Player Matchup

Atlas
Atlas
BraianEdlp
Atlas
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 86L
1,539 Elo+
Party 1
Neith
Neith
Shommer
Neith
Level 108
God Stats
1W - 1L
1,655 SR
Queue Stats
9W - 14L
1,372 Elo+
Solo
Yu Huang
Yu Huang
Zajen1
Yu Huang
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,500 Elo+
Party 1
Team Averages
Level 125
1,552 SR
1,470 Elo+

VS

Team Averages
Level 119
1,301 SR
1,425 Elo+
Zhong Kui
Zhong Kui
Aagustin92
Zhong Kui
Level 89
God Stats
3W - 2L
1,306 SR
Queue Stats
117W - 140L
1,480 Elo+
Solo
Atlas
Atlas
CristianpiKa
Atlas
Level 146
God Stats
77W - 88L
1,374 SR
Queue Stats
494W - 593L
1,460 Elo+
Solo
Medusa
Medusa
Crixx94
Medusa
Level 121
God Stats
12W - 9L
1,222 SR
Queue Stats
58W - 98L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
11
2 / 4 / 1
7,495
750
5,494
10,601
8,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Shommer
Neith
11
1 / 3 / 2
6,638
664
3,673
5,708
1,711
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yu Huang
Zajen1
Yu Huang
10
0 / 4 / 2
6,121
612
5,600
5,963
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aagustin92
Zhong Kui
13
5 / 1 / 4
7,876
788
10,691
7,813
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 0 / 5
8,191
819
5,466
8,942
8,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Crixx94
Medusa
11
2 / 2 / 6
7,158
716
3,646
5,651
1,888
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
3
Kills
11
11
Deaths
3
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Aagustin92
Zhong Kui
5
1
4
7
L
Atlas
2
4
1
0.63
W
4
0
5
6.5
W
Medusa
Crixx94
Medusa
2
2
6
2.5
L
Neith
Shommer
Neith
1
3
2
0.67
L
Yu Huang
Zajen1
Yu Huang
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,767
Damage
19,803
22,272
Taken
22,406
12,177
Mitigated
15,596
2,697
Healing
7,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Aagustin92
Zhong Kui
10,691
1,964
0
2,943
7,813
5,430
103
4,566
3,247
30,531
0
L
Atlas
5,494
1,561
223
1,273
10,601
8,879
0
6,421
4,180
11,944
0
W
5,466
2,279
0
3,555
8,942
8,278
638
2,890
6,052
17,677
0
W
Medusa
Crixx94
Medusa
3,646
1,530
0
1,190
5,651
1,888
322
4,168
1,483
0
18,607
L
Neith
Shommer
Neith
3,673
111
0
951
5,708
1,711
0
4,748
960
0
18,618
L
Yu Huang
Zajen1
Yu Huang
5,600
609
0
250
5,963
1,587
0
5,213
750
18,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,254
Gold Earned
23,225
82
Minions Killed
111
3
Camps Cleared
5
499,531
Distance Traveled
567,908
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,876
788
64
6
3
191,289
2
L
Atlas
7,495
750
8
1
0
180,824
4
W
Atlas
8,191
819
13
1
1
194,387
3
W
Medusa
7,158
716
34
3
1
182,232
1
L
Neith
6,638
664
34
3
0
160,929
2
L
Yu Huang
6,121
612
40
4
3
157,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role