Player Matchup

King Arthur
King Arthur
ComingForULaddy
King Arthur
Level 138
God Stats
2W - 2L
1,590 SR
Queue Stats
150W - 136L
1,626 Elo+
Solo
Ullr
Ullr
CringeLoki
Ullr
Level 160
God Stats
12W - 12L
1,645 SR
Queue Stats
194W - 155L
1,718 Elo+
Party 2
Yu Huang
Yu Huang
DoctorZzz
Yu Huang
Level 160
God Stats
4W - 11L
1,417 SR
Queue Stats
278W - 233L
1,705 Elo+
Solo
Ymir
Ymir
Lazyking77
Ymir
Level 143
God Stats
19W - 18L
1,589 SR
Queue Stats
340W - 316L
1,634 Elo+
Solo
Achilles
Achilles
WelfareAcquirer
Achilles
Level 156
God Stats
9W - 5L
1,620 SR
Queue Stats
151W - 108L
1,695 Elo+
Party 2
Team Averages
Level 151
1,572 SR
1,675 Elo+

VS

Team Averages
Level 149
1,588 SR
1,584 Elo+
Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
CareLess_Style-
Charybdis
Level 146
God Stats
6W - 5L
1,660 SR
Queue Stats
48W - 41L
1,585 Elo+
Party 1
Yu Huang
Yu Huang
IceyDevilBlade
Yu Huang
Level 159
God Stats
20W - 27L
1,479 SR
Queue Stats
183W - 184L
1,589 Elo+
Solo
Cliodhna
Cliodhna
Zero Two Main
Cliodhna
Level 127
God Stats
14W - 7L
1,601 SR
Queue Stats
301W - 267L
1,568 Elo+
Solo
Atlas
Atlas
biggalban2
Atlas
Level 152
God Stats
5W - 3L
1,697 SR
Queue Stats
148W - 131L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ComingForULaddy
King Arthur
16
0 / 8 / 3
9,813
467
10,073
24,688
19,646
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 3 / 2
11,769
560
12,287
17,227
6,599
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
DoctorZzz
Yu Huang
16
1 / 3 / 7
9,829
468
8,883
12,153
4,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 5 / 5
8,594
409
4,786
22,702
23,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Achilles
17
5 / 2 / 2
10,619
506
11,908
15,453
7,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
9 / 3 / 7
12,945
616
20,962
21,865
24,550
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
CareLess_Style-
Charybdis
19
4 / 5 / 4
12,100
576
14,560
17,926
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yu Huang
18
3 / 1 / 6
11,824
563
15,377
9,526
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Zero Two Main
Cliodhna
20
4 / 2 / 10
12,284
585
11,009
12,294
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
13
1 / 2 / 7
9,672
461
10,014
15,755
15,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
55
13
Kills
21
21
Deaths
13
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
9
3
7
4.17
W
Charybdis
CareLess_Style-
Charybdis
4
5
4
1.2
L
King Arthur
ComingForULaddy
King Arthur
0
8
3
0.19
L
5
3
2
2
L
Yu Huang
DoctorZzz
Yu Huang
1
3
7
1.5
W
Yu Huang
3
1
6
6
L
2
5
5
0.9
L
Achilles
5
2
2
3
W
Cliodhna
Zero Two Main
Cliodhna
4
2
10
4.5
W
Atlas
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,937
Damage
71,922
92,223
Taken
77,366
61,895
Mitigated
54,465
15,053
Healing
28,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
20,962
3,666
243
5,848
21,865
24,550
320
3,425
18,382
0
82,852
W
Charybdis
CareLess_Style-
Charybdis
14,560
8,426
0
7,282
17,926
5,836
4,674
2,822
14,984
0
110,716
L
King Arthur
ComingForULaddy
King Arthur
10,073
999
0
3,895
24,688
19,646
86
3,964
20,639
11,274
57,751
L
12,287
5,721
0
2,438
17,227
6,599
0
3,928
13,205
0
103,134
L
Yu Huang
DoctorZzz
Yu Huang
8,883
521
0
1,448
12,153
4,518
315
3,793
8,220
74,916
0
W
Yu Huang
15,377
701
156
2,491
9,526
3,277
2,127
1,591
7,787
82,271
0
L
4,786
804
714
4,967
22,702
23,517
116
8,307
14,027
23,477
0
L
Achilles
11,908
2,530
0
1,591
15,453
7,615
393
4,450
10,741
0
71,239
W
Cliodhna
Zero Two Main
Cliodhna
11,009
365
0
10,151
12,294
5,090
426
814
11,462
0
86,122
W
Atlas
10,014
3,932
0
2,303
15,755
15,712
282
6,406
9,029
23,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,624
Gold Earned
58,825
629
Minions Killed
632
0
Camps Cleared
0
2,009,477
Distance Traveled
2,084,122
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
12,945
616
138
7
0
397,702
5
W
Charybdis
12,100
576
183
9
0
376,097
4
L
King Arthur
9,813
467
149
7
0
365,893
2
L
Ullr
11,769
560
190
9
0
407,581
3
L
Yu Huang
9,829
468
158
8
0
379,789
0
W
Yu Huang
11,824
563
156
7
0
417,082
7
L
Ymir
8,594
409
25
1
0
385,637
7
L
Achilles
10,619
506
107
5
0
470,577
7
W
Cliodhna
12,284
585
132
6
0
469,680
5
W
Atlas
9,672
461
23
1
0
423,561
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role