Player Matchup

Bacchus
Bacchus
EvIzE X R3AmPz
Bacchus
Level 45
God Stats
63W - 61L
1,539 SR
Queue Stats
76W - 72L
1,536 Elo+
Party 2
Izanami
Izanami
MazHivcoc
Izanami
Level 44
God Stats
4W - 4L
1,594 SR
Queue Stats
161W - 145L
1,509 Elo+
Party 2
Guan Yu
Guan Yu
PhilipMacrevis
Guan Yu
Level 156
God Stats
1W - 2L
1,318 SR
Queue Stats
189W - 164L
1,609 Elo+
Party 2
Merlin
Merlin
Royal FouRTh
Merlin
Level 19
God Stats
1W - 1L
1,662 SR
Queue Stats
1W - 2L
1,664 Elo+
Party 3
Nu Wa
Nu Wa
big money6589
Nu Wa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 54
1,523 SR
1,564 Elo+

VS

Team Averages
Level 87
1,725 SR
1,573 Elo+
Camazotz
Camazotz
Clovenbat5660
Camazotz
Level 119
God Stats
12W - 8L
1,617 SR
Queue Stats
254W - 190L
1,555 Elo+
Party 1
Zhong Kui
Zhong Kui
GoddNox
Zhong Kui
Level 110
God Stats
2W - 1L
1,917 SR
Queue Stats
232W - 161L
1,597 Elo+
Party 1
Neith
Neith
Langrange
Neith
Level 117
God Stats
5W - 0L
1,886 SR
Queue Stats
120W - 75L
1,661 Elo+
Party 1
Yu Huang
Yu Huang
Lucifer2651
Yu Huang
Level 65
God Stats
5W - 2L
1,495 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Atlas
Atlas
WasForcedToPlay
Atlas
Level 26
God Stats
114W - 73L
1,711 SR
Queue Stats
149W - 105L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 2
9,602
686
8,697
16,703
10,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
MazHivcoc
Izanami
18
3 / 8 / 4
11,698
836
13,856
19,343
7,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 4
9,972
712
12,041
22,476
20,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
1 / 13 / 5
9,587
685
8,996
18,615
6,320
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

15
1 / 13 / 0
9,008
643
8,201
17,751
7,720
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Clovenbat5660
Camazotz
19
12 / 2 / 15
12,236
874
14,897
20,111
8,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
GoddNox
Zhong Kui
18
4 / 1 / 12
10,985
785
14,009
9,509
5,231
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
Langrange
Neith
20
20 / 1 / 9
13,641
974
23,811
9,362
3,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
Lucifer2651
Yu Huang
18
1 / 5 / 25
10,850
775
14,528
10,567
4,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 1 / 24
11,751
839
15,766
19,730
23,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
126
10
Kills
41
42
Deaths
10
15
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Camazotz
Clovenbat5660
Camazotz
12
2
15
9.75
L
3
6
2
0.67
W
Zhong Kui
GoddNox
Zhong Kui
4
1
12
10
W
Neith
Langrange
Neith
20
1
9
24.5
W
Yu Huang
Lucifer2651
Yu Huang
1
5
25
2.7
L
Izanami
MazHivcoc
Izanami
3
8
4
0.63
L
2
2
4
2
L
Merlin
1
13
5
0.27
W
4
1
24
16
L
1
13
0
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,791
Damage
83,011
94,888
Taken
69,279
52,577
Mitigated
45,937
18,015
Healing
26,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
Clovenbat5660
Camazotz
14,897
1,689
0
11,383
20,111
8,819
0
6,543
12,968
0
32,351
L
8,697
451
209
762
16,703
10,419
0
8,197
8,044
16,458
0
W
Zhong Kui
GoddNox
Zhong Kui
14,009
1,077
0
4,212
9,509
5,231
1,093
3,346
5,928
42,209
0
W
Neith
Langrange
Neith
23,811
6,378
0
2,894
9,362
3,595
4,465
2,235
6,959
0
74,552
W
Yu Huang
Lucifer2651
Yu Huang
14,528
385
430
2,198
10,567
4,430
999
4,603
5,595
31,585
0
L
Izanami
MazHivcoc
Izanami
13,856
10,061
0
4,069
19,343
7,354
574
7,768
11,147
0
60,812
L
12,041
1,090
4,556
8,194
22,476
20,764
488
11,231
10,465
0
24,655
L
Merlin
8,996
1,121
0
0
18,615
6,320
592
10,066
8,209
29,549
0
W
15,766
5,436
984
4,132
19,730
23,862
100
8,401
10,723
33,494
0
L
8,201
2,572
225
0
17,751
7,720
925
6,049
11,100
17,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,867
Gold Earned
59,463
216
Minions Killed
249
0
Camps Cleared
0
1,228,732
Distance Traveled
1,444,292
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
12,236
874
45
3
0
329,631
0
L
Bacchus
9,602
686
34
2
0
276,572
1
W
Zhong Kui
10,985
785
50
4
0
234,234
1
W
Neith
13,641
974
100
7
0
298,664
2
W
Yu Huang
10,850
775
35
3
0
273,045
0
L
Izanami
11,698
836
102
7
0
227,431
1
L
Guan Yu
9,972
712
27
2
0
295,762
1
L
Merlin
9,587
685
40
3
0
210,738
0
W
Atlas
11,751
839
19
1
0
308,718
2
L
Nu Wa
9,008
643
13
1
0
218,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role