Player Matchup

Thor
Thor
DeadbeatGoon
Thor
Level 142
God Stats
0W - 2L
1,573 SR
Queue Stats
153W - 152L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
RatSmacker99
Gilgamesh
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,429 Elo+
Party 3
Yemoja
Yemoja
Razboinic354
Yemoja
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,516 Elo+
Party 3
Neith
Neith
Shymeek
Neith
Level 64
God Stats
3W - 3L
1,501 SR
Queue Stats
88W - 81L
1,519 Elo+
Party 1
Tiamat
Tiamat
Skoinkfool
Tiamat
Level 140
God Stats
1W - 1L
1,728 SR
Queue Stats
50W - 47L
1,599 Elo+
Party 1
Team Averages
Level 111
1,560 SR
1,528 Elo+

VS

Team Averages
Level 62
1,580 SR
1,523 Elo+
Tyr
Tyr
 
Tyr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Hxshira
Neith
Level 56
God Stats
3W - 0L
1,500 SR
Queue Stats
272W - 224L
1,560 Elo+
Party 2
Yu Huang
Yu Huang
LegendaryPR23
Yu Huang
Level 64
God Stats
4W - 5L
1,719 SR
Queue Stats
180W - 168L
1,545 Elo+
Party 2
Athena
Athena
tttiiitttooo
Athena
Level 66
God Stats
98W - 79L
1,680 SR
Queue Stats
258W - 252L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 1
5,837
449
3,382
11,175
3,458
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
RatSmacker99
Gilgamesh
9
0 / 6 / 1
5,774
444
6,931
12,411
8,316
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
9
1 / 2 / 2
6,140
472
3,655
10,415
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Shymeek
Neith
11
1 / 3 / 3
6,208
478
5,928
7,927
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Skoinkfool
Tiamat
11
2 / 2 / 0
6,734
518
10,237
7,723
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
5 / 1 / 4
8,504
654
8,849
11,791
7,147
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ra
 
Ra
13
4 / 0 / 4
7,487
576
8,841
6,839
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
Hxshira
Neith
13
5 / 2 / 7
8,185
630
8,812
7,738
3,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
LegendaryPR23
Yu Huang
11
1 / 1 / 9
6,449
496
6,692
7,585
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
3 / 1 / 7
7,246
557
4,057
10,678
10,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
5
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
4
7
W
Ra
 
Ra
4
0
4
6
L
1
5
1
0.3
W
Neith
Hxshira
Neith
5
2
7
4.25
W
Yu Huang
LegendaryPR23
Yu Huang
1
1
9
5.5
L
Gilgamesh
RatSmacker99
Gilgamesh
0
6
1
0.08
L
Yemoja
1
2
2
1
L
Neith
Shymeek
Neith
1
3
3
0.83
L
Tiamat
Skoinkfool
Tiamat
2
2
0
1
W
Athena
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,133
Damage
37,251
49,651
Taken
44,631
24,758
Mitigated
25,783
11,457
Healing
14,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
8,849
1,908
0
5,145
11,791
7,147
0
1,989
9,802
0
50,946
W
Ra
 
Ra
8,841
182
1,223
3,382
6,839
2,485
0
3,795
3,044
57,791
0
L
3,382
1,043
0
500
11,175
3,458
0
5,063
6,112
0
28,149
W
Neith
Hxshira
Neith
8,812
2,832
0
2,452
7,738
3,396
0
1,507
6,231
0
56,892
W
Yu Huang
LegendaryPR23
Yu Huang
6,692
137
0
0
7,585
2,369
0
3,187
4,398
25,891
0
L
Gilgamesh
RatSmacker99
Gilgamesh
6,931
1,988
0
1,513
12,411
8,316
0
2,505
9,906
0
30,741
L
Yemoja
3,655
647
1,159
2,726
10,415
7,202
0
5,447
4,968
15,921
0
L
Neith
Shymeek
Neith
5,928
1,739
0
3,229
7,927
2,089
0
2,713
5,214
0
33,483
L
Tiamat
Skoinkfool
Tiamat
10,237
1,526
0
2,330
7,723
3,693
0
3,400
4,323
49,302
0
W
Athena
4,057
1,043
390
2,129
10,678
10,386
40
3,414
7,264
9,396
4,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
37,871
291
Minions Killed
388
0
Camps Cleared
0
1,279,771
Distance Traveled
1,397,777
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,504
654
117
9
0
271,580
0
W
Ra
7,487
576
105
8
0
294,220
7
L
Thor
5,837
449
51
4
0
264,513
0
W
Neith
8,185
630
97
7
0
253,972
3
W
Yu Huang
6,449
496
46
4
0
290,167
3
L
Gilgamesh
5,774
444
59
5
0
262,069
1
L
Yemoja
6,140
472
22
2
0
255,302
1
L
Neith
6,208
478
63
5
0
247,822
1
L
Tiamat
6,734
518
96
7
0
250,065
2
W
Athena
7,246
557
23
2
0
287,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role