Player Matchup

Yu Huang
Yu Huang
ArgentMps_
Yu Huang
Level 63
God Stats
1W - 8L
1,500 SR
Queue Stats
732W - 811L
1,383 Elo+
Party 2
Thoth
Thoth
Chicken Tang
Thoth
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 76L
1,443 Elo+
Solo
Neith
Neith
Grapesenpai
Neith
Level 48
God Stats
22W - 22L
1,532 SR
Queue Stats
71W - 97L
1,410 Elo+
Solo
Yemoja
Yemoja
YusukePhb
Yemoja
Level 17
God Stats
0W - 4L
1,148 SR
Queue Stats
14W - 15L
1,423 Elo+
Party 2
Hera
Hera
uojeff__
Hera
Level 40
God Stats
23W - 24L
1,253 SR
Queue Stats
785W - 879L
1,357 Elo+
Party 2
Team Averages
Level 41
1,387 SR
1,403 Elo+

VS

Team Averages
Level 49
1,426 SR
1,398 Elo+
Kukulkan
Kukulkan
BigCahonasVergil
Kukulkan
Level 23
God Stats
4W - 1L
1,280 SR
Queue Stats
28W - 33L
1,406 Elo+
Party 1
He Bo
He Bo
FalcoLikesPork7
He Bo
Level 66
God Stats
5W - 5L
1,280 SR
Queue Stats
305W - 319L
1,404 Elo+
Party 1
Guan Yu
Guan Yu
King_Jdaboss78
Guan Yu
Level 59
God Stats
14W - 5L
1,730 SR
Queue Stats
142W - 164L
1,409 Elo+
Party 1
Cliodhna
Cliodhna
Tamartian89277
Cliodhna
Level 48
God Stats
41W - 44L
1,408 SR
Queue Stats
140W - 154L
1,332 Elo+
Solo
Jormungandr
Jormungandr
mountainblaster5
Jormungandr
Level 48
God Stats
3W - 3L
1,435 SR
Queue Stats
100W - 111L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ArgentMps_
Yu Huang
16
2 / 4 / 4
10,893
990
7,760
11,750
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 5 / 4
11,341
1,031
13,188
15,133
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 3 / 4
10,997
1,000
15,191
14,182
3,617
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
YusukePhb
Yemoja
16
0 / 5 / 4
10,709
974
3,874
15,035
11,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hera
16
1 / 6 / 5
10,639
967
12,752
11,283
2,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

154

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 14
11,809
1,074
11,397
4,968
1,622
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

18
7 / 2 / 16
12,723
1,157
22,951
6,224
1,924
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 12
12,127
1,102
9,796
24,692
11,321
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cliodhna
17
7 / 2 / 12
11,928
1,084
12,192
9,317
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
mountainblaster5
Jormungandr
17
2 / 1 / 11
10,724
975
7,779
11,915
11,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
88
7
Kills
23
23
Deaths
7
21
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ArgentMps_
Yu Huang
2
4
4
1
W
2
0
14
9
L
2
5
4
0.8
W
7
2
16
7.5
L
2
3
4
1.33
W
5
2
12
5.5
W
Cliodhna
7
2
12
6.5
L
Yemoja
YusukePhb
Yemoja
0
5
4
0.4
W
Jormungandr
mountainblaster5
Jormungandr
2
1
11
7.5
L
Hera
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,765
Damage
64,115
67,383
Taken
57,116
25,186
Mitigated
30,254
8,379
Healing
10,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ArgentMps_
Yu Huang
7,760
2,018
0
0
11,750
2,954
0
7,720
4,030
26,247
0
W
11,397
1,317
0
944
4,968
1,622
0
3,735
1,233
46,817
0
L
13,188
1,989
133
727
15,133
4,215
0
9,058
6,075
33,987
0
W
22,951
1,113
0
186
6,224
1,924
0
3,624
2,600
36,474
0
L
15,191
9,300
0
1,829
14,182
3,617
0
8,442
5,740
0
36,524
W
9,796
2,699
1,141
6,300
24,692
11,321
0
18,045
6,647
0
22,674
W
Cliodhna
12,192
334
0
2,189
9,317
3,545
0
4,548
4,769
0
24,919
L
Yemoja
YusukePhb
Yemoja
3,874
1,045
4,596
907
15,035
11,500
0
9,782
5,253
14,564
0
W
Jormungandr
mountainblaster5
Jormungandr
7,779
1,106
0
0
11,915
11,842
0
7,622
4,293
13,220
0
L
Hera
12,752
3,461
0
187
11,283
2,900
0
7,125
4,158
20,127
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,579
Gold Earned
59,311
176
Minions Killed
187
7
Camps Cleared
5
999,622
Distance Traveled
1,081,065
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,893
990
41
4
1
199,929
0
W
Kukulkan
11,809
1,074
95
9
0
225,170
0
L
Thoth
11,341
1,031
59
5
2
195,173
0
W
He Bo
12,723
1,157
20
2
2
232,138
0
L
Neith
10,997
1,000
42
4
3
208,964
0
W
Guan Yu
12,127
1,102
24
2
0
230,624
0
W
Cliodhna
11,928
1,084
41
4
3
217,569
1
L
Yemoja
10,709
974
21
2
0
183,553
1
W
Jormungandr
10,724
975
7
1
0
175,564
0
L
Hera
10,639
967
13
1
1
212,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role