,580
0
W
Sobek
7,559
1,260
20
3
1
126,567
0
L
Agni
6,202
1,034
29
5
0
110,763
0
W
Thoth
6,110
1,018
7
1
0
110,053
0
L
Yu Huang
6,379
1,063
21
4
0
103,467
0
W
Neith
6,823
1,137
26
4
1
80,524
1
W
Loki
7,184
1,197
18
3
2
122,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role